2022-10-09 05:13:17 +00:00
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#ifndef _DOLPHIN_MTX
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#define _DOLPHIN_MTX
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2022-09-05 04:00:04 +00:00
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2023-10-20 22:08:06 +00:00
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#include <dolphin/mtx/GeoTypes.h>
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2022-09-05 04:00:04 +00:00
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#include <dolphin/types.h>
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2022-11-30 01:56:37 +00:00
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#ifdef __cplusplus
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extern "C" {
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#endif
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2023-10-20 22:08:06 +00:00
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#define GEKKO
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#ifndef GEKKO
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#define MTX_USE_C
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#undef MTX_USE_PS
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#endif
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2022-11-30 01:56:37 +00:00
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2023-10-20 22:08:06 +00:00
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#if (!defined(MTX_USE_PS) && !defined(MTX_USE_C))
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#ifndef _DEBUG
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#define MTX_USE_PS
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#endif
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#endif
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2022-09-05 04:00:04 +00:00
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2022-11-30 01:56:37 +00:00
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2023-10-20 22:08:06 +00:00
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#define MTX_PTR_OFFSET 3
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#define MTX44_PTR_OFFSET 4
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typedef struct {
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u32 numMtx;
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MtxPtr stackBase;
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MtxPtr stackPtr;
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} MtxStack, *MtxStackPtr;
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#define MTXDegToRad(a) ((a)*0.01745329252f)
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#define MTXRadToDeg(a) ((a)*57.29577951f)
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#define MTXRowCol(m, r, c) ((m)[(r)][(c)])
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2022-11-30 06:43:17 +00:00
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2022-11-30 01:56:37 +00:00
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void C_MTXIdentity(Mtx m);
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void C_MTXCopy(const Mtx src, Mtx dst);
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void C_MTXConcat(const Mtx a, const Mtx b, Mtx ab);
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void C_MTXConcatArray(const Mtx a, const Mtx* srcBase, Mtx* dstBase, u32 count);
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void C_MTXTranspose(const Mtx src, Mtx xPose);
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u32 C_MTXInverse(const Mtx src, Mtx inv);
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u32 C_MTXInvXpose(const Mtx src, Mtx invX);
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2023-10-20 22:08:06 +00:00
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#ifdef GEKKO
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void PSMTXIdentity(Mtx m);
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void PSMTXCopy(const Mtx src, Mtx dst);
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void PSMTXConcat(const Mtx a, const Mtx b, Mtx ab);
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void PSMTXConcatArray(const Mtx a, const Mtx* srcBase, Mtx* dstBase, u32 count);
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void PSMTXTranspose(const Mtx src, Mtx xPose);
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u32 PSMTXInverse(const Mtx src, Mtx inv);
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u32 PSMTXInvXpose(const Mtx src, Mtx invX);
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#endif
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#ifdef MTX_USE_PS
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#define MTXIdentity PSMTXIdentity
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#define MTXCopy PSMTXCopy
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#define MTXConcat PSMTXConcat
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#define MTXConcatArray PSMTXConcatArray
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#define MTXTranspose PSMTXTranspose
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#define MTXInverse PSMTXInverse
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#define MTXInvXpose PSMTXInvXpose
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#else
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#define MTXIdentity C_MTXIdentity
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#define MTXCopy C_MTXCopy
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#define MTXConcat C_MTXConcat
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#define MTXConcatArray C_MTXConcatArray
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#define MTXTranspose C_MTXTranspose
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#define MTXInverse C_MTXInverse
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#define MTXInvXpose C_MTXInvXpose
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#endif
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void C_MTXMultVec(const Mtx m, const Vec* src, Vec* dst);
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void C_MTXMultVecArray(const Mtx m, const Vec* srcBase, Vec* dstBase, u32 count);
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void C_MTXMultVecSR(const Mtx m, const Vec* src, Vec* dst);
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void C_MTXMultVecArraySR(const Mtx m, const Vec* srcBase, Vec* dstBase, u32 count);
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#ifdef GEKKO
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void PSMTXMultVec(const Mtx m, const Vec* src, Vec* dst);
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void PSMTXMultVecArray(const Mtx m, const Vec* srcBase, Vec* dstBase, u32 count);
