prime/include/MetroidPrime
Henrique Gemignani Passos Lima b506df2778
Add WeaponTypes.cpp
2022-12-01 18:10:20 +02:00
..
BodyState Fix compilation of all files 2022-11-25 23:02:17 +02:00
Cameras Add CGunWeapon 2022-11-25 22:24:38 +02:00
Collision Add CCollisionActorManager 2022-10-28 14:06:29 -07:00
Enemies Add CScriptPickupGenerator 2022-11-29 19:17:12 +02:00
Factories Add CScannableObjectInfo (this thing is a confusing mess) 2022-10-22 20:02:37 -07:00
HUD Add CHudBallInterface 2022-11-07 19:06:11 +02:00
Player Add WeaponTypes.cpp 2022-12-01 18:10:20 +02:00
SFX Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
ScriptObjects Add CScriptGenerator 2022-11-30 23:26:00 +02:00
Tweaks Add CSamusFaceReflection 2022-11-26 15:51:04 +02:00
Weapons Add WeaponTypes.cpp 2022-12-01 18:10:20 +02:00
ActorCommon.hpp Add CBSAttack 2022-11-11 16:53:38 +02:00
CAABoxFilter.hpp Add CAABoxFilter 2022-10-14 17:06:06 +03:00
CActor.hpp Add CBSAttack 2022-11-11 16:53:38 +02:00
CActorLights.hpp Add CSamusFaceReflection 2022-11-26 15:51:04 +02:00
CActorModelParticles.hpp Expand CStateManager. 2022-11-15 16:40:47 +02:00
CActorParameters.hpp CActorParameters 99% 2022-11-03 23:46:49 -04:00
CAdditiveAnimPlayback.hpp Replace int types in Retro code 2022-10-09 01:37:23 -04:00
CAnimData.hpp Add WeaponTypes.cpp 2022-12-01 18:10:20 +02:00
CAnimPlaybackParms.hpp Add WeaponTypes.cpp 2022-12-01 18:10:20 +02:00
CAnimRes.hpp Add CSamusFaceReflection 2022-11-26 15:51:04 +02:00
CAnimationDatabaseGame.hpp Add CAnimationDatabaseGame 2022-11-17 17:46:10 +02:00
CAnimationParameters.hpp Add CScriptWorldTeleporter 2022-11-09 01:06:32 +02:00
CArchMsgParmControllerStatus.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CArchMsgParmInt32.hpp Add CMainFlow 2022-10-23 18:44:54 -07:00
CArchMsgParmInt32Int32VoidPtr.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CArchMsgParmNull.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CArchMsgParmReal32.hpp Match CConsoleOutputWindow, regswaps in constructor 2022-10-08 23:55:36 -07:00
CArchMsgParmUserInput.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CArchitectureMessage.hpp Link Decode & CABSFlinch 2022-10-16 20:46:56 -04:00
CArchitectureQueue.hpp Add CMainFlow 2022-10-23 18:44:54 -07:00
CAreaFog.hpp Add CCameraManager 2022-11-06 16:20:46 -08:00
CArtifactDoll.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CAudioStateWin.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CAxisAngle.hpp Replace int types in Retro code 2022-10-09 01:37:23 -04:00
CBallFilter.hpp Match and link CBallFilter 2022-10-14 01:49:37 +03:00
CBoneTracking.hpp CNewIntroBoss progress 2022-10-30 15:47:50 -04:00
CCharAnimTime.hpp Add CBSAttack 2022-11-11 16:53:38 +02:00
CCharacterInfo.hpp Add CBodyStateInfo 2022-10-25 18:43:42 +03:00
CCollisionActor.hpp Match & link CFlaahgraPlants 2022-11-25 23:03:36 -05:00
CCollisionActorManager.hpp Add CCollisionActorManager 2022-10-28 14:06:29 -07:00
CConsoleOutputWindow.hpp Match CConsoleOutputWindow, regswaps in constructor 2022-10-08 23:55:36 -07:00
CControlMapper.hpp Add CControlMapper 2022-10-22 13:57:30 -07:00
CCredits.hpp Add CMainFlow 2022-10-23 18:44:54 -07:00
CDamageInfo.hpp Add hack comment 2022-11-10 16:50:51 -08:00
CDamageVulnerability.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CDecalManager.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CEffect.hpp Link CEffect 2022-10-18 21:47:26 -04:00
CEffectComponent.hpp Replace int types in Retro code 2022-10-09 01:37:23 -04:00
CEntity.hpp Add CCollisionActorManager 2022-10-28 14:06:29 -07:00
CEntityInfo.hpp More CCinematicCamera imps 2022-11-16 12:02:20 -08:00
CEnvFxManager.hpp Expand CStateManager. 2022-11-15 16:40:47 +02:00
CErrorOutputWindow.hpp Add CErrorOutputWindow 2022-11-24 02:41:55 +02:00
CEulerAngles.hpp Add a disaster called CEulerAngles 2022-10-17 01:49:37 +03:00
CExplosion.hpp Add CExplosion 2022-11-27 02:26:12 +02:00
CFlameWarp.hpp Add CFlameWarp 2022-11-27 03:43:52 +02:00
CFluidPlane.hpp Add CRipple::CRipple 2022-10-17 01:32:15 +03:00
CFluidPlaneCPU.hpp Add CScriptRipple 2022-10-16 17:41:14 +03:00
CFluidPlaneDoor.hpp Start ScriptLoader 2022-11-14 15:37:44 +02:00
CFluidPlaneManager.hpp Expand CStateManager. 2022-11-15 16:40:47 +02:00
CFrontEndUI.hpp Add CMainFlow 2022-10-23 18:44:54 -07:00
CGBASupport.hpp CGBASupport (#13) 2022-10-16 13:20:36 -07:00
