mirror of https://github.com/AxioDL/metaforce.git
438 lines
15 KiB
C++
438 lines
15 KiB
C++
#include "ViewManager.hpp"
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#include "specter/Control.hpp"
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#include "specter/Space.hpp"
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#include "specter/Menu.hpp"
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#include "SplashScreen.hpp"
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#include "locale/locale.hpp"
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#include "ResourceBrowser.hpp"
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#include "icons/icons.hpp"
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#include "badging/Badging.hpp"
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#include "Runtime/Particle/CGenDescription.hpp"
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#include "Runtime/Particle/CElectricDescription.hpp"
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#include "Runtime/Particle/CSwooshDescription.hpp"
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#include "Runtime/Graphics/CModel.hpp"
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#include "Runtime/Graphics/CGraphics.hpp"
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#include "Runtime/Character/CSkinRules.hpp"
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#include "Graphics/CMetroidModelInstance.hpp"
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#include "World/CWorldTransManager.hpp"
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#include "Graphics/Shaders/CColoredQuadFilter.hpp"
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#include "Graphics/Shaders/CTexturedQuadFilter.hpp"
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#include "Audio/CStreamAudioManager.hpp"
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#include <cstdio>
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using YAMLNode = athena::io::YAMLNode;
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namespace urde
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{
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void ViewManager::BuildTestPART(urde::IObjectStore& objStore)
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{
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m_modelTest = objStore.GetObj("MP1/Shared/CMDL_B2B41738.blend");
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#if 1
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SObjectTag samusCharSet = m_projManager.TagFromPath(_S("MP1/Shared/ANCS_77289A4A.*"));
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SObjectTag platModel = m_projManager.TagFromPath(_S("MP1/Shared/CMDL_6FA561D0.blend"));
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SObjectTag bgModel = m_projManager.TagFromPath(_S("MP1/Shared/CMDL_BC34D54C.blend"));
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CAnimRes samusAnimRes(samusCharSet.id, 2, zeus::CVector3f{2.f, 2.f, 2.f}, 1, true);
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g_GameState->GetWorldTransitionManager()->EnableTransition(samusAnimRes,
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platModel.id, zeus::CVector3f::skOne,
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bgModel.id, zeus::CVector3f::skOne, true);
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#endif
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SObjectTag areaTag = m_projManager.TagFromPath(
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_S("MP1/Metroid1/!1IntroLevel1027/00 Exterior Docking Hangar/!area.blend"));
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auto areaData = m_projManager.resourceFactoryMP1().LoadResourceSync(areaTag);
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//m_modelTest = objStore.GetObj("gun_cmdl");
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//m_modelTest = objStore.GetObj("CMDL_GameCube");
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//m_partGenDesc = objStore.GetObj({hecl::FOURCC('PART'), 0x0deb9456});
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//m_partGenDesc = objStore.GetObj("PowerCharge");
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//m_partGen.reset(new urde::CElementGen(m_partGenDesc,
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// urde::CElementGen::EModelOrientationType::Normal,
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// urde::CElementGen::EOptionalSystemFlags::None));
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//m_partGen->SetGlobalScale({5.f, 5.f, 5.f});
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m_lineRenderer.reset(new urde::CLineRenderer(urde::CLineRenderer::EPrimitiveMode::LineStrip, 4, nullptr, true));
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TLockedToken<CTexture> xrayPalette = objStore.GetObj("TXTR_XRayPalette");
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m_particleView.reset(new ParticleView(*this, m_viewResources, *m_rootView, xrayPalette));
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#if 0
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m_moviePlayer.reset(new CMoviePlayer("Video/SpecialEnding.thp", 1.f, false, true));
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m_moviePlayer->SetFrame({-1.0f, 1.0f, 0.f}, {-1.0f, -1.0f, 0.f}, {1.0f, -1.0f, 0.f}, {1.0f, 1.0f, 0.f});
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CDvdFile testRSF("Audio/frontend_1.rsf");
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u64 rsfLen = testRSF.Length();
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m_rsfBuf.reset(new u8[rsfLen]);
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testRSF.SyncRead(m_rsfBuf.get(), rsfLen);
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CMoviePlayer::SetStaticAudio(m_rsfBuf.get(), rsfLen, 416480, 1973664);
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m_videoVoice = m_voiceEngine->allocateNewStereoVoice(32000, &m_voiceCallback);
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m_videoVoice->start();
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#endif
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//m_newAudioPlayer.emplace(*m_voiceEngine, "Audio/frontend_1.rsf", 416480, 1973664);
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//m_newAudioPlayer->StartMixing();
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// Test DSP streaming
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CStreamAudioManager::Start(false, "Audio/rui_samusL.dsp|Audio/rui_samusR.dsp", 0x7f, true, 1.f, 1.f);
