metaforce/Runtime/Audio/CAudioSys.hpp

73 lines
1.5 KiB
C++

#ifndef __URDE_CAUDIOSYS_HPP__
#define __URDE_CAUDIOSYS_HPP__
#include "../GCNTypes.hpp"
#include "zeus/CVector3f.hpp"
#include "amuse/amuse.hpp"
#include "boo/audiodev/IAudioVoiceEngine.hpp"
namespace urde
{
class CAudioSys
{
static CAudioSys* g_SharedSys;
boo::IAudioVoiceEngine* m_voiceEngine;
amuse::Engine m_engine;
public:
enum class ESurroundModes
{
Mono,
Stereo,
Surround
};
struct C3DEmitterParmData
{
zeus::CVector3f x0_pos;
zeus::CVector3f xc_dir;
float x18_maxDist;
float x1c_distComp;
u32 x20_flags;
u16 x24_sfxId;
float x26_maxVol;
float x27_minVol;
u8 x28_extra[2];
};
CAudioSys(boo::IAudioVoiceEngine* voiceEngine,
amuse::IBackendVoiceAllocator& backend, u8,u8,u8,u8,u32)
: m_voiceEngine(voiceEngine), m_engine(backend)
{
g_SharedSys = this;
}
~CAudioSys()
{
g_SharedSys = nullptr;
}
static void AddAudioGroup(const amuse::AudioGroupData& data)
{
g_SharedSys->m_engine.addAudioGroup(data);
}
static void RemoveAudioGroup(const amuse::AudioGroupData& data)
{
g_SharedSys->m_engine.removeAudioGroup(data);
}
static boo::IAudioVoiceEngine* GetVoiceEngine()
{
return g_SharedSys->m_voiceEngine;
}
static amuse::Engine& GetAmuseEngine()
{
return g_SharedSys->m_engine;
}
static void SetSurroundMode(ESurroundModes mode)
{
}
};
}
#endif // __URDE_CAUDIOSYS_HPP__