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void PSMTXMultVecSR(const Mtx m, const Vec* src, Vec* dst);
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void PSMTXMultVecArraySR(const Mtx m, const Vec* srcBase, Vec* dstBase, u32 count);
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#endif
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#ifdef MTX_USE_PS
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#define MTXMultVec PSMTXMultVec
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#define MTXMultVecArray PSMTXMultVecArray
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#define MTXMultVecSR PSMTXMultVecSR
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#define MTXMultVecArraySR PSMTXMultVecArraySR
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#else // MTX_USE_C
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#define MTXMultVec C_MTXMultVec
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#define MTXMultVecArray C_MTXMultVecArray
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#define MTXMultVecSR C_MTXMultVecSR
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#define MTXMultVecArraySR C_MTXMultVecArraySR
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#endif
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void C_MTXQuat(Mtx m, const Quaternion* q);
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void C_MTXReflect(Mtx m, const Vec* p, const Vec* n);
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void C_MTXTrans(Mtx m, f32 xT, f32 yT, f32 zT);
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void C_MTXTransApply(const Mtx src, Mtx dst, f32 xT, f32 yT, f32 zT);
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void C_MTXScale(Mtx m, f32 xS, f32 yS, f32 zS);
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void C_MTXScaleApply(const Mtx src, Mtx dst, f32 xS, f32 yS, f32 zS);
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void C_MTXRotRad(Mtx m, char axis, f32 rad);
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void C_MTXRotTrig(Mtx m, char axis, f32 sinA, f32 cosA);
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void C_MTXRotAxisRad(Mtx m, const Vec* axis, f32 rad);
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#ifdef GEKKO
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void PSMTXQuat(Mtx m, const Quaternion* q);
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void PSMTXReflect(Mtx m, const Vec* p, const Vec* n);
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void PSMTXTrans(Mtx m, f32 xT, f32 yT, f32 zT);
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void PSMTXTransApply(const Mtx src, Mtx dst, f32 xT, f32 yT, f32 zT);
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void PSMTXScale(Mtx m, f32 xS, f32 yS, f32 zS);
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void PSMTXScaleApply(const Mtx src, Mtx dst, f32 xS, f32 yS, f32 zS);
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void PSMTXRotRad(Mtx m, char axis, f32 rad);
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void PSMTXRotTrig(Mtx m, char axis, f32 sinA, f32 cosA);
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void PSMTXRotAxisRad(Mtx m, const Vec* axis, f32 rad);
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2022-11-30 01:56:37 +00:00
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#endif
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#ifdef MTX_USE_PS
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#define MTXQuat PSMTXQuat
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#define MTXReflect PSMTXReflect
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#define MTXTrans PSMTXTrans
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#define MTXTransApply PSMTXTransApply
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#define MTXScale PSMTXScale
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#define MTXScaleApply PSMTXScaleApply
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#define MTXRotRad PSMTXRotRad
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#define MTXRotTrig PSMTXRotTrig
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#define MTXRotAxisRad PSMTXRotAxisRad
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#define MTXRotDeg(m, axis, deg) PSMTXRotRad(m, axis, MTXDegToRad(deg))
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#define MTXRotAxisDeg(m, axis, deg) PSMTXRotAxisRad(m, axis, MTXDegToRad(deg))
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#else // MTX_USE_C
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#define MTXQuat C_MTXQuat
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#define MTXReflect C_MTXReflect
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#define MTXTrans C_MTXTrans
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#define MTXTransApply C_MTXTransApply
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#define MTXScale C_MTXScale
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#define MTXScaleApply C_MTXScaleApply
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#define MTXRotRad C_MTXRotRad
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#define MTXRotTrig C_MTXRotTrig
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#define MTXRotAxisRad C_MTXRotAxisRad
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#define MTXRotDeg(m, axis, deg) C_MTXRotRad(m, axis, MTXDegToRad(deg))
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#define MTXRotAxisDeg(m, axis, deg) C_MTXRotAxisRad(m, axis, MTXDegToRad(deg))
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#endif
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void C_MTXLookAt(Mtx m, const Point3d* camPos, const Vec* camUp, const Point3d* target);
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#define MTXLookAt C_MTXLookAt
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void C_MTXFrustum(Mtx44 m, f32 t, f32 b, f32 l, f32 r, f32 n, f32 f);
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void C_MTXPerspective(Mtx44 m, f32 fovY, f32 aspect, f32 n, f32 f);
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void C_MTXOrtho(Mtx44 m, f32 t, f32 b, f32 l, f32 r, f32 n, f32 f);
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#define MTXFrustum C_MTXFrustum
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#define MTXPerspective C_MTXPerspective
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#define MTXOrtho C_MTXOrtho
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void C_MTXLightFrustum(Mtx m, f32 t, f32 b, f32 l, f32 r, f32 n, f32 scaleS, f32 scaleT, f32 transS,
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f32 transT);
