finish switching to _ for member vars

This commit is contained in:
Lee Thomason 2012-10-12 10:58:48 -07:00
parent ed5c879dfe
commit 624d43fc05
2 changed files with 462 additions and 453 deletions

File diff suppressed because it is too large Load Diff

View File

@ -129,12 +129,12 @@ public:
NEEDS_NEWLINE_NORMALIZATION = 0x02,
COLLAPSE_WHITESPACE = 0x04,
TEXT_ELEMENT = NEEDS_ENTITY_PROCESSING | NEEDS_NEWLINE_NORMALIZATION,
TEXT_ELEMENT = NEEDS_ENTITY_PROCESSING | NEEDS_NEWLINE_NORMALIZATION,
TEXT_ELEMENT_LEAVE_ENTITIES = NEEDS_NEWLINE_NORMALIZATION,
ATTRIBUTE_NAME = 0,
ATTRIBUTE_VALUE = NEEDS_ENTITY_PROCESSING | NEEDS_NEWLINE_NORMALIZATION,
ATTRIBUTE_VALUE_LEAVE_ENTITIES = NEEDS_NEWLINE_NORMALIZATION,
COMMENT = NEEDS_NEWLINE_NORMALIZATION
ATTRIBUTE_NAME = 0,
ATTRIBUTE_VALUE = NEEDS_ENTITY_PROCESSING | NEEDS_NEWLINE_NORMALIZATION,
ATTRIBUTE_VALUE_LEAVE_ENTITIES = NEEDS_NEWLINE_NORMALIZATION,
COMMENT = NEEDS_NEWLINE_NORMALIZATION
};
StrPair() : _flags( 0 ), _start( 0 ), _end( 0 ) {}
@ -189,58 +189,58 @@ class DynArray
{
public:
DynArray< T, INIT >() {
_mem = pool;
allocated = INIT;
size = 0;
_mem = _pool;
_allocated = INIT;
_size = 0;
}
~DynArray() {
if ( _mem != pool ) {
if ( _mem != _pool ) {
delete [] _mem;
}
}
void Push( T t ) {
EnsureCapacity( size+1 );
_mem[size++] = t;
EnsureCapacity( _size+1 );
_mem[_size++] = t;
}
T* PushArr( int count ) {
EnsureCapacity( size+count );
T* ret = &_mem[size];
size += count;
EnsureCapacity( _size+count );
T* ret = &_mem[_size];
_size += count;
return ret;
}
T Pop() {
return _mem[--size];
return _mem[--_size];
}
void PopArr( int count ) {
TIXMLASSERT( size >= count );
size -= count;
TIXMLASSERT( _size >= count );
_size -= count;
}
bool Empty() const {
return size == 0;
return _size == 0;
}
T& operator[](int i) {
TIXMLASSERT( i>= 0 && i < size );
TIXMLASSERT( i>= 0 && i < _size );
return _mem[i];
}
const T& operator[](int i) const {
TIXMLASSERT( i>= 0 && i < size );
TIXMLASSERT( i>= 0 && i < _size );
return _mem[i];
}
int Size() const {
return size;
return _size;
}
int Capacity() const {
return allocated;
return _allocated;
}
const T* Mem() const {
@ -253,22 +253,22 @@ public:
private:
void EnsureCapacity( int cap ) {
if ( cap > allocated ) {
if ( cap > _allocated ) {
int newAllocated = cap * 2;
T* newMem = new T[newAllocated];
memcpy( newMem, _mem, sizeof(T)*size ); // warning: not using constructors, only works for PODs
if ( _mem != pool ) {
memcpy( newMem, _mem, sizeof(T)*_size ); // warning: not using constructors, only works for PODs
if ( _mem != _pool ) {
delete [] _mem;
}
_mem = newMem;
allocated = newAllocated;
_allocated = newAllocated;
}
}
T* _mem;
T pool[INIT];
int allocated; // objects allocated
int size; // number objects in use
T* _mem;
T _pool[INIT];
int _allocated; // objects allocated
int _size; // number objects in use
};
@ -295,11 +295,11 @@ template< int SIZE >
class MemPoolT : public MemPool
{
public:
MemPoolT() : root(0), currentAllocs(0), nAllocs(0), maxAllocs(0) {}
MemPoolT() : _root(0), _currentAllocs(0), _nAllocs(0), _maxAllocs(0) {}
~MemPoolT() {
// Delete the blocks.
