mirror of https://github.com/AxioDL/metaforce.git
1669 lines
53 KiB
C++
1669 lines
53 KiB
C++
#include <algorithm>
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#include <cerrno>
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#include <cfloat>
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#include <chrono>
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#include <cinttypes>
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#include <csignal>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <mutex>
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#include <string>
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#include <system_error>
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#include <thread>
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#include <tuple>
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#include "hecl/Blender/Connection.hpp"
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#include "hecl/Blender/FindBlender.hpp"
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#include "hecl/Blender/Token.hpp"
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#include "hecl/Database.hpp"
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#include "hecl/hecl.hpp"
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#include "hecl/SteamFinder.hpp"
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#include "MeshOptimizer.hpp"
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#include <athena/MemoryWriter.hpp>
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#include <logvisor/logvisor.hpp>
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#if _WIN32
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#include <io.h>
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#include <fcntl.h>
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#else
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#include <sys/wait.h>
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#endif
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#undef min
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#undef max
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namespace std {
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template <>
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struct hash<std::pair<uint32_t, uint32_t>> {
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std::size_t operator()(const std::pair<uint32_t, uint32_t>& val) const noexcept {
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/* this will potentially truncate the second value if 32-bit size_t,
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* however, its application here is intended to operate in 16-bit indices */
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return val.first | (val.second << 16);
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}
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};
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} // namespace std
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using namespace std::literals;
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namespace hecl::blender {
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logvisor::Module BlenderLog("hecl::blender::Connection");
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Token SharedBlenderToken;
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extern "C" uint8_t HECL_BLENDERSHELL[];
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extern "C" size_t HECL_BLENDERSHELL_SZ;
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extern "C" uint8_t HECL_ADDON[];
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extern "C" size_t HECL_ADDON_SZ;
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extern "C" uint8_t HECL_STARTUP[];
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extern "C" size_t HECL_STARTUP_SZ;
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static void InstallBlendershell(const char* path) {
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auto fp = hecl::FopenUnique(path, "w");
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if (fp == nullptr) {
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BlenderLog.report(logvisor::Fatal, FMT_STRING("unable to open {} for writing"), path);
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}
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std::fwrite(HECL_BLENDERSHELL, 1, HECL_BLENDERSHELL_SZ, fp.get());
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}
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static void InstallAddon(const char* path) {
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auto fp = hecl::FopenUnique(path, "wb");
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if (fp == nullptr) {
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BlenderLog.report(logvisor::Fatal, FMT_STRING("Unable to install blender addon at '{}'"), path);
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}
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std::fwrite(HECL_ADDON, 1, HECL_ADDON_SZ, fp.get());
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}
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static int Read(int fd, void* buf, std::size_t size) {
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int intrCount = 0;
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do {
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auto ret = read(fd, buf, size);
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if (ret < 0) {
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if (errno == EINTR)
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++intrCount;
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else
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return -1;
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} else
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return ret;
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} while (intrCount < 1000);
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return -1;
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}
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static int Write(int fd, const void* buf, std::size_t size) {
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int intrCount = 0;
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do {
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auto ret = write(fd, buf, size);
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if (ret < 0) {
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if (errno == EINTR)
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++intrCount;
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else
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return -1;
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} else
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return ret;
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} while (intrCount < 1000);
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return -1;
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}
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static std::size_t BoundedStrLen(const char* buf, std::size_t maxLen) {
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std::size_t ret;
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for (ret = 0; ret < maxLen; ++ret)
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if (buf[ret] == '\0')
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break;
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return ret;
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}
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uint32_t Connection::_readStr(char* buf, uint32_t bufSz) {
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uint32_t readLen;
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int ret = Read(m_readpipe[0], &readLen, sizeof(readLen));
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if (ret < 4) {
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BlenderLog.report(logvisor::Error, FMT_STRING("Pipe error {} {}"), ret, strerror(errno));
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_blenderDied();
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return 0;
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}
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if (readLen >= bufSz) {
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BlenderLog.report(logvisor::Fatal, FMT_STRING("Pipe buffer overrun [{}/{}]"), readLen, bufSz);
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*buf = '\0';
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return 0;
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}
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ret = Read(m_readpipe[0], buf, readLen);
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if (ret < 0) {
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BlenderLog.report(logvisor::Fatal, FMT_STRING("{}"), strerror(errno));
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return 0;
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}
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constexpr std::string_view exception_str{"EXCEPTION"};
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const std::size_t readStrLen = BoundedStrLen(buf, readLen);
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if (readStrLen >= exception_str.size()) {
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if (exception_str.compare(0, exception_str.size(), std::string_view(buf, readStrLen)) == 0) {
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_blenderDied();
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return 0;
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}
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}
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*(buf + readLen) = '\0';
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return readLen;
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}
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uint32_t Connection::_writeStr(const char* buf, uint32_t len, int wpipe) {
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const auto error = [this] {
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_blenderDied();
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return 0U;
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};
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const int nlerr = Write(wpipe, &len, 4);
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if (nlerr < 4) {
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return error();
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}
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const int ret = Write(wpipe, buf, len);
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if (ret < 0) {
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return error();
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}
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return static_cast<uint32_t>(ret);
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}
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std::size_t Connection::_readBuf(void* buf, std::size_t len) {
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const auto error = [this] {
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_blenderDied();
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return 0U;
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};
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auto* cBuf = static_cast<uint8_t*>(buf);
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std::size_t readLen = 0;
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do {
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const int ret = Read(m_readpipe[0], cBuf, len);
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if (ret < 0) {
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return error();
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}
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constexpr std::string_view exception_str{"EXCEPTION"};
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const std::size_t readStrLen = BoundedStrLen(static_cast<char*>(buf), len);
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if (readStrLen >= exception_str.size()) {
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if (exception_str.compare(0, exception_str.size(), std::string_view(static_cast<char*>(buf), readStrLen)) == 0) {
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_blenderDied();
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}
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}
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readLen += ret;
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cBuf += ret;
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len -= ret;
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} while (len != 0);
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return readLen;
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}
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std::size_t Connection::_writeBuf(const void* buf, std::size_t len) {
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const auto error = [this] {
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_blenderDied();
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return 0U;
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};
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const auto* cBuf = static_cast<const uint8_t*>(buf);
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std::size_t writeLen = 0;
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do {
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const int ret = Write(m_writepipe[1], cBuf, len);
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if (ret < 0) {
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return error();
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}
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writeLen += ret;
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cBuf += ret;
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len -= ret;
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} while (len != 0);
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return writeLen;
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}
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ProjectPath Connection::_readPath() {
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std::string path = _readStdString();
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if (!path.empty()) {
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std::string meshPathRel =
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getBlendPath().getProject().getProjectRootPath().getProjectRelativeFromAbsolute(path);
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return ProjectPath(getBlendPath().getProject().getProjectWorkingPath(), meshPathRel);
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}
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return {};
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}
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void Connection::_closePipe() {
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close(m_readpipe[0]);
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close(m_writepipe[1]);
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#ifdef _WIN32
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CloseHandle(m_pinfo.hProcess);
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CloseHandle(m_pinfo.hThread);
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m_consoleThreadRunning = false;
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if (m_consoleThread.joinable())
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m_consoleThread.join();
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#endif
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}
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void Connection::_blenderDied() {
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std::this_thread::sleep_for(std::chrono::milliseconds(100));
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auto errFp = hecl::FopenUnique(m_errPath.c_str(), "r");
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if (errFp != nullptr) {
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std::fseek(errFp.get(), 0, SEEK_END);
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const int64_t len = hecl::FTell(errFp.get());
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if (len != 0) {
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std::fseek(errFp.get(), 0, SEEK_SET);
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const auto buf = std::make_unique<char[]>(len + 1);
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std::fread(buf.get(), 1, len, errFp.get());
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BlenderLog.report(logvisor::Fatal, FMT_STRING("\n{:.{}s}"), buf.get(), len);
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}
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}
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BlenderLog.report(logvisor::Fatal, FMT_STRING("Blender Exception"));
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}
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static std::atomic_bool BlenderFirstInit(false);
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#if _WIN32
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static bool RegFileExists(const char* path) {
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if (!path)
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return false;
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hecl::Sstat theStat;
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return !hecl::Stat(path, &theStat) && S_ISREG(theStat.st_mode);
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}
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#endif
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Connection::Connection(int verbosityLevel) {
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#if !WINDOWS_STORE
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if (hecl::VerbosityLevel >= 1)
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BlenderLog.report(logvisor::Info, FMT_STRING("Establishing BlenderConnection..."));
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/* Put hecl_blendershell.py in temp dir */
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const std::string TMPDIR = GetTmpDir();
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#ifndef _WIN32
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signal(SIGPIPE, SIG_IGN);
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#endif
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std::string blenderShellPath(TMPDIR);
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blenderShellPath += "/hecl_blendershell.py";
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std::string blenderAddonPath(TMPDIR);
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blenderAddonPath += "/hecl_blenderaddon.zip";
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bool FalseCmp = false;
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if (BlenderFirstInit.compare_exchange_strong(FalseCmp, true)) {
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InstallBlendershell(blenderShellPath.c_str());
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InstallAddon(blenderAddonPath.c_str());
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}
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int installAttempt = 0;
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while (true) {
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/* Construct communication pipes */
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#if _WIN32
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_pipe(m_readpipe.data(), 2048, _O_BINARY);
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_pipe(m_writepipe.data(), 2048, _O_BINARY);
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HANDLE writehandle = HANDLE(_get_osfhandle(m_writepipe[0]));
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SetHandleInformation(writehandle, HANDLE_FLAG_INHERIT, HANDLE_FLAG_INHERIT);
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HANDLE readhandle = HANDLE(_get_osfhandle(m_readpipe[1]));
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SetHandleInformation(readhandle, HANDLE_FLAG_INHERIT, HANDLE_FLAG_INHERIT);
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SECURITY_ATTRIBUTES sattrs = {sizeof(SECURITY_ATTRIBUTES), nullptr, TRUE};
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HANDLE consoleOutReadTmp, consoleOutWrite, consoleErrWrite, consoleOutRead;
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if (!CreatePipe(&consoleOutReadTmp, &consoleOutWrite, &sattrs, 1024))
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BlenderLog.report(logvisor::Fatal, FMT_STRING("Error with CreatePipe"));
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if (!DuplicateHandle(GetCurrentProcess(), consoleOutWrite, GetCurrentProcess(), &consoleErrWrite, 0, TRUE,
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DUPLICATE_SAME_ACCESS))
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BlenderLog.report(logvisor::Fatal, FMT_STRING("Error with DuplicateHandle"));
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if (!DuplicateHandle(GetCurrentProcess(), consoleOutReadTmp, GetCurrentProcess(),
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&consoleOutRead, // Address of new handle.
