mirror of https://github.com/AxioDL/tinyxml2.git
Fixed wrongly encoded apostrophe. Fixed typo.
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@ -45,7 +45,7 @@ TinyXML-2 attempts to be a flexible parser, but with truly correct and
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compliant XML output. TinyXML-2 should compile on any reasonably C++
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compliant system. It does not rely on exceptions, RTTI, or the STL.
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What it doesn’t do.
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What it doesn't do.
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-------------------
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TinyXML-2 doesn't parse or use DTDs (Document Type Definitions) or XSLs
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@ -62,7 +62,7 @@ TinyXML-1 vs. TinyXML-2
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Which should you use? TinyXML-2 uses a similar API to TinyXML-1 and the same
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rich test cases. But the implementation of the parser is completely re-written
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to make it more appropriate for use in a game. It uses less memory, is faster,
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and uses far few memory allocations.
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and uses far fewer memory allocations.
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TinyXML-2 has no requirement for STL, but has also dropped all STL support. All
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strings are query and set as 'const char*'. This allows the use of internal
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