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void C_MTXLightPerspective(Mtx m, f32 fovY, f32 aspect, f32 scaleS, f32 scaleT, f32 transS,
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f32 transT);
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void C_MTXLightOrtho(Mtx m, f32 t, f32 b, f32 l, f32 r, f32 scaleS, f32 scaleT, f32 transS,
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f32 transT);
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2022-11-30 06:43:17 +00:00
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#define MTXLightFrustum C_MTXLightFrustum
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#define MTXLightPerspective C_MTXLightPerspective
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#define MTXLightOrtho C_MTXLightOrtho
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void C_VECAdd(const Vec* a, const Vec* b, Vec* ab);
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void C_VECSubtract(const Vec* a, const Vec* b, Vec* a_b);
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void C_VECScale(const Vec* src, Vec* dst, f32 scale);
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void C_VECNormalize(const Vec* src, Vec* unit);
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f32 C_VECSquareMag(const Vec* v);
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f32 C_VECMag(const Vec* v);
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f32 C_VECDotProduct(const Vec* a, const Vec* b);
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void C_VECCrossProduct(const Vec* a, const Vec* b, Vec* axb);
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f32 C_VECSquareDistance(const Vec* a, const Vec* b);
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f32 C_VECDistance(const Vec* a, const Vec* b);
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void C_VECReflect(const Vec* src, const Vec* normal, Vec* dst);
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void C_VECHalfAngle(const Vec* a, const Vec* b, Vec* half);
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#ifdef GEKKO
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void PSVECAdd(const Vec* a, const Vec* b, Vec* ab);
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void PSVECSubtract(const Vec* a, const Vec* b, Vec* a_b);
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void PSVECScale(const Vec* src, Vec* dst, f32 scale);
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void PSVECNormalize(const Vec* src, Vec* unit);
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f32 PSVECSquareMag(const Vec* v);
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f32 PSVECMag(const Vec* v);
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f32 PSVECDotProduct(const Vec* a, const Vec* b);
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void PSVECCrossProduct(const Vec* a, const Vec* b, Vec* axb);
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f32 PSVECSquareDistance(const Vec* a, const Vec* b);
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f32 PSVECDistance(const Vec* a, const Vec* b);
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#endif
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// TODO
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#if defined( MTX_USE_PS) && 0
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#define VECAdd PSVECAdd
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#define VECSubtract PSVECSubtract
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#define VECScale PSVECScale
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#define VECNormalize PSVECNormalize
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#define VECSquareMag PSVECSquareMag
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#define VECMag PSVECMag
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#define VECDotProduct PSVECDotProduct
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#define VECCrossProduct PSVECCrossProduct
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#define VECSquareDistance PSVECSquareDistance
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#define VECDistance PSVECDistance
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#else // MTX_USE_C
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#define VECAdd C_VECAdd
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#define VECSubtract C_VECSubtract
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#define VECScale C_VECScale
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#define VECNormalize C_VECNormalize
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#define VECSquareMag C_VECSquareMag
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#define VECMag C_VECMag
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#define VECDotProduct C_VECDotProduct
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#define VECCrossProduct C_VECCrossProduct
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#define VECSquareDistance C_VECSquareDistance
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#define VECDistance C_VECDistance
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#endif
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#define VECReflect C_VECReflect
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#define VECHalfAngle C_VECHalfAngle
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void C_QUATAdd(const Quaternion* p, const Quaternion* q, Quaternion* r);
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void C_QUATSubtract(const Quaternion* p, const Quaternion* q, Quaternion* r);
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void C_QUATMultiply(const Quaternion* p, const Quaternion* q, Quaternion* pq);
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void C_QUATDivide(const Quaternion* p, const Quaternion* q, Quaternion* r);
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void C_QUATScale(const Quaternion* q, Quaternion* r, f32 scale);
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f32 C_QUATDotProduct(const Quaternion* p, const Quaternion* q);
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void C_QUATNormalize(const Quaternion* src, Quaternion* unit);
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void C_QUATInverse(const Quaternion* src, Quaternion* inv);
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void C_QUATExp(const Quaternion* q, Quaternion* r);
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void C_QUATLogN(const Quaternion* q, Quaternion* r);
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void C_QUATMakeClosest(const Quaternion* q, const Quaternion* qto, Quaternion* r);