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//m_rootView->accessContentViews().clear();
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m_rootView->accessContentViews().push_back(m_particleView.get());
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m_rootView->updateSize();
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}
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void ViewManager::InitMP1(MP1::CMain& main)
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{
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main.Init(m_fileStoreManager, m_voiceEngine.get(), *m_amuseAllocWrapper);
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}
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void ViewManager::ParticleView::resized(const boo::SWindowRect& root, const boo::SWindowRect& sub)
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{
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specter::View::resized(root, sub);
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urde::CGraphics::SetViewportResolution({sub.size[0], sub.size[1]});
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}
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void ViewManager::ParticleView::draw(boo::IGraphicsCommandQueue *gfxQ)
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{
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gfxQ->clearTarget(false, true);
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//g_GameState->GetWorldTransitionManager()->Update(1.f / 60.f);
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//g_GameState->GetWorldTransitionManager()->Draw();
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if (m_vm.m_modelTest.IsLoaded())
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{
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#if 1
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CModelFlags flags;
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flags.m_extendedShaderIdx = 0;
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//flags.m_extendedShaderIdx = 2;
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//if (std::fmod(m_theta, M_PIF) < M_PIF / 2.f)
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// flags.m_extendedShaderIdx = 1;
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m_theta += 0.01f;
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CGraphics::SetModelMatrix(zeus::CTransform::RotateZ(m_theta));
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g_Renderer->SetWorldViewpoint(zeus::lookAt(zeus::CVector3f{0.f, -10.f, 7.f},
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{0.f, 0.f, 3.f}));
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boo::SWindowRect windowRect = m_vm.m_mainWindow->getWindowFrame();
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float aspect = windowRect.size[0] / float(windowRect.size[1]);
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CGraphics::SetPerspective(55.0, aspect, 0.1f, 1000.f);
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//CGraphics::SetFog(ERglFogMode::PerspExp, 7.f, 15.f, zeus::CColor::skRed);
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//CGraphics::SetFog(ERglFogMode::PerspExp, 10.f + std::sin(m_theta) * 5.f, 15.f + std::sin(m_theta) * 5.f, zeus::CColor::skRed);
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zeus::CFrustum frustum;
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frustum.updatePlanes(CGraphics::g_GXModelView, zeus::SProjPersp(55.0, aspect, 0.1f, 1000.f));
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g_Renderer->SetClippingPlanes(frustum);
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std::vector<CLight> lights = {CLight::BuildLocalAmbient({}, {0.05f, 0.05f, 0.05f, 1.f}),
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CLight::BuildCustom({5.f, -20.f, 10.f}, {0.f, 1.f, 0.f},
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{200.f, 200.f, 200.f}, 0.f, 0.f, 1.f, 1.f, 0.f, 0.f)};
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//lights = {CLight::BuildLocalAmbient({}, {1.0f, 0.0f, 0.0f, 1.f})};
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m_vm.m_modelTest->GetInstance().ActivateLights(lights);
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//g_Renderer->SetThermal(true, 1.f, zeus::CColor::skWhite);
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//g_Renderer->SetThermalColdScale(std::sin(m_theta) * 0.5f + 0.5f);
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//g_Renderer->DoThermalBlendCold();
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//flags.m_extendedShaderIdx = 2;
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flags.m_extendedShaderIdx = 1;
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m_widescreen.draw(zeus::CColor::skBlack, std::sin(m_theta * 3.f) / 2.f + 0.5f);
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m_vm.m_modelTest->Draw(flags);
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//m_xrayBlur.draw(25.f);
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m_camBlur.draw((std::sin(m_theta * 3.f) / 2.f + 0.5f) * 3.f);
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//g_Renderer->DoThermalBlendHot();
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//m_spaceWarpFilter.setStrength(std::sin(m_theta * 5.f) * 0.5f + 0.5f);
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//m_spaceWarpFilter.draw(zeus::CVector2f{0.f, 0.f});
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#endif
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}
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if (m_vm.m_partGen)
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{
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m_vm.m_partGen->Update(1.0 / 60.0);
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if (m_vm.m_partGen->IsSystemDeletable())
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m_vm.m_partGen->Reset();
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CGraphics::SetModelMatrix(zeus::CTransform::Identity());
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CGraphics::SetViewPointMatrix(zeus::CTransform::Identity() + zeus::CVector3f(0.f, -10.f, 0.f));
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boo::SWindowRect windowRect = m_vm.m_mainWindow->getWindowFrame();
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float aspect = windowRect.size[0] / float(windowRect.size[1]);
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CGraphics::SetPerspective(55.0, aspect, 0.1f, 1000.f);
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//gfxQ->clearTarget(false, true);
