prime/include/MetroidPrime/CGameArea.hpp

177 lines
5.3 KiB
C++
Raw Normal View History

#ifndef _CGAMEAREA
#define _CGAMEAREA
2022-08-16 02:14:28 +00:00
#include "types.h"
#include "MetroidPrime/TGameTypes.hpp"
2022-11-07 00:20:46 +00:00
#include "Kyoto/Graphics/CColor.hpp"
2022-11-27 00:26:12 +00:00
#include "Kyoto/Graphics/CGraphics.hpp"
2022-08-16 02:14:28 +00:00
#include "Kyoto/IObjectStore.hpp"
#include "Kyoto/Math/CAABox.hpp"
#include "Kyoto/Math/CTransform4f.hpp"
2022-11-07 00:20:46 +00:00
#include "Kyoto/Math/CVector2f.hpp"
2022-08-16 02:14:28 +00:00
#include "rstl/auto_ptr.hpp"
#include "rstl/list.hpp"
2022-11-14 13:37:44 +00:00
#include "rstl/optional_object.hpp"
2022-08-16 02:14:28 +00:00
#include "rstl/pair.hpp"
#include "rstl/rc_ptr.hpp"
2022-11-07 00:20:46 +00:00
#include "rstl/single_ptr.hpp"
2022-08-16 02:14:28 +00:00
#include "rstl/vector.hpp"
2022-11-14 13:37:44 +00:00
2022-08-16 02:14:28 +00:00
class IGameArea {
public:
virtual ~IGameArea();
virtual const CTransform4f& IGetTM() const = 0;
virtual CAssetId IGetStringTableAssetId() const = 0;
virtual uint IGetNumAttachedAreas() const = 0;
2022-08-16 02:14:28 +00:00
virtual TAreaId IGetAttachedAreaId(int) const = 0;
virtual bool IIsActive() const = 0;
virtual CAssetId IGetAreaAssetId() const = 0;
virtual int IGetAreaSaveId() const = 0;
virtual rstl::pair< rstl::auto_ptr< uchar >, int > IGetScriptingMemoryAlways() const = 0;
2022-08-16 02:14:28 +00:00
};
2022-11-27 23:26:24 +00:00
enum EChain {
kC_Invalid = -1,
kC_ToDeallocate,
kC_Deallocated,
kC_Loading,
kC_Alive,
kC_AliveJudgement,
};
2022-08-16 02:14:28 +00:00
class Dock;
class CToken;
class IDvdRequest;
2022-10-14 16:03:05 +00:00
class CScriptAreaAttributes;
2022-11-27 03:04:19 +00:00
class CWorldLight;
2022-08-16 02:14:28 +00:00
class CGameArea : public IGameArea {
public:
2022-11-07 00:20:46 +00:00
class CAreaFog {
private:
ERglFogMode x0_fogMode;
CVector2f x4_rangeCur;
CVector2f xc_rangeTarget;
CVector2f x14_rangeDelta;
CColor x1c_colorCur;
unkptr x20_;
unkptr x24_;
CColor x28_colorTarget;
unkptr x2c_;
unkptr x30_;
float x34_colorDelta;
public:
CAreaFog();
void SetCurrent() const;
void Update(float dt);
void RollFogOut(float rangeDelta, float colorDelta, const CColor& color);
void FadeFog(ERglFogMode, const CColor& color, const CVector2f& vec1, float,
const CVector2f& vec2);
void SetFogExplicit(ERglFogMode mode, const CColor& color, const CVector2f& range);
bool IsFogDisabled() const;
void DisableFog();
};
2022-11-27 23:26:24 +00:00
class CConstChainIterator {
const CGameArea* m_area;
public:
CConstChainIterator() : m_area(nullptr) {}
explicit CConstChainIterator(const CGameArea* area) : m_area(area) {}
const CGameArea& operator*() const { return *m_area; }
const CGameArea* operator->() const { return m_area; }
CConstChainIterator& operator++() {
m_area = m_area->GetNext();
return *this;
}
bool operator!=(const CConstChainIterator& other) const { return m_area != other.m_area; }
bool operator==(const CConstChainIterator& other) const { return m_area == other.m_area; }
};
2022-08-16 02:14:28 +00:00
~CGameArea();
const CTransform4f& IGetTM() const override;
CAssetId IGetStringTableAssetId() const override;
uint IGetNumAttachedAreas() const override;
2022-08-16 02:14:28 +00:00