for( int i=0; i<blockPtrs.Size(); ++i ) {
delete blockPtrs[i];
for( int i=0; i<_blockPtrs.Size(); ++i ) {
delete _blockPtrs[i];
}
}
@ -307,63 +307,63 @@ public:
return SIZE;
}
int CurrentAllocs() const {
return currentAllocs;
return _currentAllocs;
}
virtual void* Alloc() {
if ( !root ) {
if ( !_root ) {
// Need a new block.
Block* block = new Block();
blockPtrs.Push( block );
_blockPtrs.Push( block );
for( int i=0; i<COUNT-1; ++i ) {
block->chunk[i].next = &block->chunk[i+1];
}
block->chunk[COUNT-1].next = 0;
root = block->chunk;
_root = block->chunk;
}
void* result = root;
root = root->next;
void* result = _root;
_root = _root->next;
++currentAllocs;
if ( currentAllocs > maxAllocs ) {
maxAllocs = currentAllocs;
++_currentAllocs;
if ( _currentAllocs > _maxAllocs ) {
_maxAllocs = _currentAllocs;
}
nAllocs++;
_nAllocs++;
return result;
}
virtual void Free( void* mem ) {
if ( !mem ) {
return;
}
--currentAllocs;
--_currentAllocs;
Chunk* chunk = (Chunk*)mem;
#ifdef DEBUG
memset( chunk, 0xfe, sizeof(Chunk) );
#endif
chunk->next = root;
root = chunk;
chunk->next = _root;
_root = chunk;
}
void Trace( const char* name ) {
printf( "Mempool %s watermark=%d [%dk] current=%d size=%d nAlloc=%d blocks=%d\n",
name, maxAllocs, maxAllocs*SIZE/1024, currentAllocs, SIZE, nAllocs, blockPtrs.Size() );
name, _maxAllocs, _maxAllocs*SIZE/1024, _currentAllocs, SIZE, _nAllocs, _blockPtrs.Size() );
}
private:
enum { COUNT = 1024/SIZE };
union Chunk {
Chunk* next;
char mem[SIZE];
Chunk* next;
char mem[SIZE];
};
struct Block {
Chunk chunk[COUNT];
};
DynArray< Block*, 10 > blockPtrs;
Chunk* root;
DynArray< Block*, 10 > _blockPtrs;
Chunk* _root;
int currentAllocs;
int nAllocs;
int maxAllocs;
int _currentAllocs;
int _nAllocs;
int _maxAllocs;
};
@ -533,11 +533,11 @@ public:
/// Get the XMLDocument that owns this XMLNode.
const XMLDocument* GetDocument() const {
return document;
return _document;
}
/// Get the XMLDocument that owns this XMLNode.
XMLDocument* GetDocument() {
return document;
return _document;
}
virtual XMLElement* ToElement() {
@ -588,8 +588,9 @@ public:
@endverbatim
*/
const char* Value() const {
return value.GetStr();
return _value.GetStr();
}
/** Set the Value of an XML node.
@sa Value()
*/
@ -597,36 +598,41 @@ public:
/// Get the parent of this node on the DOM.
const XMLNode* Parent() const {
return parent;
return _parent;
}
XMLNode* Parent() {
return parent;
return _parent;
}
/// Returns true if this node has no children.
bool NoChildren() const {
return !firstChild;
return !_firstChild;
}
/// Get the first child node, or null if none exists.
const XMLNode* FirstChild() const {
return firstChild;
return _firstChild;
}
XMLNode* FirstChild() {
return firstChild;
return _firstChild;
}
/** Get the first child element, or optionally the first child
element with the specified name.
