zeus/include/zeus/CEulerAngles.hpp

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#pragma once
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#include "zeus/CVector3f.hpp"
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namespace zeus {
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class CQuaternion;
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class CEulerAngles : public CVector3f {
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public:
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CEulerAngles(float x, float y, float z) { assign(x, y, z); }
CEulerAngles(const CQuaternion& quat);
CEulerAngles(const CTransform& xf);
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};
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} // namespace zeus