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AxioDL
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metaforce
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Jack Andersen
e2ec1f69a3
Vertex shaders do rigging computations in object space
2018-11-07 14:53:00 -10:00
hecl
Vertex shaders do rigging computations in object space
2018-11-07 14:53:00 -10:00
Description
Data interchange, editor suite, and runtime re-implementations for games by Retro Studios
MIT
53
MiB
Languages
C++
94.2%
C
4.5%
CMake
1.2%