*/
const XMLElement* FirstChildElement( const char* value=0 ) const;
XMLElement* FirstChildElement( const char* _value=0 ) {
return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->FirstChildElement( _value ));
XMLElement* FirstChildElement( const char* value=0 ) {
return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->FirstChildElement( value ));
}
/// Get the last child node, or null if none exists.
const XMLNode* LastChild() const {
return lastChild;
return _lastChild;
}
XMLNode* LastChild() {
return const_cast<XMLNode*>(const_cast<const XMLNode*>(this)->LastChild() );
}
@ -635,36 +641,41 @@ public:
element with the specified name.
*/
const XMLElement* LastChildElement( const char* value=0 ) const;
XMLElement* LastChildElement( const char* _value=0 ) {
return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->LastChildElement(_value) );
XMLElement* LastChildElement( const char* value=0 ) {
return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->LastChildElement(value) );
}
/// Get the previous (left) sibling node of this node.
const XMLNode* PreviousSibling() const {
return prev;
return _prev;
}
XMLNode* PreviousSibling() {
return prev;
return _prev;
}
/// Get the previous (left) sibling element of this node, with an opitionally supplied name.
const XMLElement* PreviousSiblingElement( const char* value=0 ) const ;
XMLElement* PreviousSiblingElement( const char* _value=0 ) {
return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->PreviousSiblingElement( _value ) );
XMLElement* PreviousSiblingElement( const char* value=0 ) {
return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->PreviousSiblingElement( value ) );
}
/// Get the next (right) sibling node of this node.
const XMLNode* NextSibling() const {
return next;
return _next;
}
XMLNode* NextSibling() {
return next;
return _next;
}
/// Get the next (right) sibling element of this node, with an opitionally supplied name.
const XMLElement* NextSiblingElement( const char* value=0 ) const;
XMLElement* NextSiblingElement( const char* _value=0 ) {
return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->NextSiblingElement( _value ) );
XMLElement* NextSiblingElement( const char* value=0 ) {
return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->NextSiblingElement( value ) );
}
/**
@ -746,18 +757,18 @@ protected:
XMLNode( const XMLNode& ); // not supported
XMLNode& operator=( const XMLNode& ); // not supported
XMLDocument* document;
XMLNode* parent;
mutable StrPair value;
XMLDocument* _document;
XMLNode* _parent;
mutable StrPair _value;
XMLNode* firstChild;
XMLNode* lastChild;
XMLNode* _firstChild;
XMLNode* _lastChild;
XMLNode* prev;
XMLNode* next;
XMLNode* _prev;
XMLNode* _next;
private:
MemPool* memPool;
MemPool* _memPool;
void Unlink( XMLNode* child );
};
@ -781,35 +792,34 @@ class XMLText : public XMLNode
public:
virtual bool Accept( XMLVisitor* visitor ) const;
virtual XMLText* ToText() {
virtual XMLText* ToText() {
return this;
}
virtual const XMLText* ToText() const {
virtual const XMLText* ToText() const {
return this;
}
/// Declare whether this should be CDATA or standard text.
void SetCData( bool _isCData ) {
this->isCData = _isCData;
void SetCData( bool isCData ) {
_isCData = isCData;
}
/// Returns true if this is a CDATA text element.
bool CData() const {
return isCData;
return _isCData;
}
char* ParseDeep( char*, StrPair* endTag );
virtual XMLNode* ShallowClone( XMLDocument* document ) const;
virtual bool ShallowEqual( const XMLNode* compare ) const;
protected:
XMLText( XMLDocument* doc ) : XMLNode( doc ), isCData( false ) {}
XMLText( XMLDocument* doc ) : XMLNode( doc ), _isCData( false ) {}
virtual ~XMLText() {}
XMLText( const XMLText& ); // not supported
XMLText& operator=( const XMLText& ); // not supported
private:
bool isCData;
bool _isCData;
};
@ -948,13 +958,13 @@ class XMLAttribute
friend class XMLElement;
public:
const char* Name() const {
return name.GetStr(); ///< The name of the attribute.
return _name.GetStr(); ///< The name of the attribute.
}
const char* Value() const {
return value.GetStr(); ///< The value of the attribute.
return _value.GetStr(); ///< The value of the attribute.
}
const XMLAttribute* Next() const {
return next; ///< The next attribute in the list.
return _next; ///< The next attribute in the list.
}
/** IntAttribute interprets the attribute as an integer, and returns the value.