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0, FALSE, // Make it uninheritable.
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DUPLICATE_SAME_ACCESS))
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BlenderLog.report(logvisor::Fatal, FMT_STRING("Error with DupliateHandle"));
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if (!CloseHandle(consoleOutReadTmp))
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BlenderLog.report(logvisor::Fatal, FMT_STRING("Error with CloseHandle"));
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#else
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pipe(m_readpipe.data());
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pipe(m_writepipe.data());
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#endif
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int blenderMajor = 0;
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int blenderMinor = 0;
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auto blenderBin = blender::FindBlender(blenderMajor, blenderMinor);
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if (!blenderBin) {
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BlenderLog.report(logvisor::Fatal, FMT_STRING("Failed to locate Blender installation"));
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}
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#if _WIN32
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std::string cmdLine = fmt::format(FMT_STRING(" --background -P \"{}\" -- {} {} {} \"{}\""), blenderShellPath,
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uintptr_t(writehandle), uintptr_t(readhandle), verbosityLevel, blenderAddonPath);
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STARTUPINFO sinfo = {sizeof(STARTUPINFO)};
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HANDLE nulHandle = CreateFileW(L"nul", GENERIC_WRITE, FILE_SHARE_READ | FILE_SHARE_WRITE, &sattrs, OPEN_EXISTING,
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FILE_ATTRIBUTE_NORMAL, nullptr);
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sinfo.dwFlags = STARTF_USESTDHANDLES;
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sinfo.hStdInput = nulHandle;
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if (verbosityLevel == 0) {
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sinfo.hStdError = nulHandle;
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sinfo.hStdOutput = nulHandle;
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} else {
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sinfo.hStdError = consoleErrWrite;
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sinfo.hStdOutput = consoleOutWrite;
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}
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const nowide::wstackstring wblenderBin(blenderBin.value());
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nowide::wstackstring wcmdLine(cmdLine);
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if (!CreateProcessW(wblenderBin.get(), wcmdLine.get(), nullptr, nullptr, TRUE, NORMAL_PRIORITY_CLASS, nullptr,
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nullptr, &sinfo, &m_pinfo)) {
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LPWSTR messageBuffer = nullptr;
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FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
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nullptr, GetLastError(), MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPWSTR)&messageBuffer, 0,
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nullptr);
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BlenderLog.report(logvisor::Fatal, FMT_STRING("unable to launch blender from {}: {}"), blenderBin.value(),
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nowide::narrow(messageBuffer));
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}
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close(m_writepipe[0]);
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close(m_readpipe[1]);
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CloseHandle(nulHandle);
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CloseHandle(consoleErrWrite);
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CloseHandle(consoleOutWrite);
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m_consoleThreadRunning = true;
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m_consoleThread = std::thread([=]() {
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CHAR lpBuffer[1024];
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DWORD nBytesRead;
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DWORD nCharsWritten;
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while (m_consoleThreadRunning) {
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if (!ReadFile(consoleOutRead, lpBuffer, sizeof(lpBuffer), &nBytesRead, nullptr) || !nBytesRead) {
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DWORD err = GetLastError();
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if (err == ERROR_BROKEN_PIPE)
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break; // pipe done - normal exit path.
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else
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BlenderLog.report(logvisor::Error, FMT_STRING("Error with ReadFile: {:08X}"),
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err); // Something bad happened.
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}
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// Display the character read on the screen.
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auto lk = logvisor::LockLog();
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if (!WriteConsoleA(GetStdHandle(STD_OUTPUT_HANDLE), lpBuffer, nBytesRead, &nCharsWritten, nullptr)) {
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// BlenderLog.report(logvisor::Error, FMT_STRING("Error with WriteConsole: %08X"), GetLastError());
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}
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}
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CloseHandle(consoleOutRead);
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});
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#else
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pid_t pid = fork();
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if (!pid) {
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/* Close all file descriptors besides those this blender instance uses */
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int upper_fd = std::max(m_writepipe[0], m_readpipe[1]);
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for (int i = 3; i < upper_fd; ++i) {
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if (i != m_writepipe[0] && i != m_readpipe[1])
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close(i);
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}
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closefrom(upper_fd + 1);
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if (verbosityLevel == 0) {
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int devNull = open("/dev/null", O_WRONLY);
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dup2(devNull, STDOUT_FILENO);