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void C_QUATRotAxisRad(Quaternion* r, const Vec* axis, f32 rad);
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void C_QUATMtx(Quaternion* r, const Mtx m);
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void C_QUATLerp(const Quaternion* p, const Quaternion* q, Quaternion* r, f32 t);
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void C_QUATSlerp(const Quaternion* p, const Quaternion* q, Quaternion* r, f32 t);
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void C_QUATSquad(const Quaternion* p, const Quaternion* a, const Quaternion* b, const Quaternion* q,
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Quaternion* r, f32 t);
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void C_QUATCompA(const Quaternion* qprev, const Quaternion* q, const Quaternion* qnext,
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Quaternion* a);
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#ifdef GEKKO
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void PSQUATAdd(const Quaternion* p, const Quaternion* q, Quaternion* r);
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void PSQUATSubtract(const Quaternion* p, const Quaternion* q, Quaternion* r);
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void PSQUATMultiply(const Quaternion* p, const Quaternion* q, Quaternion* pq);
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void PSQUATDivide(const Quaternion* p, const Quaternion* q, Quaternion* r);
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void PSQUATScale(const Quaternion* q, Quaternion* r, f32 scale);
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f32 PSQUATDotProduct(const Quaternion* p, const Quaternion* q);
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void PSQUATNormalize(const Quaternion* src, Quaternion* unit);
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void PSQUATInverse(const Quaternion* src, Quaternion* inv);
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#endif
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#ifdef MTX_USE_PS
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#define QUATAdd PSQUATAdd
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#define QUATSubtract PSQUATSubtract
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#define QUATMultiply PSQUATMultiply
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#define QUATDivide PSQUATDivide
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#define QUATScale PSQUATScale
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#define QUATDotProduct PSQUATDotProduct
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#define QUATNormalize PSQUATNormalize
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#define QUATInverse PSQUATInverse
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#else // MTX_USE_C
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#define QUATAdd C_QUATAdd
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#define QUATSubtract C_QUATSubtract
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#define QUATMultiply C_QUATMultiply
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#define QUATDivide C_QUATDivide
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#define QUATScale C_QUATScale
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#define QUATDotProduct C_QUATDotProduct
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#define QUATNormalize C_QUATNormalize
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#define QUATInverse C_QUATInverse
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#endif
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#define QUATExp C_QUATExp
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#define QUATLogN C_QUATLogN
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#define QUATMakeClosest C_QUATMakeClosest
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#define QUATRotAxisRad C_QUATRotAxisRad
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#define QUATMtx C_QUATMtx
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#define QUATLerp C_QUATLerp
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#define QUATSlerp C_QUATSlerp
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#define QUATSquad C_QUATSquad
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#define QUATCompA C_QUATCompA
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#ifdef GEKKO
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void PSMTXReorder(const Mtx src, ROMtx dest);
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void PSMTXROMultVecArray(const ROMtx m, const Vec* srcBase, Vec* dstBase, u32 count);
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void PSMTXROSkin2VecArray(const ROMtx m0, const ROMtx m1, const f32* wtBase, const Vec* srcBase,
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Vec* dstBase, u32 count);
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void PSMTXMultS16VecArray(const Mtx m, const S16Vec* srcBase, Vec* dstBase, u32 count);
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void PSMTXROMultS16VecArray(const ROMtx m, const S16Vec* srcBase, Vec* dstBase, u32 count);
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#endif
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void MTXInitStack(MtxStack* sPtr, u32 numMtx);
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MtxPtr MTXPush(MtxStack* sPtr, const Mtx m);
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MtxPtr MTXPushFwd(MtxStack* sPtr, const Mtx m);
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MtxPtr MTXPushInv(MtxStack* sPtr, const Mtx m);
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MtxPtr MTXPushInvXpose(MtxStack* sPtr, const Mtx m);
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MtxPtr MTXPop(MtxStack* sPtr);
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MtxPtr MTXGetStackPtr(const MtxStack* sPtr);
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#define MTXAllocStack(sPtr, numMtx) \
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(((MtxStackPtr)(sPtr))->stackBase = (MtxPtr)OSAlloc(((numMtx) * sizeof(Mtx))))
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#define MTXFreeStack(sPtr) (OSFree((void*)(((MtxStackPtr)(sPtr))->stackBase)))
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2022-11-30 01:56:37 +00:00
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#ifdef __cplusplus
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}
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#endif
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2022-10-09 05:13:17 +00:00
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#endif // _DOLPHIN_MTX
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