mirror of https://github.com/AxioDL/tinyxml2.git
Fixed wrongly encoded apostrophe. Fixed typo.
This commit is contained in:
parent
04c22d250a
commit
273f7b4cf8
|
@ -45,7 +45,7 @@ TinyXML-2 attempts to be a flexible parser, but with truly correct and
|
||||||
compliant XML output. TinyXML-2 should compile on any reasonably C++
|
compliant XML output. TinyXML-2 should compile on any reasonably C++
|
||||||
compliant system. It does not rely on exceptions, RTTI, or the STL.
|
compliant system. It does not rely on exceptions, RTTI, or the STL.
|
||||||
|
|
||||||
What it doesn’t do.
|
What it doesn't do.
|
||||||
-------------------
|
-------------------
|
||||||
|
|
||||||
TinyXML-2 doesn't parse or use DTDs (Document Type Definitions) or XSLs
|
TinyXML-2 doesn't parse or use DTDs (Document Type Definitions) or XSLs
|
||||||
|
@ -62,7 +62,7 @@ TinyXML-1 vs. TinyXML-2
|
||||||
Which should you use? TinyXML-2 uses a similar API to TinyXML-1 and the same
|
Which should you use? TinyXML-2 uses a similar API to TinyXML-1 and the same
|
||||||
rich test cases. But the implementation of the parser is completely re-written
|
rich test cases. But the implementation of the parser is completely re-written
|
||||||
to make it more appropriate for use in a game. It uses less memory, is faster,
|
to make it more appropriate for use in a game. It uses less memory, is faster,
|
||||||
and uses far few memory allocations.
|
and uses far fewer memory allocations.
|
||||||
|
|
||||||
TinyXML-2 has no requirement for STL, but has also dropped all STL support. All
|
TinyXML-2 has no requirement for STL, but has also dropped all STL support. All
|
||||||
strings are query and set as 'const char*'. This allows the use of internal
|
strings are query and set as 'const char*'. This allows the use of internal
|
||||||
|
|
Loading…
Reference in New Issue