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dup2(devNull, STDERR_FILENO);
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close(devNull);
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}
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std::string errbuf;
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std::string readfds = fmt::format(FMT_STRING("{}"), m_writepipe[0]);
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std::string writefds = fmt::format(FMT_STRING("{}"), m_readpipe[1]);
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std::string vLevel = fmt::format(FMT_STRING("{}"), verbosityLevel);
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if (blenderBin) {
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execlp(blenderBin->c_str(), blenderBin->c_str(), "--background", "-P", blenderShellPath.c_str(), "--",
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readfds.c_str(), writefds.c_str(), vLevel.c_str(), blenderAddonPath.c_str(), nullptr);
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if (errno != ENOENT) {
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errbuf = fmt::format(FMT_STRING("NOLAUNCH {}"), strerror(errno));
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_writeStr(errbuf.c_str(), errbuf.size(), m_readpipe[1]);
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exit(1);
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}
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}
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/* Unable to find blender */
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_writeStr("NOBLENDER", 9, m_readpipe[1]);
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exit(1);
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}
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close(m_writepipe[0]);
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close(m_readpipe[1]);
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m_blenderProc = pid;
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#endif
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/* Stash error path and unlink existing file */
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#if _WIN32
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m_errPath = std::string(TMPDIR) +
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fmt::format(FMT_STRING("/hecl_{:016X}.derp"), (unsigned long long)m_pinfo.dwProcessId);
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#else
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m_errPath = std::string(TMPDIR) +
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fmt::format(FMT_STRING("/hecl_{:016X}.derp"), (unsigned long long)m_blenderProc);
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#endif
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hecl::Unlink(m_errPath.c_str());
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/* Handle first response */
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std::string lineStr = _readStdString();
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if (!lineStr.compare(0, 8, "NOLAUNCH")) {
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_closePipe();
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BlenderLog.report(logvisor::Fatal, FMT_STRING("Unable to launch blender: {}"), lineStr.c_str() + 9);
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} else if (!lineStr.compare(0, 9, "NOBLENDER")) {
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_closePipe();
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BlenderLog.report(logvisor::Fatal, FMT_STRING("Unable to find blender"));
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} else if (lineStr == "INVALIDBLENDERVER") {
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_closePipe();
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auto [major, minor] = hecl::blender::GetEarliestSupportedVersion();
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BlenderLog.report(logvisor::Fatal, FMT_STRING("Installed blender version must be >= {}.{}"),
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major, minor);
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} else if (lineStr == "NOADDON") {
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_closePipe();
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if (blenderAddonPath != "SKIPINSTALL")
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InstallAddon(blenderAddonPath.c_str());
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++installAttempt;
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if (installAttempt >= 2)
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BlenderLog.report(logvisor::Fatal, FMT_STRING("unable to install blender addon using '{}'"),
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blenderAddonPath.c_str());
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#ifndef _WIN32
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waitpid(pid, nullptr, 0);
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#endif
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continue;
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} else if (lineStr == "ADDONINSTALLED") {
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_closePipe();
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blenderAddonPath = "SKIPINSTALL";
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#ifndef _WIN32
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waitpid(pid, nullptr, 0);
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#endif
|
|
continue;
|
|
} else if (lineStr != "READY") {
|
|
_closePipe();
|
|
BlenderLog.report(logvisor::Fatal, FMT_STRING("read '{}' from blender; expected 'READY'"), lineStr);
|
|
}
|
|
_writeStr("ACK");
|
|
|
|
break;
|
|
}
|
|
#else
|
|
BlenderLog.report(logvisor::Fatal, FMT_STRING("BlenderConnection not available on UWP"));
|
|
#endif
|
|
}
|
|
|
|
Connection::~Connection() { _closePipe(); }
|
|
|
|
void Vector2f::read(Connection& conn) { conn._readBuf(&val, 8); }
|
|
void Vector3f::read(Connection& conn) { conn._readBuf(&val, 12); }
|
|
void Vector4f::read(Connection& conn) { conn._readBuf(&val, 16); }
|
|
void Matrix4f::read(Connection& conn) { conn._readBuf(&val, 64); }
|
|
void Index::read(Connection& conn) { conn._readBuf(&val, 4); }
|
|
void Float::read(Connection& conn) { conn._readBuf(&val, 4); }
|
|
void Boolean::read(Connection& conn) { conn._readBuf(&val, 1); }
|
|
|
|
bool PyOutStream::StreamBuf::sendLine(std::string_view line) {
|
|
m_parent.m_parent->_writeStr(line);
|
|
if (!m_parent.m_parent->_isOk()) {
|
|
if (m_deleteOnError)
|
|
m_parent.m_parent->deleteBlend();
|
|
m_parent.m_parent->_blenderDied();
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
PyOutStream::StreamBuf::int_type PyOutStream::StreamBuf::overflow(int_type ch) {
|
|
if (!m_parent.m_parent || !m_parent.m_parent->m_lock)
|
|
BlenderLog.report(logvisor::Fatal, FMT_STRING("lock not held for PyOutStream writing"));
|
|
if (ch != traits_type::eof() && ch != '\n' && ch != '\0') {
|
|
m_lineBuf += char_type(ch);
|
|
return ch;
|
|
}
|
|
sendLine(m_lineBuf);
|
|
m_lineBuf.clear();
|
|
return ch;
|
|
}
|
|
|
|
std::streamsize PyOutStream::StreamBuf::xsputn(const char_type* __first, std::streamsize __n) {
|
|
if (!m_parent.m_parent || !m_parent.m_parent->m_lock)
|
|