@ -1021,18 +1031,19 @@ public:
private:
enum { BUF_SIZE = 200 };
XMLAttribute() : next( 0 ) {}
XMLAttribute() : _next( 0 ) {}
virtual ~XMLAttribute() {}
XMLAttribute( const XMLAttribute& ); // not supported
void operator=( const XMLAttribute& ); // not supported
void SetName( const char* name );
char* ParseDeep( char* p, bool processEntities );
mutable StrPair name;
mutable StrPair value;
XMLAttribute* next;
MemPool* memPool;
mutable StrPair _name;
mutable StrPair _value;
XMLAttribute* _next;
MemPool* _memPool;
};
@ -1135,70 +1146,70 @@ public:
QueryIntAttribute( "foo", &value ); // if "foo" isn't found, value will still be 10
@endverbatim
*/
int QueryIntAttribute( const char* name, int* _value ) const {
int QueryIntAttribute( const char* name, int* value ) const {
const XMLAttribute* a = FindAttribute( name );
if ( !a ) {
return XML_NO_ATTRIBUTE;
}
return a->QueryIntValue( _value );
return a->QueryIntValue( value );
}
/// See QueryIntAttribute()
int QueryUnsignedAttribute( const char* name, unsigned int* _value ) const {
int QueryUnsignedAttribute( const char* name, unsigned int* value ) const {
const XMLAttribute* a = FindAttribute( name );
if ( !a ) {
return XML_NO_ATTRIBUTE;
}
return a->QueryUnsignedValue( _value );
return a->QueryUnsignedValue( value );
}
/// See QueryIntAttribute()
int QueryBoolAttribute( const char* name, bool* _value ) const {
int QueryBoolAttribute( const char* name, bool* value ) const {
const XMLAttribute* a = FindAttribute( name );
if ( !a ) {
return XML_NO_ATTRIBUTE;
}
return a->QueryBoolValue( _value );
return a->QueryBoolValue( value );
}
/// See QueryIntAttribute()
int QueryDoubleAttribute( const char* name, double* _value ) const {
int QueryDoubleAttribute( const char* name, double* value ) const {
const XMLAttribute* a = FindAttribute( name );
if ( !a ) {
return XML_NO_ATTRIBUTE;
}
return a->QueryDoubleValue( _value );
return a->QueryDoubleValue( value );
}
/// See QueryIntAttribute()
int QueryFloatAttribute( const char* name, float* _value ) const {
int QueryFloatAttribute( const char* name, float* value ) const {
const XMLAttribute* a = FindAttribute( name );
if ( !a ) {
return XML_NO_ATTRIBUTE;
}
return a->QueryFloatValue( _value );
return a->QueryFloatValue( value );
}
/// Sets the named attribute to value.
void SetAttribute( const char* name, const char* _value ) {
void SetAttribute( const char* name, const char* value ) {
XMLAttribute* a = FindOrCreateAttribute( name );
a->SetAttribute( _value );
a->SetAttribute( value );
}
/// Sets the named attribute to value.
void SetAttribute( const char* name, int _value ) {
void SetAttribute( const char* name, int value ) {
XMLAttribute* a = FindOrCreateAttribute( name );
a->SetAttribute( _value );
a->SetAttribute( value );
}
/// Sets the named attribute to value.
void SetAttribute( const char* name, unsigned _value ) {
void SetAttribute( const char* name, unsigned value ) {
XMLAttribute* a = FindOrCreateAttribute( name );
a->SetAttribute( _value );
a->SetAttribute( value );
}
/// Sets the named attribute to value.
void SetAttribute( const char* name, bool _value ) {
void SetAttribute( const char* name, bool value ) {
XMLAttribute* a = FindOrCreateAttribute( name );
a->SetAttribute( _value );
a->SetAttribute( value );
}
/// Sets the named attribute to value.
void SetAttribute( const char* name, double _value ) {
void SetAttribute( const char* name, double value ) {
XMLAttribute* a = FindOrCreateAttribute( name );
a->SetAttribute( _value );
a->SetAttribute( value );
}
/**
@ -1208,7 +1219,7 @@ public:
/// Return the first attribute in the list.