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m_vm.m_partGen->Render();
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/*
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m_vm.m_lineRenderer->Reset();
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m_vm.m_lineRenderer->AddVertex({-0.5f, 0.f, -0.5f}, zeus::CColor::skBlue, 1.f);
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m_vm.m_lineRenderer->AddVertex({-0.5f, 0.f, 0.5f}, zeus::CColor::skBlue, 1.f);
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m_vm.m_lineRenderer->AddVertex({0.5f, 10.f, 0.5f}, zeus::CColor::skRed, 3.f);
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m_vm.m_lineRenderer->AddVertex({0.5f, 0.f, -0.5f}, zeus::CColor::skBlue, 1.f);
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m_vm.m_lineRenderer->Render();
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*/
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}
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if (m_vm.m_moviePlayer)
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{
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if (m_vm.m_moviePlayer->GetIsMovieFinishedPlaying())
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{
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m_vm.m_moviePlayer.reset(new CMoviePlayer("Video/01_startloop.thp", -1.f, true, false));
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m_vm.m_moviePlayer->SetFrame({-1.0f, 1.0f, 0.f}, {-1.0f, -1.0f, 0.f}, {1.0f, -1.0f, 0.f}, {1.0f, 1.0f, 0.f});
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}
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m_vm.m_moviePlayer->Update(1.f / 60.f);
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m_vm.m_moviePlayer->DrawFrame();
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}
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if (m_frame == 300)
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g_GameState->GetWorldTransitionManager()->PleaseStopSoon();
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//g_GameState->GetWorldTransitionManager()->Update(1.f / 60.f);
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//g_GameState->GetWorldTransitionManager()->Draw();
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m_vm.m_projManager.mainDraw();
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++m_frame;
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}
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specter::View* ViewManager::BuildSpaceViews()
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{
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m_rootSpaceView = m_rootSpace->buildSpaceView(m_viewResources);
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return m_rootSpaceView;
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}
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specter::RootView* ViewManager::SetupRootView()
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{
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m_rootView.reset(new specter::RootView(*this, m_viewResources, m_mainWindow.get()));
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m_rootView->setBackground(zeus::CColor::skBlack);
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return m_rootView.get();
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}
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SplashScreen* ViewManager::SetupSplashView()
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{
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m_splash.reset(new SplashScreen(*this, m_viewResources));
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if (!m_showSplash)
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m_splash->close(true);
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return m_splash.get();
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}
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void ViewManager::RootSpaceViewBuilt(specter::View *view)
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{
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std::vector<specter::View*>& cViews = m_rootView->accessContentViews();
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cViews.clear();
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cViews.push_back(view);
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cViews.push_back(m_splash.get());
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m_rootView->updateSize();
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}
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void ViewManager::ProjectChanged(hecl::Database::Project& proj)
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{
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CDvdFile::Shutdown();
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CDvdFile::Initialize(hecl::ProjectPath(proj.getProjectWorkingPath(), _S("out/MP1")));
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}
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void ViewManager::SetupEditorView()
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{
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m_rootSpace.reset(new RootSpace(*this));
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SplitSpace* split = new SplitSpace(*this, nullptr, specter::SplitView::Axis::Horizontal);
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m_rootSpace->setChild(std::unique_ptr<Space>(split));
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split->setChildSlot(0, std::make_unique<ResourceBrowser>(*this, split));
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split->setChildSlot(1, std::make_unique<ResourceBrowser>(*this, split));
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BuildSpaceViews();
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}
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void ViewManager::SetupEditorView(ConfigReader& r)
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{
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m_rootSpace.reset(Space::NewRootSpaceFromConfigStream(*this, r));
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BuildSpaceViews();
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}
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void ViewManager::SaveEditorView(ConfigWriter& w)
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{
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if (!m_rootSpace)
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return;