CGameArchitectureSupport.hpp Replace int types in Retro code 2022-10-09 01:37:23 -04:00
CGameArea.hpp Add CStateManager area_sorter 2022-11-28 01:26:24 +02:00
CGameCollision.hpp Add CSimpleShadow 2022-11-17 06:56:32 +02:00
CGameCubeDoll.hpp Add almost matched CGameCubeDoll 2022-11-14 04:18:45 +02:00
CGameGlobalObjects.hpp Match and link CMemory 2022-10-12 01:07:35 -07:00
CGameLight.hpp Also match CGameLight 2022-10-18 23:21:14 +03:00
CGrappleParameters.hpp Start ScriptLoader 2022-11-14 15:37:44 +02:00
CHealthInfo.hpp Match and link CHealthInfo 2022-10-14 01:37:32 +03:00
CHierarchyPoseBuilder.hpp Match but don't link CSegIdList (rstl::vector inlining) 2022-10-14 22:22:32 -07:00
CIOWin.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CIOWinManager.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CInGameTweakManager.hpp Add CScriptMidi 2022-10-22 00:40:29 +03:00
CInputGenerator.hpp Match and link TGameTypes 2022-10-09 19:27:35 -07:00
CInstruction.hpp Add CInstruction 2022-10-14 11:49:48 +03:00
CMFGameLoader.hpp Add CMainFlow 2022-10-23 18:44:54 -07:00
CMain.hpp Add CMainFlow 2022-10-23 18:44:54 -07:00
CMainFlow.hpp Add CMainFlow 2022-10-23 18:44:54 -07:00
CMapWorldInfo.hpp Add ~CStateManager 2022-11-15 01:08:47 +02:00
CMemoryCard.hpp Almost match CScriptMailbox 2022-11-03 16:21:47 +02:00
CMemoryCardDriver.hpp Use a struct instead of pair for x198_fileInfo 2022-10-12 01:37:14 +03:00
CMemoryDrawEnum.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CModelData.hpp Add CSamusFaceReflection 2022-11-26 15:51:04 +02:00
CObjectList.hpp Match and link GameObjectLists.cpp 2022-10-13 22:58:49 -07:00
CPOINode.hpp Replace int types in Retro code 2022-10-09 01:37:23 -04:00
CParticleData.hpp Replace int types in Retro code 2022-10-09 01:37:23 -04:00
CParticleDatabase.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CParticleGenInfo.hpp Add CExplosion 2022-11-27 02:26:12 +02:00
CParticleGenInfoGeneric.hpp Add CExplosion 2022-11-27 02:26:12 +02:00
CPauseScreenBlur.hpp Match and link CPauseScreenBlur 2022-11-10 18:32:18 +02:00
CPhysicsActor.hpp Add the rest of CPhysicsActor 2022-11-04 14:22:09 +02:00
CPhysicsState.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CPlayMovie.hpp Add CMainFlow 2022-10-23 18:44:54 -07:00
CPoseAsTransforms.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CPreFrontEnd.hpp Match and link CPreFrontEnd 2022-10-17 14:47:47 +03:00
CProjectedShadow.hpp Add CScriptShadowProjector 2022-11-08 17:42:10 +02:00
CRainSplashGenerator.hpp Add CGunWeapon 2022-11-25 22:24:38 +02:00
CRipple.hpp CRippleManager has defeated me 2022-10-20 03:25:03 +03:00
CRippleManager.hpp Improve CRippleManager::AddRipple 2022-10-20 04:10:34 +03:00
CRumbleManager.hpp Add ~CStateManager 2022-11-15 01:08:47 +02:00
CScriptMailbox.hpp Rename CSaveWorld to CWorldSaveGameInfo, minor fixes 2022-10-26 21:40:49 -07:00
CSimpleShadow.hpp Add CSimpleShadow 2022-11-17 06:56:32 +02:00
CSortedLists.hpp Add CStateManager::CStateManager 2022-11-15 03:08:30 +02:00
CSplashScreen.hpp Fix override usage 2022-11-08 16:23:03 +02:00
CStateManager.hpp Add CStateManager::BuildDynamicLightListForWorld 2022-11-28 19:00:49 +02:00
CStateManagerContainer.hpp Expand CStateManager. 2022-11-15 16:40:47 +02:00
CStateSetterFlow.hpp Minor fixes, rename CStateFlowSetter to CStateSetterFlow 2022-10-23 19:03:16 -07:00
CSteeringBehaviors.hpp CPatterned & related headers; almost match CPuffer 2022-10-28 17:43:22 -04:00
CVisorFlare.hpp Add CScriptVisorFlare and CVisorFlare 2022-10-23 16:44:06 +03:00
CWeaponMgr.hpp Add CWeaponMgr 2022-11-10 04:06:24 +02:00
CWorld.hpp Add CStateManager area_sorter 2022-11-28 01:26:24 +02:00
CWorldShadow.hpp Replace int types in Retro code 2022-10-09 01:37:23 -04:00
Decode.hpp Link Decode & CABSFlinch 2022-10-16 20:46:56 -04:00
GameObjectLists.hpp Match and link GameObjectLists.cpp 2022-10-13 22:58:49 -07:00
ICollisionFilter.hpp Match and link CBallFilter 2022-10-14 01:49:37 +03:00
RumbleFxTable.hpp Match and link CRumbleManager 2022-10-17 14:10:16 +03:00
ScriptLoader.hpp Add CStateManager::CStateManager 2022-11-15 03:08:30 +02:00
TCastTo.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
TGameTypes.hpp Match & link CFlaahgraPlants 2022-11-25 23:03:36 -05:00
UserNames.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00