zeus/include
Phillip Stephens 17f1cda1c0 Use CVector4f instead of atVec4f 2016-02-23 20:40:14 -08:00
..
CAABox.hpp Alternate CAABox::accumulateBounds 2016-02-11 12:37:50 -10:00
CAxisAngle.hpp More reimplementations 2015-11-02 10:44:46 -08:00
CColor.hpp Add atVec4f constructor to CColor 2016-02-07 13:57:59 -10:00
CFrustum.hpp Various optimizations 2016-02-14 17:57:57 -10:00
CLine.hpp More reimplementations 2015-11-02 10:44:46 -08:00
CMRay.hpp Add forgotten CMRay 2015-11-08 19:39:51 -08:00
CMatrix3f.hpp Various optimizations 2016-02-14 17:57:57 -10:00
CMatrix4f.hpp Add CVector2i class 2016-02-13 17:39:47 -10:00
COBBox.hpp Reimplementation 2015-10-25 12:31:41 -07:00
CPlane.hpp Reimplementation 2015-10-25 12:31:41 -07:00
CProjection.hpp windows enum refactor fixes 2015-11-20 17:00:18 -10:00
CQuaternion.hpp rotate* helper functions 2016-02-02 00:29:16 -08:00
CRectangle.hpp More reimplementations 2015-10-07 17:23:49 -07:00
CRelAngle.hpp Reimplementation 2015-10-25 12:31:41 -07:00
CSphere.hpp More reimplementations 2015-11-02 10:44:46 -08:00
CTransform.hpp Use CVector4f instead of atVec4f 2016-02-23 20:40:14 -08:00
CUnitVector.hpp Reimplementation 2015-10-25 12:31:41 -07:00
CVector2f.hpp Routines to support line rendering 2016-02-17 16:40:58 -10:00
CVector2i.hpp Add CVector2i class 2016-02-13 17:39:47 -10:00
CVector3d.hpp More reimplementations 2015-11-02 10:44:46 -08:00
CVector3f.hpp Routines to support line rendering 2016-02-17 16:40:58 -10:00
CVector4f.hpp Add CVector2i class 2016-02-13 17:39:47 -10:00
Global.hpp Reimplementation 2015-10-25 12:31:41 -07:00
Math.hpp Fix transposed size 2016-02-16 18:20:17 -08:00
MathLib.hpp More reimplementations 2015-10-07 17:23:49 -07:00
TVectorUnion.hpp More reimplementations 2015-10-07 17:23:49 -07:00