const XMLAttribute* FirstAttribute() const {
return rootAttribute;
return _rootAttribute;
}
/// Query a specific attribute in the list.
const XMLAttribute* FindAttribute( const char* name ) const;
@ -1286,7 +1297,7 @@ public:
CLOSING // </foo>
};
int ClosingType() const {
return closingType;
return _closingType;
}
char* ParseDeep( char* p, StrPair* endTag );
virtual XMLNode* ShallowClone( XMLDocument* document ) const;
@ -1303,11 +1314,11 @@ private:
//void LinkAttribute( XMLAttribute* attrib );
char* ParseAttributes( char* p );
int closingType;
int _closingType;
// The attribute list is ordered; there is no 'lastAttribute'
// because the list needs to be scanned for dupes before adding
// a new attribute.
XMLAttribute* rootAttribute;
XMLAttribute* _rootAttribute;
};
@ -1382,22 +1393,22 @@ public:
int SaveFile( FILE* fp, bool compact = false );
bool ProcessEntities() const {
return processEntities;
return _processEntities;
}
Whitespace WhitespaceMode() const {
return whitespace;
return _whitespace;
}
/**
Returns true if this document has a leading Byte Order Mark of UTF8.
*/
bool HasBOM() const {
return writeBOM;
return _writeBOM;
}
/** Sets whether to write the BOM when writing the file.
*/
void SetBOM( bool useBOM ) {
writeBOM = useBOM;
_writeBOM = useBOM;
}
/** Return the root element of DOM. Equivalent to FirstChildElement().
@ -1459,7 +1470,7 @@ public:
XMLDeclaration* NewDeclaration( const char* text=0 );
/**
Create a new Unknown associated with
this Document. The memory for the object
this Document. The memory forthe object
is managed by the Document.
*/
XMLUnknown* NewUnknown( const char* text );
@ -1469,26 +1480,26 @@ public:
It will be unlinked from the DOM.
*/
void DeleteNode( XMLNode* node ) {
node->parent->DeleteChild( node );
node->_parent->DeleteChild( node );
}
void SetError( int error, const char* str1, const char* str2 );
/// Return true if there was an error parsing the document.
bool Error() const {
return errorID != XML_NO_ERROR;
return _errorID != XML_NO_ERROR;
}
/// Return the errorID.
int ErrorID() const {
return errorID;
return _errorID;
}
/// Return a possibly helpful diagnostic location or string.
const char* GetErrorStr1() const {
return errorStr1;
return _errorStr1;
}
/// Return a possibly helpful secondary diagnostic location or string.
const char* GetErrorStr2() const {
return errorStr2;
return _errorStr2;
}
/// If there is an error, print it to stdout.
void PrintError() const;
@ -1508,18 +1519,18 @@ private:
void operator=( const XMLDocument& ); // not supported
void InitDocument();
bool writeBOM;
bool processEntities;
int errorID;
Whitespace whitespace;
const char* errorStr1;
const char* errorStr2;
char* charBuffer;
bool _writeBOM;
bool _processEntities;
int _errorID;
Whitespace _whitespace;
const char* _errorStr1;
const char* _errorStr2;
char* _charBuffer;
MemPoolT< sizeof(XMLElement) > elementPool;
MemPoolT< sizeof(XMLAttribute) > attributePool;
MemPoolT< sizeof(XMLText) > textPool;
MemPoolT< sizeof(XMLComment) > commentPool;
MemPoolT< sizeof(XMLElement) > _elementPool;
MemPoolT< sizeof(XMLAttribute) > _attributePool;
MemPoolT< sizeof(XMLText) > _textPool;
MemPoolT< sizeof(XMLComment) > _commentPool;
};
@ -1582,79 +1593,79 @@ class XMLHandle
{
public:
/// Create a handle from any node (at any depth of the tree.) This can be a null pointer.
XMLHandle( XMLNode* _node ) {
node = _node;
XMLHandle( XMLNode* node ) {
_node = node;
}
/// Create a handle from a node.