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m_rootSpace->saveState(w);
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}
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void ViewManager::DismissSplash()
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{
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if (!m_showSplash)
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return;
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m_showSplash = false;
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m_splash->close();
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}
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ViewManager::ViewManager(hecl::Runtime::FileStoreManager& fileMgr, hecl::CVarManager& cvarMgr)
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: m_fileStoreManager(fileMgr), m_cvarManager(cvarMgr), m_projManager(*this),
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m_fontCache(fileMgr), m_translator(urde::SystemLocaleOrEnglish()), m_voiceCallback(*this),
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m_recentProjectsPath(hecl::SysFormat(_S("%s/recent_projects.txt"), fileMgr.getStoreRoot().c_str())),
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m_recentFilesPath(hecl::SysFormat(_S("%s/recent_files.txt"), fileMgr.getStoreRoot().c_str()))
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{
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Space::SpaceMenuNode::InitializeStrings(*this);
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char path[2048];
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hecl::Sstat theStat;
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FILE* fp = hecl::Fopen(m_recentProjectsPath.c_str(), _S("r"), hecl::FileLockType::Read);
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if (fp)
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{
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while (fgets(path, 2048, fp))
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{
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std::string pathStr(path);
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pathStr.pop_back();
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hecl::SystemStringView pathStrView(pathStr);
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if (!hecl::Stat(pathStrView.c_str(), &theStat) && S_ISDIR(theStat.st_mode))
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m_recentProjects.push_back(pathStrView);
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}
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fclose(fp);
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}
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fp = hecl::Fopen(m_recentFilesPath.c_str(), _S("r"), hecl::FileLockType::Read);
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if (fp)
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{
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while (fgets(path, 2048, fp))
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{
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std::string pathStr(path);
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pathStr.pop_back();
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hecl::SystemStringView pathStrView(pathStr);
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if (!hecl::Stat(pathStrView.c_str(), &theStat) && S_ISDIR(theStat.st_mode))
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m_recentFiles.push_back(pathStrView);
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}
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fclose(fp);
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}
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}
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ViewManager::~ViewManager() {}
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void ViewManager::pushRecentProject(const hecl::SystemString& path)
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{
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for (hecl::SystemString& testPath : m_recentProjects)
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{
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if (path == testPath)
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return;
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}
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m_recentProjects.push_back(path);
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FILE* fp = hecl::Fopen(m_recentProjectsPath.c_str(), _S("w"), hecl::FileLockType::Write);
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if (fp)
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{
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for (hecl::SystemString& pPath : m_recentProjects)
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fprintf(fp, "%s\n", hecl::SystemUTF8View(pPath).c_str());
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fclose(fp);
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}
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}
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void ViewManager::pushRecentFile(const hecl::SystemString& path)
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{
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for (hecl::SystemString& testPath : m_recentFiles)
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{
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if (path == testPath)
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return;
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}
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m_recentFiles.push_back(path);
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FILE* fp = hecl::Fopen(m_recentFilesPath.c_str(), _S("w"), hecl::FileLockType::Write);
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if (fp)
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{
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for (hecl::SystemString& pPath : m_recentFiles)
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fprintf(fp, "%s\n", hecl::SystemUTF8View(pPath).c_str());
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fclose(fp);
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}}
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void ViewManager::init(boo::IApplication* app)
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{
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m_mainWindow = std::unique_ptr<boo::IWindow>(app->newWindow(_S("URDE"), 1));
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m_mainWindow->showWindow();