BlenderLog.report(logvisor::Fatal, FMT_STRING("lock not held for PyOutStream writing"));
|
|
const char_type* __last = __first + __n;
|
|
const char_type* __s = __first;
|
|
for (const char_type* __e = __first; __e != __last; ++__e) {
|
|
if (*__e == '\n' || traits_type::to_int_type(*__e) == traits_type::eof()) {
|
|
std::string_view line(__s, __e - __s);
|
|
bool result;
|
|
if (!m_lineBuf.empty()) {
|
|
/* Complete line with incomplete line from previous call */
|
|
m_lineBuf += line;
|
|
result = sendLine(m_lineBuf);
|
|
m_lineBuf.clear();
|
|
} else {
|
|
/* Complete line (optimal case) */
|
|
result = sendLine(line);
|
|
}
|
|
if (!result || traits_type::to_int_type(*__e) == traits_type::eof())
|
|
return __e - __first; /* Error or eof, end now */
|
|
__s += line.size() + 1;
|
|
}
|
|
}
|
|
if (__s != __last) /* String ended with incomplete line (ideally this shouldn't happen for zero buffer overhead) */
|
|
m_lineBuf += std::string_view(__s, __last - __s);
|
|
return __n;
|
|
}
|
|
|
|
constexpr std::array<std::string_view, 12> BlendTypeStrs{"NONE"sv, "MESH"sv, "CMESH"sv, "ARMATURE"sv,
|
|
"ACTOR"sv, "AREA"sv, "WORLD"sv, "MAPAREA"sv,
|
|
"MAPUNIVERSE"sv, "FRAME"sv, "PATH"sv};
|
|
|
|
bool Connection::createBlend(const ProjectPath& path, BlendType type) {
|
|
if (m_lock) {
|
|
BlenderLog.report(logvisor::Fatal,
|
|
FMT_STRING("BlenderConnection::createBlend() musn't be called with stream active"));
|
|
return false;
|
|
}
|
|
_writeStr(fmt::format(FMT_STRING("CREATE \"{}\" {}"), path.getAbsolutePath(), BlendTypeStrs[int(type)]));
|
|
if (_isFinished()) {
|
|
/* Delete immediately in case save doesn't occur */
|
|
hecl::Unlink(path.getAbsolutePath().data());
|
|
m_loadedBlend = path;
|
|
m_loadedType = type;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool Connection::openBlend(const ProjectPath& path, bool force) {
|
|
if (m_lock) {
|
|
BlenderLog.report(logvisor::Fatal,
|
|
FMT_STRING("BlenderConnection::openBlend() musn't be called with stream active"));
|
|
return false;
|
|
}
|
|
if (!force && path == m_loadedBlend)
|
|
return true;
|
|
_writeStr(fmt::format(FMT_STRING("OPEN \"{}\""), path.getAbsolutePath()));
|
|
if (_isFinished()) {
|
|
m_loadedBlend = path;
|
|
_writeStr("GETTYPE");
|
|
std::string typeStr = _readStdString();
|
|
m_loadedType = BlendType::None;
|
|
unsigned idx = 0;
|
|
for (const auto& type : BlendTypeStrs) {
|
|
if (type == typeStr) {
|
|
m_loadedType = BlendType(idx);
|
|
break;
|
|
}
|
|
++idx;
|
|
}
|
|
m_loadedRigged = false;
|
|
if (m_loadedType == BlendType::Mesh) {
|
|
_writeStr("GETMESHRIGGED");
|
|
if (_isTrue())
|
|
m_loadedRigged = true;
|
|
}
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool Connection::saveBlend() {
|
|
if (m_lock) {
|
|
BlenderLog.report(logvisor::Fatal,
|
|
FMT_STRING("BlenderConnection::saveBlend() musn't be called with stream active"));
|
|
return false;
|
|
}
|
|
_writeStr("SAVE");
|
|
return _isFinished();
|
|
}
|
|
|
|
void Connection::deleteBlend() {
|
|
if (m_loadedBlend) {
|
|
hecl::Unlink(m_loadedBlend.getAbsolutePath().data());
|
|
BlenderLog.report(logvisor::Info, FMT_STRING("Deleted '{}'"), m_loadedBlend.getAbsolutePath());
|
|
m_loadedBlend = ProjectPath();
|
|
}
|
|
}
|
|
|
|
PyOutStream::PyOutStream(Connection* parent, bool deleteOnError)
|
|
: std::ostream(&m_sbuf), m_parent(parent), m_sbuf(*this, deleteOnError) {
|
|
m_parent->m_pyStreamActive = true;
|
|
m_parent->_writeStr("PYBEGIN");
|
|
m_parent->_checkReady("unable to open PyOutStream with blender"sv);
|
|
}
|
|
|
|
void PyOutStream::close() {
|
|
if (m_parent && m_parent->m_lock) {
|
|
m_parent->_writeStr("PYEND");
|
|
m_parent->_checkDone("unable to close PyOutStream with blender"sv);
|
|
m_parent->m_pyStreamActive = false;
|
|
m_parent->m_lock = false;
|
|
}
|
|
}
|
|
|
|
void PyOutStream::linkBlend(std::string_view target, std::string_view objName, bool link) {
|
|
format(
|
|
FMT_STRING("if '{}' not in bpy.data.scenes:\n"
|
|
" with bpy.data.libraries.load('''{}''', link={}, relative=True) as (data_from, data_to):\n"
|
|
" data_to.scenes = data_from.scenes\n"
|
|
" obj_scene = None\n"
|
|
" for scene in data_to.scenes:\n"
|
|
" if scene.name == '{}':\n"
|
|
" obj_scene = scene\n"
|
|
" break\n"
|
|
" if not obj_scene:\n"
|
|
" raise RuntimeError('''unable to find {} in {}. try deleting it and restart the extract.''')\n"
|
|
" obj = None\n"
|
|
" for object in obj_scene.objects:\n"
|
|
" if object.name == obj_scene.name:\n"
|
|
" obj = object\n"
|
|
"else:\n"
|
|
" obj = bpy.data.objects['{}']\n"
|
|
"\n"),
|
|
objName, target, link ? "True" : "False", objName, objName, target, objName);
|
|
}
|
|
|
|
void PyOutStream::linkArmature(std::string_view target, std::string_view armName) {
|
|
format(FMT_STRING(
|
|
"target_arm_name = '{}'\n"
|
|
"if target_arm_name not in bpy.data.armatures:\n"
|
|
" with bpy.data.libraries.load('''{}''', link=True, relative=True) as (data_from, data_to):\n"
|
|
" if target_arm_name not in data_from.armatures:\n"
|
|
" raise RuntimeError('''unable to find {} in {}. try deleting it and restart the extract.''')\n"
|
|
" data_to.armatures.append(target_arm_name)\n"
|
|
" obj = bpy.data.objects.new(target_arm_name, bpy.data.armatures[target_arm_name])\n"
|
|
"else:\n"
|
|
" obj = bpy.data.objects[target_arm_name]\n"
|
|
"\n"),
|
|
armName, target, armName, target);
|
|
}
|
|
|
|
void PyOutStream::linkMesh(std::string_view target, std::string_view meshName) {
|
|
format(FMT_STRING(
|
|
"target_mesh_name = '{}'\n"
|
|
"if target_mesh_name not in bpy.data.objects:\n"
|
|
" with bpy.data.libraries.load('''{}''', link=True, relative=True) as (data_from, data_to):\n"
|
|
" if target_mesh_name not in data_from.objects:\n"
|
|
" raise RuntimeError('''unable to find {} in {}. try deleting it and restart the extract.''')\n"
|
|
" data_to.objects.append(target_mesh_name)\n"
|
|
"obj = bpy.data.objects[target_mesh_name]\n"
|
|
"\n"),
|
|
meshName, target, meshName, target);
|
|
}
|
|
|
|
void PyOutStream::linkBackground(std::string_view target, std::string_view sceneName) {
|
|
if (sceneName.empty()) {
|
|
format(FMT_STRING("with bpy.data.libraries.load('''{}''', link=True, relative=True) as (data_from, data_to):\n"
|
|
" data_to.scenes = data_from.scenes\n"
|
|
"obj_scene = None\n"
|
|
"for scene in data_to.scenes:\n"
|
|
" obj_scene = scene\n"
|
|
" break\n"
|
|
"if not obj_scene:\n"
|
|
" raise RuntimeError('''unable to find {}. try deleting it and restart the extract.''')\n"
|
|
"\n"
|
|
"bpy.context.scene.background_set = obj_scene\n"),
|
|
target, target);
|
|
} else {
|
|
format(FMT_STRING(
|
|
"if '{}' not in bpy.data.scenes:\n"
|
|
" with bpy.data.libraries.load('''{}''', link=True, relative=True) as (data_from, data_to):\n"
|
|
" data_to.scenes = data_from.scenes\n"
|
|
" obj_scene = None\n"
|
|
" for scene in data_to.scenes:\n"
|
|
" if scene.name == '{}':\n"
|
|
" obj_scene = scene\n"
|
|
" break\n"
|
|
" if not obj_scene:\n"
|
|
" raise RuntimeError('''unable to find {} in {}. try deleting it and restart the extract.''')\n"
|
|
"\n"
|
|
"bpy.context.scene.background_set = bpy.data.scenes['{}']\n"),
|
|
sceneName, target, sceneName, sceneName, target, sceneName);
|
|
}
|
|
}
|
|
|
|
void PyOutStream::AABBToBMesh(const atVec3f& min, const atVec3f& max) {
|
|
athena::simd_floats minf(min.simd);
|
|
athena::simd_floats maxf(max.simd);
|
|
format(FMT_STRING("bm = bmesh.new()\n"
|
|