XMLHandle( XMLNode& _node ) {
node = &_node;
XMLHandle( XMLNode& node ) {
_node = &node;
}
/// Copy constructor
XMLHandle( const XMLHandle& ref ) {
node = ref.node;
_node = ref._node;
}
/// Assignment
XMLHandle& operator=( const XMLHandle& ref ) {
node = ref.node;
_node = ref._node;
return *this;
}
/// Get the first child of this handle.
XMLHandle FirstChild() {
return XMLHandle( node ? node->FirstChild() : 0 );
return XMLHandle( _node ? _node->FirstChild() : 0 );
}
/// Get the first child element of this handle.
XMLHandle FirstChildElement( const char* value=0 ) {
return XMLHandle( node ? node->FirstChildElement( value ) : 0 );
return XMLHandle( _node ? _node->FirstChildElement( value ) : 0 );
}
/// Get the last child of this handle.
XMLHandle LastChild() {
return XMLHandle( node ? node->LastChild() : 0 );
return XMLHandle( _node ? _node->LastChild() : 0 );
}
/// Get the last child element of this handle.
XMLHandle LastChildElement( const char* _value=0 ) {
return XMLHandle( node ? node->LastChildElement( _value ) : 0 );
return XMLHandle( _node ? _node->LastChildElement( _value ) : 0 );
}
/// Get the previous sibling of this handle.
XMLHandle PreviousSibling() {
return XMLHandle( node ? node->PreviousSibling() : 0 );
return XMLHandle( _node ? _node->PreviousSibling() : 0 );
}
/// Get the previous sibling element of this handle.
XMLHandle PreviousSiblingElement( const char* _value=0 ) {
return XMLHandle( node ? node->PreviousSiblingElement( _value ) : 0 );
return XMLHandle( _node ? _node->PreviousSiblingElement( _value ) : 0 );
}
/// Get the next sibling of this handle.
XMLHandle NextSibling() {
return XMLHandle( node ? node->NextSibling() : 0 );
return XMLHandle( _node ? _node->NextSibling() : 0 );
}
/// Get the next sibling element of this handle.
XMLHandle NextSiblingElement( const char* _value=0 ) {
return XMLHandle( node ? node->NextSiblingElement( _value ) : 0 );
return XMLHandle( _node ? _node->NextSiblingElement( _value ) : 0 );
}
/// Safe cast to XMLNode. This can return null.
XMLNode* ToNode() {
return node;
return _node;
}
/// Safe cast to XMLElement. This can return null.
XMLElement* ToElement() {
return ( ( node && node->ToElement() ) ? node->ToElement() : 0 );
return ( ( _node && _node->ToElement() ) ? _node->ToElement() : 0 );
}
/// Safe cast to XMLText. This can return null.
XMLText* ToText() {
return ( ( node && node->ToText() ) ? node->ToText() : 0 );
return ( ( _node && _node->ToText() ) ? _node->ToText() : 0 );
}
/// Safe cast to XMLUnknown. This can return null.
XMLUnknown* ToUnknown() {
return ( ( node && node->ToUnknown() ) ? node->ToUnknown() : 0 );
return ( ( _node && _node->ToUnknown() ) ? _node->ToUnknown() : 0 );
}
/// Safe cast to XMLDeclaration. This can return null.
