mirror of https://github.com/AxioDL/metaforce.git
38 lines
1.4 KiB
C++
38 lines
1.4 KiB
C++
#pragma once
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#include <utility>
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#include <vector>
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#include "Runtime/IOStreams.hpp"
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#include "Runtime/Character/CharacterCommon.hpp"
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#include "Runtime/Character/CPASAnimInfo.hpp"
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#include "Runtime/Character/CPASParmInfo.hpp"
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namespace urde {
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class CRandom16;
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class CPASAnimParmData;
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class CPASAnimState {
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pas::EAnimationState x0_id;
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std::vector<CPASParmInfo> x4_parms;
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std::vector<CPASAnimInfo> x14_anims;
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mutable std::vector<s32> x24_selectionCache;
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float ComputeExactMatchWeight(size_t idx, const CPASAnimParm& parm, CPASAnimParm::UParmValue parmVal) const;
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float ComputePercentErrorWeight(size_t idx, const CPASAnimParm& parm, CPASAnimParm::UParmValue parmVal) const;
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float ComputeAngularPercentErrorWeight(size_t idx, const CPASAnimParm& parm, CPASAnimParm::UParmValue parmVal) const;
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s32 PickRandomAnimation(CRandom16& rand) const;
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public:
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explicit CPASAnimState(CInputStream& in);
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explicit CPASAnimState(pas::EAnimationState stateId);
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pas::EAnimationState GetStateId() const { return x0_id; }
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size_t GetNumAnims() const { return x14_anims.size(); }
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bool HasAnims() const { return !x14_anims.empty(); }
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CPASAnimParm GetAnimParmData(s32 animId, size_t parmIdx) const;
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std::pair<float, s32> FindBestAnimation(const rstl::reserved_vector<CPASAnimParm, 8>& parms, CRandom16& rand,
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s32 ignoreAnim) const;
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};
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} // namespace urde
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