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m_mainWindow->setWaitCursor(true);
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float pixelFactor = m_mainWindow->getVirtualPixelFactor();
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m_mainBooFactory = m_mainWindow->getMainContextDataFactory();
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m_mainPlatformName = m_mainBooFactory->platformName();
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m_mainWindow->setTitle(_S("URDE [") + hecl::SystemString(m_mainPlatformName) + _S("]"));
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m_mainCommandQueue = m_mainWindow->getCommandQueue();
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m_viewResources.init(m_mainBooFactory, &m_fontCache, &m_themeData, pixelFactor);
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m_iconsToken = InitializeIcons(m_viewResources);
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m_badgeToken = InitializeBadging(m_viewResources);
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m_viewResources.prepFontCacheAsync(m_mainWindow.get());
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specter::RootView* root = SetupRootView();
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m_showSplash = true;
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root->accessContentViews().push_back(SetupSplashView());
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root->updateSize();
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m_renderTex = root->renderTex();
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m_mainWindow->setWaitCursor(false);
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m_voiceEngine = boo::NewAudioVoiceEngine();
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m_amuseAllocWrapper.emplace(*m_voiceEngine);
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/*
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CGraphics::InitializeBoo(gf, m_mainWindow->getCommandQueue(), root->renderTex());
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CModelShaders::Initialize(m_fileStoreManager, gf);
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CElementGen::Initialize();
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CMoviePlayer::Initialize();
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CLineRenderer::Initialize();
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*/
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}
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bool ViewManager::proc()
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{
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boo::IGraphicsCommandQueue* gfxQ = m_mainWindow->getCommandQueue();
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if (m_rootView->isDestroyed())
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return false;
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if (m_updatePf)
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{
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m_viewResources.resetPixelFactor(m_reqPf);
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specter::RootView* root = SetupRootView();
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if (m_rootSpace)
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BuildSpaceViews();
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else
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{
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std::vector<specter::View*>& cViews = m_rootView->accessContentViews();
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cViews.push_back(SetupSplashView());
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}
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root->updateSize();
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m_updatePf = false;
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}
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m_rootView->dispatchEvents();
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m_rootView->internalThink();
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if (m_rootSpace)
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m_rootSpace->think();
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if (m_splash)
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m_splash->think();
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if (m_deferSplit)
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{
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SplitSpace* ss = static_cast<SplitSpace*>(m_deferSplit->spaceSplit(m_deferSplitAxis, m_deferSplitThisSlot));
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m_rootView->startSplitDrag(ss->splitView(), m_deferSplitCoord);
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m_deferSplit = nullptr;
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}
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++m_editorFrames;
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if (m_rootSpaceView && m_editorFrames <= 30)
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m_rootSpaceView->setMultiplyColor(zeus::CColor::lerp({1,1,1,0}, {1,1,1,1}, m_editorFrames / 30.0));
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m_projManager.mainUpdate();
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m_rootView->draw(gfxQ);
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CGraphics::EndScene();
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gfxQ->execute();
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m_voiceEngine->pumpAndMixVoices();
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m_projManager.asyncIdle();
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m_mainWindow->waitForRetrace();
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CBooModel::ClearModelUniformCounters();
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CGraphics::TickRenderTimings();
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return true;
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}
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void ViewManager::stop()
|
|
{
|
|
m_videoVoice.reset();
|
|
m_projManager.shutdown();
|
|
CElementGen::Shutdown();
|
|
CMoviePlayer::Shutdown();
|
|
CLineRenderer::Shutdown();
|
|
CDvdFile::Shutdown();
|
|
m_iconsToken.doDestroy();
|
|
m_viewResources.destroyResData();
|
|
m_fontCache.destroyAtlases();
|
|
m_mainWindow->getCommandQueue()->stopRenderer();
|
|
}
|
|
|
|
}
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|
|