"bm.verts.new(({},{},{}))\n"
|
|
"bm.verts.new(({},{},{}))\n"
|
|
"bm.verts.new(({},{},{}))\n"
|
|
"bm.verts.new(({},{},{}))\n"
|
|
"bm.verts.new(({},{},{}))\n"
|
|
"bm.verts.new(({},{},{}))\n"
|
|
"bm.verts.new(({},{},{}))\n"
|
|
"bm.verts.new(({},{},{}))\n"
|
|
"bm.verts.ensure_lookup_table()\n"
|
|
"bm.edges.new((bm.verts[0], bm.verts[1]))\n"
|
|
"bm.edges.new((bm.verts[0], bm.verts[2]))\n"
|
|
"bm.edges.new((bm.verts[0], bm.verts[4]))\n"
|
|
"bm.edges.new((bm.verts[3], bm.verts[1]))\n"
|
|
"bm.edges.new((bm.verts[3], bm.verts[2]))\n"
|
|
"bm.edges.new((bm.verts[3], bm.verts[7]))\n"
|
|
"bm.edges.new((bm.verts[5], bm.verts[1]))\n"
|
|
"bm.edges.new((bm.verts[5], bm.verts[4]))\n"
|
|
"bm.edges.new((bm.verts[5], bm.verts[7]))\n"
|
|
"bm.edges.new((bm.verts[6], bm.verts[2]))\n"
|
|
"bm.edges.new((bm.verts[6], bm.verts[4]))\n"
|
|
"bm.edges.new((bm.verts[6], bm.verts[7]))\n"),
|
|
minf[0], minf[1], minf[2], maxf[0], minf[1], minf[2], minf[0], maxf[1], minf[2], maxf[0], maxf[1], minf[2],
|
|
minf[0], minf[1], maxf[2], maxf[0], minf[1], maxf[2], minf[0], maxf[1], maxf[2], maxf[0], maxf[1], maxf[2]);
|
|
}
|
|
|
|
void PyOutStream::centerView() {
|
|
*this << "for obj in bpy.context.scene.objects:\n"
|
|
" if obj.type == 'CAMERA' or obj.type == 'LIGHT':\n"
|
|
" obj.hide_set(True)\n"
|
|
"\n"
|
|
"old_smooth_view = bpy.context.preferences.view.smooth_view\n"
|
|
"bpy.context.preferences.view.smooth_view = 0\n"
|
|
"for window in bpy.context.window_manager.windows:\n"
|
|
" screen = window.screen\n"
|
|
" for area in screen.areas:\n"
|
|
" if area.type == 'VIEW_3D':\n"
|
|
" for region in area.regions:\n"
|
|
" if region.type == 'WINDOW':\n"
|
|
" override = {'scene': bpy.context.scene, 'window': window, 'screen': screen, 'area': "
|
|
"area, 'region': region}\n"
|
|
" bpy.ops.view3d.view_all(override)\n"
|
|
" break\n"
|
|
"bpy.context.preferences.view.smooth_view = old_smooth_view\n"
|
|
"\n"
|
|
"for obj in bpy.context.scene.objects:\n"
|
|
" if obj.type == 'CAMERA' or obj.type == 'LIGHT':\n"
|
|
" obj.hide_set(True)\n";
|
|
}
|
|
|
|
ANIMOutStream::ANIMOutStream(Connection* parent) : m_parent(parent) {
|
|
m_parent->_writeStr("PYANIM");
|
|
m_parent->_checkAnimReady("unable to open ANIMOutStream"sv);
|
|
}
|
|
|
|
ANIMOutStream::~ANIMOutStream() {
|
|
char tp = -1;
|
|
m_parent->_writeBuf(&tp, 1);
|
|
m_parent->_checkAnimDone("unable to close ANIMOutStream"sv);
|
|
}
|
|
|
|
void ANIMOutStream::changeCurve(CurveType type, unsigned crvIdx, unsigned keyCount) {
|
|
if (m_curCount != m_totalCount)
|
|
BlenderLog.report(logvisor::Fatal, FMT_STRING("incomplete ANIMOutStream for change"));
|
|
m_curCount = 0;
|
|
m_totalCount = keyCount;
|
|
char tp = char(type);
|
|
m_parent->_writeBuf(&tp, 1);
|
|
struct {
|
|
uint32_t ci;
|
|
uint32_t kc;
|
|
} info = {uint32_t(crvIdx), uint32_t(keyCount)};
|
|
m_parent->_writeBuf(reinterpret_cast<const char*>(&info), 8);
|
|
m_inCurve = true;
|
|
}
|
|
|
|
void ANIMOutStream::write(unsigned frame, float val) {
|
|
if (!m_inCurve)
|
|
BlenderLog.report(logvisor::Fatal, FMT_STRING("changeCurve not called before write"));
|
|
if (m_curCount < m_totalCount) {
|
|
struct {
|
|
uint32_t frm;
|
|
float val;
|
|
} key = {uint32_t(frame), val};
|
|
m_parent->_writeBuf(reinterpret_cast<const char*>(&key), 8);
|
|
++m_curCount;
|
|
} else
|
|
BlenderLog.report(logvisor::Fatal, FMT_STRING("ANIMOutStream keyCount overflow"));
|
|
}
|
|
|
|
Mesh::SkinBind::SkinBind(Connection& conn) {
|
|
conn._readValue(vg_idx);
|
|
conn._readValue(weight);
|
|
}
|
|
|
|
void Mesh::normalizeSkinBinds() {
|
|
for (auto& skin : skins) {
|
|
float accum = 0.f;
|
|
for (const SkinBind& bind : skin)
|
|
if (bind.valid())
|
|
accum += bind.weight;
|
|
if (accum > FLT_EPSILON) {
|
|
for (SkinBind& bind : skin)
|
|
if (bind.valid())
|
|
bind.weight /= accum;
|
|
}
|
|
}
|
|
}
|
|
|
|
Mesh::Mesh(Connection& conn, HMDLTopology topologyIn, int skinSlotCount, bool useLuvs)
|
|
: topology(topologyIn), sceneXf(conn), aabbMin(conn), aabbMax(conn) {
|
|
conn._readVectorFunc(materialSets, [&]() { conn._readVector(materialSets.emplace_back()); });
|
|
|
|
MeshOptimizer opt(conn, materialSets[0], useLuvs);
|
|
opt.optimize(*this, skinSlotCount);
|
|
|
|
conn._readVector(boneNames);
|
|
if (boneNames.size())
|
|
for (Surface& s : surfaces)
|
|
s.skinBankIdx = skinBanks.addSurface(*this, s, skinSlotCount);
|
|
|
|
/* Custom properties */
|
|
uint32_t propCount;
|
|
conn._readValue(propCount);
|
|
std::string keyBuf;
|
|
std::string valBuf;
|
|
for (uint32_t i = 0; i < propCount; ++i) {
|
|
keyBuf = conn._readStdString();
|
|
valBuf = conn._readStdString();
|
|
customProps[keyBuf] = valBuf;
|
|
}
|
|
|
|
/* Connect skinned verts to bank slots */
|
|
if (boneNames.size()) {
|
|
for (Surface& surf : surfaces) {
|
|
SkinBanks::Bank& bank = skinBanks.banks[surf.skinBankIdx];
|
|
for (Surface::Vert& vert : surf.verts) {
|
|
if (vert.iPos == 0xffffffff)
|
|
continue;
|
|
for (uint32_t i = 0; i < bank.m_skinIdxs.size(); ++i) {
|
|
if (bank.m_skinIdxs[i] == vert.iSkin) {
|
|
vert.iBankSkin = i;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
Mesh Mesh::getContiguousSkinningVersion() const {
|
|
Mesh newMesh = *this;
|
|
newMesh.pos.clear();
|
|
newMesh.norm.clear();
|
|
newMesh.contiguousSkinVertCounts.clear();
|
|
newMesh.contiguousSkinVertCounts.reserve(skins.size());
|
|
for (std::size_t i = 0; i < skins.size(); ++i) {
|
|
std::unordered_map<std::pair<uint32_t, uint32_t>, uint32_t> contigMap;
|
|
std::size_t vertCount = 0;
|
|
for (Surface& surf : newMesh.surfaces) {
|
|
for (Surface::Vert& vert : surf.verts) {
|
|
if (vert.iPos == 0xffffffff)
|
|
continue;
|
|
if (vert.iSkin == i) {
|
|
auto key = std::make_pair(vert.iPos, vert.iNorm);
|
|
auto search = contigMap.find(key);
|
|
if (search != contigMap.end()) {
|
|
vert.iPos = search->second;
|
|
vert.iNorm = search->second;
|
|
} else {
|
|
uint32_t newIdx = newMesh.pos.size();
|
|
contigMap[key] = newIdx;
|
|
newMesh.pos.push_back(pos.at(vert.iPos));
|
|
newMesh.norm.push_back(norm.at(vert.iNorm));
|
|
vert.iPos = newIdx;
|
|
vert.iNorm = newIdx;
|
|
++vertCount;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
newMesh.contiguousSkinVertCounts.push_back(vertCount);
|
|
}
|
|
return newMesh;
|
|
}
|
|
|
|
template <typename T>
|
|
static T SwapFourCC(T fcc) {
|
|
return T(hecl::SBig(std::underlying_type_t<T>(fcc)));
|
|
}
|
|
|
|
Material::PASS::PASS(Connection& conn) {
|
|
conn._readValue(type);
|
|
type = SwapFourCC(type);
|
|
tex = conn._readPath();
|
|
|
|
conn._readValue(source);
|
|
conn._readValue(uvAnimType);
|
|
uint32_t argCount;
|
|
conn._readValue(argCount);
|
|
for (uint32_t i = 0; i < argCount; ++i)
|
|
conn._readValue(uvAnimParms[i]);
|
|
conn._readValue(alpha);
|
|
}
|
|
|
|
Material::CLR::CLR(Connection& conn) {
|
|
conn._readValue(type);
|
|
type = SwapFourCC(type);
|
|
color.read(conn);
|
|
}
|
|
|
|
Material::Material(Connection& conn) {
|
|
name = conn._readStdString();
|
|
|
|
conn._readValue(passIndex);
|
|
conn._readValue(shaderType);
|
|
shaderType = SwapFourCC(shaderType);
|
|
|
|
conn._readVectorFunc(chunks, [&]() {
|
|
ChunkType type;
|
|
conn._readValue(type);
|
|
type = SwapFourCC(type);
|
|
chunks.push_back(Chunk::Build(type, conn));
|
|
});
|
|
|
|
uint32_t iPropCount;
|
|
conn._readValue(iPropCount);
|
|
iprops.reserve(iPropCount);
|
|
for (uint32_t i = 0; i < iPropCount; ++i) {
