.. |
SFX
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Rename all sound groups' group IDs, and fix header importing for SFX and Macro names
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2021-11-24 23:01:47 -08:00 |
ScriptObjects
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Minor cleanups
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2022-01-30 12:07:24 -08:00 |
Tweaks
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More refactoring, decouple tweaks from hecl
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2022-02-21 08:01:05 -08:00 |
AFSM.cpp
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Reformat pass
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2021-06-07 12:29:18 -07:00 |
AFSM.hpp
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
AGSC.cpp
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Add missing FMT_STRING
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2021-11-25 15:26:21 -08:00 |
AGSC.hpp
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
ANCS.cpp
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Use UTF-8 exclusively internally
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2021-06-30 14:20:45 -04:00 |
ANCS.hpp
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Use UTF-8 exclusively internally
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2021-06-30 14:20:45 -04:00 |
ANIM.cpp
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Reformat pass
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2021-06-07 12:29:18 -07:00 |
ANIM.hpp
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Use UTF-8 exclusively internally
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2021-06-30 14:20:45 -04:00 |
CINF.cpp
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Use UTF-8 exclusively internally
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2021-06-30 14:20:45 -04:00 |
CINF.hpp
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Use UTF-8 exclusively internally
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2021-06-30 14:20:45 -04:00 |
CMDL.cpp
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Use UTF-8 exclusively internally
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2021-06-30 14:20:45 -04:00 |
CMDL.hpp
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Use UTF-8 exclusively internally
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2021-06-30 14:20:45 -04:00 |
CMDLMaterials.cpp
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Fix macOS/Linux issues
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2021-06-30 16:27:53 -04:00 |
CMDLMaterials.hpp
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Reformat pass
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2021-06-07 12:29:18 -07:00 |
CMakeLists.txt
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More refactoring, decouple tweaks from hecl
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2022-02-21 08:01:05 -08:00 |
CSKR.cpp
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Update fmtlib
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2020-04-11 12:51:39 -10:00 |
CSKR.hpp
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
CSNG.cpp
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Use UTF-8 exclusively internally
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2021-06-30 14:20:45 -04:00 |
CSNG.hpp
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
DCLN.cpp
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Use UTF-8 exclusively internally
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2021-06-30 14:20:45 -04:00 |
DCLN.hpp
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Use UTF-8 exclusively internally
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2021-06-30 14:20:45 -04:00 |
DNAMP1.cpp
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Blender 3.0 fixes
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2022-01-02 19:25:25 -08:00 |
DNAMP1.hpp
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Use UTF-8 exclusively internally
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2021-06-30 14:20:45 -04:00 |
DeafBabe.cpp
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Refactor for blender 2.8 and new shader model
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2019-05-07 17:50:21 -10:00 |
DeafBabe.hpp
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DataSpec/DNACommon: Resolve indirect includes where applicable
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2019-08-23 22:03:03 -04:00 |
EVNT.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
EVNT.hpp
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
FRME.cpp
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Blender 3.0 fixes
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2022-01-02 19:25:25 -08:00 |
FRME.hpp
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Use UTF-8 exclusively internally
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2021-06-30 14:20:45 -04:00 |
HINT.hpp
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
MAPA.hpp
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Use UTF-8 exclusively internally
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2021-06-30 14:20:45 -04:00 |
MAPU.hpp
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Use UTF-8 exclusively internally
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2021-06-30 14:20:45 -04:00 |
MLVL.cpp
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aurora: the boring C++ version
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2022-02-16 00:21:24 -05:00 |
MLVL.hpp
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Use UTF-8 exclusively internally
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2021-06-30 14:20:45 -04:00 |
MREA.cpp
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Fix VISI being broken
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2022-01-09 17:16:32 -08:00 |
MREA.hpp
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Use UTF-8 exclusively internally
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2021-06-30 14:20:45 -04:00 |
MazeSeeds.hpp
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
PAK.cpp
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Remove pointless assignment
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2020-04-22 03:40:06 -07:00 |
PAK.hpp
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Explicit Asset ID refactor
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2019-09-30 21:38:03 -10:00 |
PATH.hpp
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Specialize PATH by PAKBridge
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2020-04-08 19:46:40 -10:00 |
SAVW.hpp
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
SCAN.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
SCAN.hpp
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Update fmtlib
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2020-04-11 12:51:39 -10:00 |
SCLY.cpp
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Minor cleanups
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2022-01-30 12:07:24 -08:00 |
SCLY.hpp
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Massive fmtlib refactor
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2019-07-19 18:27:21 -10:00 |
STRG.cpp
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Use UTF-8 exclusively internally
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2021-06-30 14:20:45 -04:00 |
STRG.hpp
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Use UTF-8 exclusively internally
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2021-06-30 14:20:45 -04:00 |
SnowForces.hpp
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New code style refactor
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2018-12-07 19:30:43 -10:00 |