mirror of https://github.com/AxioDL/metaforce.git
73 lines
1.5 KiB
C++
73 lines
1.5 KiB
C++
#ifndef __URDE_CAUDIOSYS_HPP__
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#define __URDE_CAUDIOSYS_HPP__
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#include "../GCNTypes.hpp"
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#include "zeus/CVector3f.hpp"
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#include "amuse/amuse.hpp"
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#include "boo/audiodev/IAudioVoiceEngine.hpp"
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namespace urde
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{
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class CAudioSys
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{
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static CAudioSys* g_SharedSys;
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boo::IAudioVoiceEngine* m_voiceEngine;
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amuse::Engine m_engine;
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public:
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enum class ESurroundModes
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{
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Mono,
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Stereo,
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Surround
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};
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struct C3DEmitterParmData
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{
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zeus::CVector3f x0_pos;
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zeus::CVector3f xc_dir;
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float x18_maxDist;
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float x1c_distComp;
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u32 x20_flags;
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u16 x24_sfxId;
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float x26_maxVol;
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float x27_minVol;
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u8 x28_extra[2];
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};
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CAudioSys(boo::IAudioVoiceEngine* voiceEngine,
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amuse::IBackendVoiceAllocator& backend, u8,u8,u8,u8,u32)
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: m_voiceEngine(voiceEngine), m_engine(backend)
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{
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g_SharedSys = this;
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}
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~CAudioSys()
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{
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g_SharedSys = nullptr;
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}
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static void AddAudioGroup(const amuse::AudioGroupData& data)
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{
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g_SharedSys->m_engine.addAudioGroup(data);
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}
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static void RemoveAudioGroup(const amuse::AudioGroupData& data)
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{
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g_SharedSys->m_engine.removeAudioGroup(data);
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}
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static boo::IAudioVoiceEngine* GetVoiceEngine()
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{
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return g_SharedSys->m_voiceEngine;
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}
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static amuse::Engine& GetAmuseEngine()
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{
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return g_SharedSys->m_engine;
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}
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static void SetSurroundMode(ESurroundModes mode)
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{
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}
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};
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}
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#endif // __URDE_CAUDIOSYS_HPP__
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