|
|
std::string readStr = conn._readStdString();
|
|
conn._readValue(iprops[readStr]);
|
|
}
|
|
|
|
conn._readValue(blendMode);
|
|
}
|
|
|
|
bool Mesh::Surface::Vert::operator==(const Vert& other) const {
|
|
return std::tie(iPos, iNorm, iColor, iUv, iSkin) ==
|
|
std::tie(other.iPos, other.iNorm, other.iColor, other.iUv, other.iSkin);
|
|
}
|
|
|
|
static bool VertInBank(const std::vector<uint32_t>& bank, uint32_t sIdx) {
|
|
return std::any_of(bank.cbegin(), bank.cend(), [sIdx](auto index) { return index == sIdx; });
|
|
}
|
|
|
|
void Mesh::SkinBanks::Bank::addSkins(const Mesh& parent, const std::vector<uint32_t>& skinIdxs) {
|
|
for (uint32_t sidx : skinIdxs) {
|
|
m_skinIdxs.push_back(sidx);
|
|
for (const SkinBind& bind : parent.skins[sidx]) {
|
|
if (!bind.valid())
|
|
break;
|
|
bool found = false;
|
|
for (uint32_t bidx : m_boneIdxs) {
|
|
if (bidx == bind.vg_idx) {
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
if (!found)
|
|
m_boneIdxs.push_back(bind.vg_idx);
|
|
}
|
|
}
|
|
}
|
|
|
|
std::vector<Mesh::SkinBanks::Bank>::iterator Mesh::SkinBanks::addSkinBank(int skinSlotCount) {
|
|
banks.emplace_back();
|
|
if (skinSlotCount > 0)
|
|
banks.back().m_skinIdxs.reserve(skinSlotCount);
|
|
return banks.end() - 1;
|
|
}
|
|
|
|
uint32_t Mesh::SkinBanks::addSurface(const Mesh& mesh, const Surface& surf, int skinSlotCount) {
|
|
if (banks.empty())
|
|
addSkinBank(skinSlotCount);
|
|
std::vector<uint32_t> toAdd;
|
|
if (skinSlotCount > 0)
|
|
toAdd.reserve(skinSlotCount);
|
|
std::vector<Bank>::iterator bankIt = banks.begin();
|
|
for (;;) {
|
|
bool done = true;
|
|
for (; bankIt != banks.end(); ++bankIt) {
|
|
Bank& bank = *bankIt;
|
|
done = true;
|
|
for (const Surface::Vert& v : surf.verts) {
|
|
if (v.iPos == 0xffffffff)
|
|
continue;
|
|
if (!VertInBank(bank.m_skinIdxs, v.iSkin) && !VertInBank(toAdd, v.iSkin)) {
|
|
toAdd.push_back(v.iSkin);
|
|
if (skinSlotCount > 0 && bank.m_skinIdxs.size() + toAdd.size() > std::size_t(skinSlotCount)) {
|
|
toAdd.clear();
|
|
done = false;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (toAdd.size()) {
|
|
bank.addSkins(mesh, toAdd);
|
|
toAdd.clear();
|
|
}
|
|
if (done)
|
|
return uint32_t(bankIt - banks.begin());
|
|
}
|
|
if (!done) {
|
|
bankIt = addSkinBank(skinSlotCount);
|
|
continue;
|
|
}
|
|
break;
|
|
}
|
|
return uint32_t(-1);
|
|
}
|
|
|
|
ColMesh::ColMesh(Connection& conn) {
|
|
conn._readVector(materials);
|
|
conn._readVector(verts);
|
|
conn._readVector(edges);
|
|
conn._readVector(trianges);
|
|
}
|
|
|
|
ColMesh::Material::Material(Connection& conn) {
|
|
name = conn._readStdString();
|
|
conn._readBuf(&unknown, 42);
|
|
}
|
|
|
|
ColMesh::Edge::Edge(Connection& conn) { conn._readBuf(this, 9); }
|
|
|
|
ColMesh::Triangle::Triangle(Connection& conn) { conn._readBuf(this, 17); }
|
|
|
|
World::Area::Dock::Dock(Connection& conn) {
|
|
verts[0].read(conn);
|
|
verts[1].read(conn);
|
|
verts[2].read(conn);
|
|
verts[3].read(conn);
|
|
targetArea.read(conn);
|
|
targetDock.read(conn);
|
|
}
|
|
|
|
World::Area::Area(Connection& conn) {
|
|
std::string name = conn._readStdString();
|
|
|
|
path.assign(conn.getBlendPath().getParentPath(), name);
|
|
aabb[0].read(conn);
|
|
aabb[1].read(conn);
|
|
transform.read(conn);
|
|
conn._readVector(docks);
|
|
}
|
|
|
|
World::World(Connection& conn) { conn._readVector(areas); }
|
|
|
|
Light::Light(Connection& conn) : sceneXf(conn), color(conn) {
|
|
conn._readBuf(&layer, 29);
|
|
name = conn._readStdString();
|
|
}
|
|
|
|
MapArea::Surface::Surface(Connection& conn) {
|
|
centerOfMass.read(conn);
|
|
normal.read(conn);
|
|
conn._readBuf(&start, 8);
|
|
conn._readVectorFunc(borders, [&]() { conn._readBuf(&borders.emplace_back(), 8); });
|
|
}
|
|
|
|
MapArea::POI::POI(Connection& conn) {
|
|
conn._readBuf(&type, 12);
|
|
xf.read(conn);
|
|
}
|
|
|
|
MapArea::MapArea(Connection& conn) {
|
|
conn._readValue(visType);
|
|
conn._readVector(verts);
|
|
|
|
uint8_t isIdx;
|
|
conn._readValue(isIdx);
|
|
while (isIdx) {
|
|
conn._readValue(indices.emplace_back());
|
|
conn._readValue(isIdx);
|
|
}
|
|
|
|
conn._readVector(surfaces);
|
|
conn._readVector(pois);
|
|
}
|
|
|
|
MapUniverse::World::World(Connection& conn) {
|
|
name = conn._readStdString();
|
|
xf.read(conn);
|
|
conn._readVector(hexagons);
|
|
color.read(conn);
|
|
std::string path = conn._readStdString();
|
|
if (!path.empty()) {
|
|
worldPath.assign(conn.getBlendPath().getProject().getProjectWorkingPath(), path);
|
|
}
|
|
}
|
|
|
|
MapUniverse::MapUniverse(Connection& conn) {
|
|
hexagonPath = conn._readPath();
|
|
conn._readVector(worlds);
|
|
}
|
|
|
|
Actor::Actor(Connection& conn) {
|
|
conn._readVector(armatures);
|
|
conn._readVector(subtypes);
|
|
conn._readVector(attachments);
|
|
conn._readVector(actions);
|
|
}
|
|
|
|
PathMesh::PathMesh(Connection& conn) { conn._readVector(data); }
|
|
|
|
const Bone* Armature::lookupBone(const char* name) const {
|
|
for (const Bone& b : bones)
|
|
if (b.name == name)
|
|
return &b;
|
|
return nullptr;
|
|
}
|
|
|
|
const Bone* Armature::getParent(const Bone* bone) const {
|
|
if (bone->parent < 0)
|
|
return nullptr;
|
|
return &bones[bone->parent];
|
|
}
|
|
|
|
const Bone* Armature::getChild(const Bone* bone, std::size_t child) const {
|
|
if (child >= bone->children.size())
|
|
return nullptr;
|
|
int32_t cIdx = bone->children[child];
|
|
if (cIdx < 0)
|
|
return nullptr;
|
|
return &bones[cIdx];
|
|
}
|
|
|
|
const Bone* Armature::getRoot() const {
|
|
for (const Bone& b : bones)
|
|
if (b.parent < 0)
|
|
return &b;
|
|
return nullptr;
|
|
}
|
|
|
|
Armature::Armature(Connection& conn) { conn._readVector(bones); }
|
|
|
|
Bone::Bone(Connection& conn) {
|
|
name = conn._readStdString();
|
|
origin.read(conn);
|
|
conn._readValue(parent);
|
|
conn._readVector(children);
|
|
}
|
|
|
|
Actor::ActorArmature::ActorArmature(Connection& conn) {
|
|
name = conn._readStdString();
|
|
path = conn._readPath();
|
|
armature.emplace(conn);
|
|
}
|
|
|
|
Actor::Subtype::OverlayMesh::OverlayMesh(Connection& conn) {
|
|
name = conn._readStdString();
|
|
cskrId = conn._readStdString();
|
|
mesh = conn._readPath();
|
|
}
|
|
|
|
Actor::Subtype::Subtype(Connection& conn) {
|
|
name = conn._readStdString();
|
|
cskrId = conn._readStdString();
|
|
mesh = conn._readPath();
|
|
conn._readValue(armature);
|
|
conn._readVector(overlayMeshes);
|
|
}
|
|
|
|
Actor::Attachment::Attachment(Connection& conn) {
|
|
name = conn._readStdString();
|
|
cskrId = conn._readStdString();
|
|
mesh = conn._readPath();
|
|
conn._readValue(armature);
|
|
}
|
|
|
|
Action::Action(Connection& conn) {
|
|
name = conn._readStdString();
|
|
animId = conn._readStdString();
|
|
conn._readValue(interval);
|
|
conn._readValue(additive);
|
|
conn._readValue(looping);
|
|
conn._readVector(frames);
|
|
conn._readVector(channels);
|
|
conn._readVectorFunc(subtypeAABBs, [&]() {
|
|
auto& p = subtypeAABBs.emplace_back();
|
|
p.first.read(conn);
|
|
p.second.read(conn);
|
|
});
|
|
}
|
|
|
|
Action::Channel::Channel(Connection& conn) {
|
|
boneName = conn._readStdString();
|
|
conn._readValue(attrMask);
|
|
conn._readVector(keys, attrMask);
|
|
}
|
|
|
|
Action::Channel::Key::Key(Connection& conn, uint32_t attrMask) {
|
|
if (attrMask & 1)
|
|
rotation.read(conn);
|
|
|
|
if (attrMask & 2)
|
|
position.read(conn);
|
|
|
|
if (attrMask & 4)
|
|
scale.read(conn);
|
|
}
|
|