TAreaId IGetAttachedAreaId(int) const override;
bool IIsActive() const override;
CAssetId IGetAreaAssetId() const override;
int IGetAreaSaveId() const override;
rstl::pair< rstl::auto_ptr< uchar >, int > IGetScriptingMemoryAlways() const override;
2022-08-16 02:14:28 +00:00
2022-11-27 23:26:24 +00:00
TAreaId GetId() const { return x4_selfIdx; }
2022-11-14 13:37:44 +00:00
const CTransform4f& GetTM() const { return xc_transform; }
2022-08-16 02:14:28 +00:00
bool IsLoaded() const { return xf0_24_postConstructed; }
bool IsActive() const { return xf0_25_active; }
2022-11-27 23:26:24 +00:00
const CAABox& GetAABB() const { return x6c_aabb; }
CGameArea* GetNext() const; // { return x130_next; }
2022-08-16 02:14:28 +00:00
2022-10-21 14:28:54 +00:00
void SetXRaySpeedAndTarget(float speed, float target);
void SetThermalSpeedAndTarget(float speed, float target);
void SetWeaponWorldLighting(float speed, float target);
2022-10-14 16:03:05 +00:00
void SetAreaAttributes(const CScriptAreaAttributes* areaAttributes);
2022-10-17 19:19:07 +00:00
bool TryTakingOutOfARAM();
2022-10-14 16:03:05 +00:00
2022-08-16 02:14:28 +00:00
private:
enum EPhase {
kP_LoadHeader,
kP_LoadSecSizes,
kP_ReserveSections,
kP_LoadDataSections,
kP_WaitForFinish,
};
TAreaId x4_selfIdx;
CAssetId x8_nameSTRG;
CTransform4f xc_transform;
CTransform4f x3c_invTransform;
CAABox x6c_aabb;
CAssetId x84_mrea;
int x88_areaId;
rstl::vector< ushort > x8c_attachedAreaIndices;
2022-08-16 02:14:28 +00:00
rstl::vector< SObjectTag > x9c_deps1;
rstl::vector< SObjectTag > xac_deps2;
rstl::vector< uint > xbc_layerDepOffsets;
2022-08-16 02:14:28 +00:00
rstl::vector< Dock > xcc_docks;
rstl::vector< CToken > xdc_tokens;
uint xec_totalResourcesSize;
2022-08-16 02:14:28 +00:00
bool xf0_24_postConstructed : 1;
bool xf0_25_active : 1;
bool xf0_26_tokensReady : 1;
bool xf0_27_loadPaused : 1;
bool xf0_28_validated : 1;
EPhase xf4_phase;
rstl::list< rstl::rc_ptr< IDvdRequest > > xf8_loadTransactions;
2022-10-17 19:19:07 +00:00
public:
enum EOcclusionState { kOS_Occluded, kOS_Visible };
struct CPostConstructed {
2022-10-21 14:28:54 +00:00
uchar x0_pad[0x10c4];
2022-11-07 00:20:46 +00:00
rstl::single_ptr< CAreaFog > x10c4_areaFog;
rstl::optional_object< void* > x10c8_sclyBuf; // was rstl::optional_object<void*>
2022-10-21 14:28:54 +00:00
u32 x10d0_sclySize;
const u8* x10d4_firstMatPtr;
const CScriptAreaAttributes* x10d8_areaAttributes;
2022-10-17 19:19:07 +00:00
EOcclusionState x10dc_occlusionState;
};
2022-10-21 21:40:29 +00:00
CAssetId GetAreaAssetId() const { return x84_mrea; }
2022-10-21 14:28:54 +00:00
const CAreaFog* GetAreaFog() const { return x12c_postConstructed->x10c4_areaFog.get(); }
CAreaFog* AreaFog() { return x12c_postConstructed->x10c4_areaFog.get(); }
2022-10-17 19:19:07 +00:00
EOcclusionState GetOcclusionState() const { return x12c_postConstructed->x10dc_occlusionState; }
2022-11-27 03:04:19 +00:00
const rstl::vector<CWorldLight>& GetLightsA() const;
const rstl::vector<CWorldLight>& GetLightsB() const;
2022-10-17 19:19:07 +00:00
private:
uchar x110_pad[0x1c];
2022-11-07 00:20:46 +00:00
rstl::single_ptr< CPostConstructed > x12c_postConstructed;
2022-08-16 02:14:28 +00:00
};
2022-11-14 13:37:44 +00:00
// CHECK_SIZEOF(CGamearea::CAreaFog, 0x38)
2022-11-07 00:20:46 +00:00
#endif // _CGAMEAREA