mirror of https://github.com/AxioDL/metaforce.git
28 lines
650 B
C++
28 lines
650 B
C++
#include <stdint.h>
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#include <BlenderConnection.hpp>
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#include "BlenderSupport.hpp"
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extern "C" uint8_t RETRO_MASTER_SHADER[];
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extern "C" size_t RETRO_MASTER_SHADER_SZ;
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namespace Retro
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{
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namespace Blender
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{
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bool BuildMasterShader(const HECL::ProjectPath& path)
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{
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HECL::BlenderConnection& conn = HECL::BlenderConnection::SharedConnection();
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if (!conn.createBlend(path, HECL::BlenderConnection::BlendType::None))
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return false;
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{
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HECL::BlenderConnection::PyOutStream os = conn.beginPythonOut(true);
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os << RETRO_MASTER_SHADER;
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os << "make_master_shader_library()\n";
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}
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return conn.saveBlend();
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}
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}
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}
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