|
|
DataStream::DataStream(Connection* parent) : m_parent(parent) {
|
|
m_parent->m_dataStreamActive = true;
|
|
m_parent->_writeStr("DATABEGIN");
|
|
m_parent->_checkReady("unable to open DataStream with blender"sv);
|
|
}
|
|
|
|
void DataStream::close() {
|
|
if (m_parent && m_parent->m_lock) {
|
|
m_parent->_writeStr("DATAEND");
|
|
m_parent->_checkDone("unable to close DataStream with blender"sv);
|
|
m_parent->m_dataStreamActive = false;
|
|
m_parent->m_lock = false;
|
|
}
|
|
}
|
|
|
|
std::vector<std::string> DataStream::getMeshList() {
|
|
m_parent->_writeStr("MESHLIST");
|
|
std::vector<std::string> retval;
|
|
m_parent->_readVector(retval);
|
|
return retval;
|
|
}
|
|
|
|
std::vector<std::string> DataStream::getLightList() {
|
|
m_parent->_writeStr("LIGHTLIST");
|
|
std::vector<std::string> retval;
|
|
m_parent->_readVector(retval);
|
|
return retval;
|
|
}
|
|
|
|
std::pair<atVec3f, atVec3f> DataStream::getMeshAABB() {
|
|
if (m_parent->m_loadedType != BlendType::Mesh && m_parent->m_loadedType != BlendType::Actor)
|
|
BlenderLog.report(logvisor::Fatal, FMT_STRING("{} is not a MESH or ACTOR blend"),
|
|
m_parent->m_loadedBlend.getAbsolutePath());
|
|
|
|
m_parent->_writeStr("MESHAABB");
|
|
m_parent->_checkOk("unable get AABB"sv);
|
|
|
|
Vector3f minPt(*m_parent);
|
|
Vector3f maxPt(*m_parent);
|
|
return std::make_pair(minPt.val, maxPt.val);
|
|
}
|
|
|
|
const char* DataStream::MeshOutputModeString(HMDLTopology topology) {
|
|
static constexpr std::array<const char*, 2> STRS{"TRIANGLES", "TRISTRIPS"};
|
|
return STRS[int(topology)];
|
|
}
|
|
|
|
Mesh DataStream::compileMesh(HMDLTopology topology, int skinSlotCount) {
|
|
if (m_parent->getBlendType() != BlendType::Mesh)
|
|
BlenderLog.report(logvisor::Fatal, FMT_STRING("{} is not a MESH blend"),
|
|
m_parent->getBlendPath().getAbsolutePath());
|
|
|
|
m_parent->_writeStr("MESHCOMPILE");
|
|
m_parent->_checkOk("unable to cook mesh"sv);
|
|
|
|
return Mesh(*m_parent, topology, skinSlotCount);
|
|
}
|
|
|
|
Mesh DataStream::compileMesh(std::string_view name, HMDLTopology topology, int skinSlotCount, bool useLuv) {
|
|
if (m_parent->getBlendType() != BlendType::Area)
|
|
BlenderLog.report(logvisor::Fatal, FMT_STRING("{} is not an AREA blend"),
|
|
m_parent->getBlendPath().getAbsolutePath());
|
|
|
|
m_parent->_writeStr(fmt::format(FMT_STRING("MESHCOMPILENAME {} {}"), name, int(useLuv)));
|
|
m_parent->_checkOk("unable to cook mesh"sv);
|
|
|
|
return Mesh(*m_parent, topology, skinSlotCount, useLuv);
|
|
}
|
|
|
|
ColMesh DataStream::compileColMesh(std::string_view name) {
|
|
if (m_parent->getBlendType() != BlendType::Area)
|
|
BlenderLog.report(logvisor::Fatal, FMT_STRING("{} is not an AREA blend"),
|
|
m_parent->getBlendPath().getAbsolutePath());
|
|
|
|
m_parent->_writeStr(fmt::format(FMT_STRING("MESHCOMPILENAMECOLLISION {}"), name));
|
|
m_parent->_checkOk("unable to cook collision mesh"sv);
|
|
|
|
return ColMesh(*m_parent);
|
|
}
|
|
|
|
std::vector<ColMesh> DataStream::compileColMeshes() {
|
|
if (m_parent->getBlendType() != BlendType::ColMesh)
|
|
BlenderLog.report(logvisor::Fatal, FMT_STRING("{} is not a CMESH blend"),
|
|
m_parent->getBlendPath().getAbsolutePath());
|
|
|
|
m_parent->_writeStr("MESHCOMPILECOLLISIONALL");
|
|
m_parent->_checkOk("unable to cook collision meshes"sv);
|
|
|
|
std::vector<ColMesh> ret;
|
|
m_parent->_readVector(ret);
|
|
return ret;
|
|
}
|
|
|
|
std::vector<Light> DataStream::compileLights() {
|
|
if (m_parent->getBlendType() != BlendType::Area)
|
|
BlenderLog.report(logvisor::Fatal, FMT_STRING("{} is not an AREA blend"),
|
|
m_parent->getBlendPath().getAbsolutePath());
|
|
|
|
m_parent->_writeStr("LIGHTCOMPILEALL");
|
|
m_parent->_checkOk("unable to gather all lights"sv);
|
|
|
|
std::vector<Light> ret;
|
|
m_parent->_readVector(ret);
|
|
return ret;
|
|
}
|
|
|
|
PathMesh DataStream::compilePathMesh() {
|
|
if (m_parent->getBlendType() != BlendType::PathMesh)
|
|
BlenderLog.report(logvisor::Fatal, FMT_STRING("{} is not a PATH blend"),
|
|
m_parent->getBlendPath().getAbsolutePath());
|
|
|
|
m_parent->_writeStr("MESHCOMPILEPATH");
|
|
m_parent->_checkOk("unable to compile path mesh"sv);
|
|
|
|
return PathMesh(*m_parent);
|
|
}
|
|
|
|
std::vector<uint8_t> DataStream::compileGuiFrame(int version) {
|
|
if (m_parent->getBlendType() != BlendType::Frame)
|
|
BlenderLog.report(logvisor::Fatal, FMT_STRING("{} is not a FRAME blend"),
|
|
m_parent->getBlendPath().getAbsolutePath());
|
|
|
|
m_parent->_writeStr(fmt::format(FMT_STRING("FRAMECOMPILE {}"), version));
|
|
m_parent->_checkOk("unable to compile frame"sv);
|
|
|
|
while (true) {
|
|
std::string readStr = m_parent->_readStdString();
|
|
if (readStr == "FRAMEDONE")
|
|
break;
|
|
|
|
auto& proj = m_parent->getBlendPath().getProject();
|
|
std::string relative;
|
|
if (PathRelative(readStr.c_str()))
|
|
relative = readStr;
|
|
else
|
|
relative = proj.getProjectRootPath().getProjectRelativeFromAbsolute(readStr);
|
|
hecl::ProjectPath path(proj.getProjectWorkingPath(), relative);
|
|
|
|
m_parent->_writeStr(fmt::format(FMT_STRING("{:08X}"), path.parsedHash32()));
|
|
}
|
|
|
|
std::vector<uint8_t> ret;
|
|
m_parent->_readVector(ret);
|
|
return ret;
|
|
}
|
|
|
|
std::vector<ProjectPath> DataStream::getTextures() {
|
|
m_parent->_writeStr("GETTEXTURES");
|
|
m_parent->_checkOk("unable to get textures"sv);
|
|
|
|
std::vector<ProjectPath> texs;
|
|
m_parent->_readVectorFunc(texs, [&]() { texs.push_back(m_parent->_readPath()); });
|
|
|
|
return texs;
|
|
}
|
|
|
|
Actor DataStream::compileActor() {
|
|
if (m_parent->getBlendType() != BlendType::Actor)
|
|
BlenderLog.report(logvisor::Fatal, FMT_STRING("{} is not an ACTOR blend"),
|
|
m_parent->getBlendPath().getAbsolutePath());
|
|
|
|
m_parent->_writeStr("ACTORCOMPILE");
|
|
m_parent->_checkOk("unable to compile actor"sv);
|
|
|
|
return Actor(*m_parent);
|
|
}
|
|
|
|
Actor DataStream::compileActorCharacterOnly() {
|
|
if (m_parent->getBlendType() != BlendType::Actor)
|
|
BlenderLog.report(logvisor::Fatal, FMT_STRING("{} is not an ACTOR blend"),
|
|
m_parent->getBlendPath().getAbsolutePath());
|
|
|
|
m_parent->_writeStr("ACTORCOMPILECHARACTERONLY");
|
|
m_parent->_checkOk("unable to compile actor"sv);
|
|
|
|
return Actor(*m_parent);
|
|
}
|
|
|
|
Armature DataStream::compileArmature() {
|
|
if (m_parent->getBlendType() != BlendType::Armature)
|
|
BlenderLog.report(logvisor::Fatal, FMT_STRING("{} is not an ARMATURE blend"),
|
|
m_parent->getBlendPath().getAbsolutePath());
|
|
|
|
m_parent->_writeStr("ARMATURECOMPILE");
|
|
m_parent->_checkOk("unable to compile armature"sv);
|
|
|
|
return Armature(*m_parent);
|
|
}
|
|
|
|
Action DataStream::compileActionChannelsOnly(std::string_view name) {
|
|
if (m_parent->getBlendType() != BlendType::Actor)
|
|
BlenderLog.report(logvisor::Fatal, FMT_STRING("{} is not an ACTOR blend"),
|
|
m_parent->getBlendPath().getAbsolutePath());
|
|
|
|
m_parent->_writeStr(fmt::format(FMT_STRING("ACTIONCOMPILECHANNELSONLY {}"), name));
|
|
m_parent->_checkOk("unable to compile action"sv);
|
|
|
|
return Action(*m_parent);
|
|
}
|
|
|
|
World DataStream::compileWorld() {
|
|
if (m_parent->getBlendType() != BlendType::World)
|
|
BlenderLog.report(logvisor::Fatal, FMT_STRING("{} is not an WORLD blend"),
|
|
m_parent->getBlendPath().getAbsolutePath());
|
|
|
|
m_parent->_writeStr("WORLDCOMPILE");
|
|
