mirror of https://github.com/AxioDL/metaforce.git
55 lines
1.4 KiB
C++
55 lines
1.4 KiB
C++
#ifndef __PSHAG_CPARTICLEGLOBALS_HPP__
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#define __PSHAG_CPARTICLEGLOBALS_HPP__
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#include "CVector3f.hpp"
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#include "CColor.hpp"
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#include "RetroTypes.hpp"
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namespace pshag
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{
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class CParticleGen;
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class CParticleGlobals
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{
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public:
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static int g_EmitterTime;
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static float g_EmitterTimeReal;
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static void SetEmitterTime(int frame)
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{
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g_EmitterTime = frame;
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g_EmitterTimeReal = frame;
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}
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static int g_ParticleLifetime;
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static float g_ParticleLifetimeReal;
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static void SetParticleLifetime(int frame)
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{
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g_ParticleLifetime = frame;
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g_ParticleLifetimeReal = frame;
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}
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static int g_ParticleLifetimePercentage;
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static float g_ParticleLifetimePercentageReal;
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static float g_ParticleLifetimePercentageRemainder;
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static void UpdateParticleLifetimeTweenValues(int frame)
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{
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float lt = g_ParticleLifetime != 0.0f ? g_ParticleLifetime : 1.0f;
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g_ParticleLifetimePercentageReal = 100.0f * frame / lt;
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g_ParticleLifetimePercentage = g_ParticleLifetimePercentageReal;
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g_ParticleLifetimePercentageRemainder = g_ParticleLifetimePercentageReal - g_ParticleLifetimePercentage;
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}
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static float* g_papValues;
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struct SParticleSystem
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{
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FourCC x0_type;
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CParticleGen* x4_system;
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};
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static SParticleSystem* g_currentParticleSystem;
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};
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}
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#endif // __PSHAG_CPARTICLEGLOBALS_HPP__
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