XMLDeclaration* ToDeclaration() {
return ( ( node && node->ToDeclaration() ) ? node->ToDeclaration() : 0 );
return ( ( _node && _node->ToDeclaration() ) ? _node->ToDeclaration() : 0 );
}
private:
XMLNode* node;
XMLNode* _node;
};
@ -1665,65 +1676,65 @@ private:
class XMLConstHandle
{
public:
XMLConstHandle( const XMLNode* _node ) {
node = _node;
XMLConstHandle( const XMLNode* node ) {
_node = node;
}
XMLConstHandle( const XMLNode& _node ) {
node = &_node;
XMLConstHandle( const XMLNode& node ) {
_node = &node;
}
XMLConstHandle( const XMLConstHandle& ref ) {
node = ref.node;
_node = ref._node;
}
XMLConstHandle& operator=( const XMLConstHandle& ref ) {
node = ref.node;
_node = ref._node;
return *this;
}
const XMLConstHandle FirstChild() const {
return XMLConstHandle( node ? node->FirstChild() : 0 );
return XMLConstHandle( _node ? _node->FirstChild() : 0 );
}
const XMLConstHandle FirstChildElement( const char* value=0 ) const {
return XMLConstHandle( node ? node->FirstChildElement( value ) : 0 );
return XMLConstHandle( _node ? _node->FirstChildElement( value ) : 0 );
}
const XMLConstHandle LastChild() const {
return XMLConstHandle( node ? node->LastChild() : 0 );
return XMLConstHandle( _node ? _node->LastChild() : 0 );
}
const XMLConstHandle LastChildElement( const char* _value=0 ) const {
return XMLConstHandle( node ? node->LastChildElement( _value ) : 0 );
return XMLConstHandle( _node ? _node->LastChildElement( _value ) : 0 );
}
const XMLConstHandle PreviousSibling() const {
return XMLConstHandle( node ? node->PreviousSibling() : 0 );
return XMLConstHandle( _node ? _node->PreviousSibling() : 0 );
}
const XMLConstHandle PreviousSiblingElement( const char* _value=0 ) const {
return XMLConstHandle( node ? node->PreviousSiblingElement( _value ) : 0 );
return XMLConstHandle( _node ? _node->PreviousSiblingElement( _value ) : 0 );
}
const XMLConstHandle NextSibling() const {
return XMLConstHandle( node ? node->NextSibling() : 0 );
return XMLConstHandle( _node ? _node->NextSibling() : 0 );
}
const XMLConstHandle NextSiblingElement( const char* _value=0 ) const {
return XMLConstHandle( node ? node->NextSiblingElement( _value ) : 0 );
return XMLConstHandle( _node ? _node->NextSiblingElement( _value ) : 0 );
}
const XMLNode* ToNode() const {
return node;
return _node;
}
const XMLElement* ToElement() const {
return ( ( node && node->ToElement() ) ? node->ToElement() : 0 );
return ( ( _node && _node->ToElement() ) ? _node->ToElement() : 0 );
}
const XMLText* ToText() const {
return ( ( node && node->ToText() ) ? node->ToText() : 0 );
return ( ( _node && _node->ToText() ) ? _node->ToText() : 0 );
}
const XMLUnknown* ToUnknown() const {
return ( ( node && node->ToUnknown() ) ? node->ToUnknown() : 0 );
return ( ( _node && _node->ToUnknown() ) ? _node->ToUnknown() : 0 );
}
const XMLDeclaration* ToDeclaration() const {
return ( ( node && node->ToDeclaration() ) ? node->ToDeclaration() : 0 );
return ( ( _node && _node->ToDeclaration() ) ? _node->ToDeclaration() : 0 );
}
private:
const XMLNode* node;
const XMLNode* _node;
};
@ -1833,7 +1844,7 @@ public:
the XML file in memory.
*/
const char* CStr() const {
return buffer.Mem();
return _buffer.Mem();
}
/**
If in print to memory mode, return the size
@ -1841,7 +1852,7 @@ public:
includes the terminating null.)
*/
int CStrSize() const {
return buffer.Size();
return _buffer.Size();
}
private:
@ -1850,25 +1861,25 @@ private:
void PrintString( const char*, bool restrictedEntitySet ); // prints out, after detecting entities.
void Print( const char* format, ... );
bool elementJustOpened;
bool firstElement;
FILE* fp;
int depth;
int textDepth;
bool processEntities;
bool compactMode;
bool _elementJustOpened;
bool _firstElement;
FILE* _fp;
int _depth;
int _textDepth;
bool _processEntities;
bool _compactMode;
enum {
ENTITY_RANGE = 64,
BUF_SIZE = 200
};
bool entityFlag[ENTITY_RANGE];
bool restrictedEntityFlag[ENTITY_RANGE];
bool _entityFlag[ENTITY_RANGE];
bool _restrictedEntityFlag[ENTITY_RANGE];
DynArray< const char*, 10 > stack;
DynArray< char, 20 > buffer;
DynArray< const char*, 10 > _stack;
DynArray< char, 20 > _buffer;
#ifdef _MSC_VER
DynArray< char, 20 > accumulator;
DynArray< char, 20 > _accumulator;
#endif
};