m_parent->_checkOk("unable to compile world"sv);
|
|
|
|
return World(*m_parent);
|
|
}
|
|
|
|
std::vector<std::pair<std::string, std::string>> DataStream::getSubtypeNames() {
|
|
if (m_parent->getBlendType() != BlendType::Actor)
|
|
BlenderLog.report(logvisor::Fatal, FMT_STRING("{} is not an ACTOR blend"),
|
|
m_parent->getBlendPath().getAbsolutePath());
|
|
|
|
m_parent->_writeStr("GETSUBTYPENAMES");
|
|
m_parent->_checkOk("unable to get subtypes of actor"sv);
|
|
|
|
std::vector<std::pair<std::string, std::string>> ret;
|
|
m_parent->_readVectorFunc(ret, [&]() {
|
|
auto& [name, cskrId] = ret.emplace_back();
|
|
name = m_parent->_readStdString();
|
|
cskrId = m_parent->_readStdString();
|
|
});
|
|
|
|
return ret;
|
|
}
|
|
|
|
std::vector<std::pair<std::string, std::string>> DataStream::getActionNames() {
|
|
if (m_parent->getBlendType() != BlendType::Actor)
|
|
BlenderLog.report(logvisor::Fatal, FMT_STRING("{} is not an ACTOR blend"),
|
|
m_parent->getBlendPath().getAbsolutePath());
|
|
|
|
m_parent->_writeStr("GETACTIONNAMES");
|
|
m_parent->_checkOk("unable to get actions of actor"sv);
|
|
|
|
std::vector<std::pair<std::string, std::string>> ret;
|
|
m_parent->_readVectorFunc(ret, [&]() {
|
|
auto& [name, animId] = ret.emplace_back();
|
|
name = m_parent->_readStdString();
|
|
animId = m_parent->_readStdString();
|
|
});
|
|
|
|
return ret;
|
|
}
|
|
|
|
std::vector<std::pair<std::string, std::string>> DataStream::getSubtypeOverlayNames(std::string_view name) {
|
|
if (m_parent->getBlendType() != BlendType::Actor)
|
|
BlenderLog.report(logvisor::Fatal, FMT_STRING("{} is not an ACTOR blend"),
|
|
m_parent->getBlendPath().getAbsolutePath());
|
|
|
|
m_parent->_writeStr(fmt::format(FMT_STRING("GETSUBTYPEOVERLAYNAMES {}"), name));
|
|
m_parent->_checkOk("unable to get subtype overlays of actor"sv);
|
|
|
|
std::vector<std::pair<std::string, std::string>> ret;
|
|
m_parent->_readVectorFunc(ret, [&]() {
|
|
auto& [subtypeName, cskrId] = ret.emplace_back();
|
|
subtypeName = m_parent->_readStdString();
|
|
cskrId = m_parent->_readStdString();
|
|
});
|
|
|
|
return ret;
|
|
}
|
|
|
|
std::vector<std::pair<std::string, std::string>> DataStream::getAttachmentNames() {
|
|
if (m_parent->getBlendType() != BlendType::Actor)
|
|
BlenderLog.report(logvisor::Fatal, FMT_STRING("{} is not an ACTOR blend"),
|
|
m_parent->getBlendPath().getAbsolutePath());
|
|
|
|
m_parent->_writeStr("GETATTACHMENTNAMES");
|
|
m_parent->_checkOk("unable to get attachments of actor"sv);
|
|
|
|
std::vector<std::pair<std::string, std::string>> ret;
|
|
m_parent->_readVectorFunc(ret, [&]() {
|
|
auto& [name, cskrId] = ret.emplace_back();
|
|
name = m_parent->_readStdString();
|
|
cskrId = m_parent->_readStdString();
|
|
});
|
|
|
|
return ret;
|
|
}
|
|
|
|
std::unordered_map<std::string, Matrix3f> DataStream::getBoneMatrices(std::string_view name) {
|
|
if (name.empty())
|
|
return {};
|
|
|
|
if (m_parent->getBlendType() != BlendType::Actor)
|
|
BlenderLog.report(logvisor::Fatal, FMT_STRING("{} is not an ACTOR blend"),
|
|
m_parent->getBlendPath().getAbsolutePath());
|
|
|
|
m_parent->_writeStr(fmt::format(FMT_STRING("GETBONEMATRICES {}"), name));
|
|
m_parent->_checkOk("unable to get matrices of armature"sv);
|
|
|
|
std::unordered_map<std::string, Matrix3f> ret;
|
|
|
|
uint32_t boneCount;
|
|
m_parent->_readValue(boneCount);
|
|
ret.reserve(boneCount);
|
|
for (uint32_t i = 0; i < boneCount; ++i) {
|
|
std::string mat_name = m_parent->_readStdString();
|
|
|
|
Matrix3f matOut;
|
|
for (int mat_i = 0; mat_i < 3; ++mat_i) {
|
|
for (int mat_j = 0; mat_j < 3; ++mat_j) {
|
|
float val;
|
|
m_parent->_readValue(val);
|
|
matOut[mat_i].simd[mat_j] = val;
|
|
}
|
|
matOut[mat_i].simd[3] = 0.f;
|
|
}
|
|
|
|
ret.emplace(std::move(mat_name), std::move(matOut));
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
bool DataStream::renderPvs(std::string_view path, const atVec3f& location) {
|
|
if (path.empty())
|
|
return false;
|
|
|
|
if (m_parent->getBlendType() != BlendType::Area)
|
|
BlenderLog.report(logvisor::Fatal, FMT_STRING("{} is not an AREA blend"),
|
|
m_parent->getBlendPath().getAbsolutePath());
|
|
|
|
athena::simd_floats f(location.simd);
|
|
m_parent->_writeStr(fmt::format(FMT_STRING("RENDERPVS {} {} {} {}"), path, f[0], f[1], f[2]));
|
|
m_parent->_checkOk("unable to render PVS"sv);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool DataStream::renderPvsLight(std::string_view path, std::string_view lightName) {
|
|
if (path.empty())
|
|
return false;
|
|
|
|
if (m_parent->getBlendType() != BlendType::Area)
|
|
BlenderLog.report(logvisor::Fatal, FMT_STRING("{} is not an AREA blend"),
|
|
m_parent->getBlendPath().getAbsolutePath());
|
|
|
|
m_parent->_writeStr(fmt::format(FMT_STRING("RENDERPVSLIGHT {} {}"), path, lightName));
|
|
m_parent->_checkOk("unable to render PVS light"sv);
|
|
|
|
return true;
|
|
}
|
|
|
|
MapArea DataStream::compileMapArea() {
|
|
if (m_parent->getBlendType() != BlendType::MapArea)
|
|
BlenderLog.report(logvisor::Fatal, FMT_STRING("{} is not a MAPAREA blend"),
|
|
m_parent->getBlendPath().getAbsolutePath());
|
|
|
|
m_parent->_writeStr("MAPAREACOMPILE");
|
|
m_parent->_checkOk("unable to compile map area"sv);
|
|
|
|
return {*m_parent};
|
|
}
|
|
|
|
MapUniverse DataStream::compileMapUniverse() {
|
|
if (m_parent->getBlendType() != BlendType::MapUniverse)
|
|
BlenderLog.report(logvisor::Fatal, FMT_STRING("{} is not a MAPUNIVERSE blend"),
|
|
m_parent->getBlendPath().getAbsolutePath());
|
|
|
|
m_parent->_writeStr("MAPUNIVERSECOMPILE");
|
|
m_parent->_checkOk("unable to compile map universe"sv);
|
|
|
|
return {*m_parent};
|
|
}
|
|
|
|
void Connection::quitBlender() {
|
|
if (m_blenderQuit)
|
|
return;
|
|
m_blenderQuit = true;
|
|
char lineBuf[256];
|
|
if (m_lock) {
|
|
if (m_pyStreamActive) {
|
|
_writeStr("PYEND");
|
|
_readStr(lineBuf, sizeof(lineBuf));
|
|
m_pyStreamActive = false;
|
|
} else if (m_dataStreamActive) {
|
|
_writeStr("DATAEND");
|
|
_readStr(lineBuf, sizeof(lineBuf));
|
|
m_dataStreamActive = false;
|
|
}
|
|
m_lock = false;
|
|
}
|
|
_writeStr("QUIT");
|
|
_readStr(lineBuf, sizeof(lineBuf));
|
|
#ifndef _WIN32
|
|
waitpid(m_blenderProc, nullptr, 0);
|
|
#endif
|
|
}
|
|
|
|
Connection& Connection::SharedConnection() { return SharedBlenderToken.getBlenderConnection(); }
|
|
|
|
void Connection::Shutdown() { SharedBlenderToken.shutdown(); }
|
|
|
|
Connection& Token::getBlenderConnection() {
|
|
if (!m_conn)
|
|
m_conn = std::make_unique<Connection>(hecl::VerbosityLevel);
|
|
return *m_conn;
|
|
}
|
|
|
|
void Token::shutdown() {
|
|
if (m_conn) {
|
|
m_conn->quitBlender();
|
|
m_conn.reset();
|
|
if (hecl::VerbosityLevel >= 1)
|
|
BlenderLog.report(logvisor::Info, FMT_STRING("Blender Shutdown Successful"));
|
|
}
|
|
}
|
|
|
|
Token::~Token() { shutdown(); }
|
|
|
|
HMDLBuffers::HMDLBuffers(HMDLMeta&& meta, std::size_t vboSz, const std::vector<atUint32>& iboData,
|
|
std::vector<Surface>&& surfaces, const Mesh::SkinBanks& skinBanks)
|
|
: m_meta(std::move(meta))
|
|
, m_vboSz(vboSz)
|
|
, m_vboData(new uint8_t[vboSz])
|
|
, m_iboSz(iboData.size() * 4)
|
|
, m_iboData(new uint8_t[iboData.size() * 4])
|
|
, m_surfaces(std::move(surfaces))
|
|
, m_skinBanks(skinBanks) {
|
|
if (m_iboSz) {
|
|
athena::io::MemoryWriter w(m_iboData.get(), m_iboSz);
|
|
w.enumerateLittle(iboData);
|
|
}
|
|
}
|
|
|
|
} // namespace hecl::blender
|