mirror of https://github.com/AxioDL/zeus.git
Fix CAABox::pointInside
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@ -259,8 +259,9 @@ public:
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inline bool pointInside(const CVector3f& other) const
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{
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return (min.x <= other.x && other.x <= max.z && min.y <= other.y && other.y <= max.z && min.z <= other.z &&
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other.z <= max.z);
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return (min.x <= other.x && other.x <= max.x &&
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min.y <= other.y && other.y <= max.y &&
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min.z <= other.z && other.z <= max.z);
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}
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inline CVector3f closestPointAlongVector(const CVector3f& other) const
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@ -106,7 +106,9 @@ public:
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double magnitude() const { return sqrt(magSquared()); }
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inline CVector3d cross(const CVector3d& rhs) const
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{
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return {y * rhs.z - z * rhs.y, z * rhs.x - x * rhs.z, x * rhs.y - y * rhs.x};
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return {y * rhs.z - z * rhs.y,
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z * rhs.x - x * rhs.z,
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x * rhs.y - y * rhs.x};
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}
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double dot(const CVector3d& rhs) const
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