prime/src/MetroidPrime/CGameArea.cpp

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#include "MetroidPrime/CGameArea.hpp"
#include "Kyoto/CDvdRequest.hpp"
#include "Kyoto/CResFactory.hpp"
#define ROUND_UP_32(val) (((val) + 31) & ~31)
rstl::pair< rstl::auto_ptr< uchar >, int > GetScriptingMemoryAlways(const IGameArea& area) {
SObjectTag tag('MREA', area.IGetAreaAssetId());
rstl::auto_ptr< char > buf = new char[0x60];
CInputStream* resource = gpResourceFactory->GetResLoader().LoadNewResourceSync(tag, 0, 0x60, buf.get());
if (!resource || *(uint*)(buf.get()) != 0xdeadbeef) {
return rstl::pair< rstl::auto_ptr< uchar >, int >(nullptr, 0);
}
}
CGameArea::CPostConstructed::CPostConstructed() {}
CGameArea::CPostConstructed::~CPostConstructed() {}
const CTransform4f& CGameArea::IGetTM() const { return xc_transform; }
CAssetId CGameArea::IGetStringTableAssetId() const { return x8_nameSTRG; }
uint CGameArea::IGetNumAttachedAreas() const { return x8c_attachedAreaIndices.size(); }
TAreaId CGameArea::IGetAttachedAreaId(int i) const { return x8c_attachedAreaIndices[i]; }
bool CGameArea::IIsActive() const { return xf0_25_active; }
CAssetId CGameArea::IGetAreaAssetId() const { return x84_mrea; }
int CGameArea::IGetAreaSaveId() const { return x88_areaId; }
rstl::pair< rstl::auto_ptr< uchar >, int > CGameArea::IGetScriptingMemoryAlways() const {
return GetScriptingMemoryAlways(*this);
}
bool CGameArea::StartStreamingMainArea() {
if (xf0_24_postConstructed)
return false;
switch (xf4_phase) {
case kP_LoadHeader: {
x110_mreaSecBufs.reserve(3);
AllocNewAreaData(0, 96);
x12c_postConstructed.Set(new CPostConstructed());
xf4_phase = kP_LoadSecSizes;
break;
}
case kP_LoadSecSizes: {
CullDeadAreaRequests();
if (!xf8_loadTransactions.empty())
break;
VerifyHeader();
AllocNewAreaData(x110_mreaSecBufs[0].second, ROUND_UP_32(GetNumPartSizes() * 4));
xf4_phase = kP_ReserveSections;
break;
}
case kP_ReserveSections: {
CullDeadAreaRequests();
if (xf8_loadTransactions.empty()) {
x110_mreaSecBufs.reserve(GetNumPartSizes() + 2);
x124_secCount = 0;
x128_mreaDataOffset = x110_mreaSecBufs[0].second + x110_mreaSecBufs[1].second;
xf4_phase = kP_LoadDataSections;
}
break;
}
case kP_LoadDataSections: {
CullDeadAreaRequests();
int totalSz = 0;
int secCount = x124_secCount;
int partSizes = GetNumPartSizes();
SObjectTag tag('MREA', x84_mrea);
// for (uint i = 0; i < secCount; ++i)
// totalSz +=
// CBasics::SwapBytes(reinterpret_cast<u32*>(x110_mreaSecBufs[1].first.get())[i]);
// AllocNewAreaData(x128_mreaDataOffset, totalSz);
// m_resolvedBufs.reserve(secCount);
// m_resolvedBufs.emplace_back(x110_mreaSecBufs[0].first.get(), x110_mreaSecBufs[0].second);
// m_resolvedBufs.emplace_back(x110_mreaSecBufs[1].first.get(), x110_mreaSecBufs[1].second);
// uint curOff = 0;
// for (uint i = 0; i < secCount; ++i) {
// uint size =
// CBasics::SwapBytes(reinterpret_cast<u32*>(x110_mreaSecBufs[1].first.get())[i]);
// m_resolvedBufs.emplace_back(x110_mreaSecBufs[2].first.get() + curOff, size);
// curOff += size;
// }
int dif = partSizes - secCount;
int targetSecCount = secCount;
for (int i = secCount; i < partSizes; ++i) {
int size = x110_mreaSecBufs[i].second;
if (targetSecCount != secCount && 0x10000 < size + totalSz)
break;
totalSz += size;
targetSecCount += 1;
}
rstl::auto_ptr< char > buf = (char*)CMemory::Alloc(totalSz, IAllocator::kHI_RoundUpLen);
xf8_loadTransactions.push_back(
rstl::rc_ptr< CDvdRequest >(gpResourceFactory->GetResLoader().LoadResourcePartAsync(
tag, x128_mreaDataOffset, totalSz, buf.get())));
x128_mreaDataOffset += totalSz;
x110_mreaSecBufs.push_back(rstl::pair< rstl::auto_ptr< char >, int >(buf, 0));
for (int i = secCount + 1; i < targetSecCount; ++i) {
x110_mreaSecBufs.push_back(rstl::pair< rstl::auto_ptr< char >, int >(nullptr, 0));
}
x124_secCount = targetSecCount;
if (targetSecCount == partSizes) {
x120_unk = x128_mreaDataOffset;
xf4_phase = kP_WaitForFinish;
}
break;
}
case kP_WaitForFinish: {
CullDeadAreaRequests();
if (xf8_loadTransactions.empty())
return false;
break;
}
default:
break;
}
return true;
}