.. |
BodyState
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Fix building all_source and all_source_host
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2023-02-07 03:01:35 +02:00 |
Cameras
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Add CSimpleShadow
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2022-11-17 06:56:32 +02:00 |
Enemies
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Refactor `new` usage to `rs_new`
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2023-10-12 05:14:12 -07:00 |
Factories
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Add CScannableObjectInfo (this thing is a confusing mess)
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2022-10-22 20:02:37 -07:00 |
HUD
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Add CHudBallInterface
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2022-11-07 19:06:11 +02:00 |
Player
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CSamusFaceReflection progress
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2023-10-11 23:38:49 -04:00 |
ScriptObjects
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Refactor `new` usage to `rs_new`
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2023-10-12 05:14:12 -07:00 |
Tweaks
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Migrate to dtk
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2023-10-09 20:16:05 -07:00 |
Weapons
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Refactor `new` usage to `rs_new`
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2023-10-12 05:14:12 -07:00 |
CAABoxFilter.cpp
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Link CAABoxFilter
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2022-10-19 00:12:05 -04:00 |
CActor.cpp
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Minor CActor fixes
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2022-12-07 01:14:03 -05:00 |
CActorLights.cpp
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Work on rstl::sort
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2022-11-27 06:03:17 +02:00 |
CActorParameters.cpp
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Refactor `new` usage to `rs_new`
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2023-10-12 05:14:12 -07:00 |
CAnimData.cpp
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Add rstl::binary_find
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2022-12-05 23:35:31 +02:00 |
CAnimationDatabaseGame.cpp
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Add CAnimationDatabaseGame
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2022-11-17 17:46:10 +02:00 |
CArchMsgParmControllerStatus.cpp
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clang-format source files
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2022-10-09 01:16:21 -04:00 |
CArchMsgParmInt32.cpp
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clang-format source files
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2022-10-09 01:16:21 -04:00 |
CArchMsgParmInt32Int32VoidPtr.cpp
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clang-format source files
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2022-10-09 01:16:21 -04:00 |
CArchMsgParmNull.cpp
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Match and link all CArchMsgParm*
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2022-10-08 12:38:29 -07:00 |
CArchMsgParmReal32.cpp
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clang-format source files
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2022-10-09 01:16:21 -04:00 |
CArchMsgParmUserInput.cpp
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clang-format source files
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2022-10-09 01:16:21 -04:00 |
CAudioStateWin.cpp
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Fix function order and then link CAudioStateWin
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2022-10-14 02:34:22 +03:00 |
CAxisAngle.cpp
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clang-format source files
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2022-10-09 01:16:21 -04:00 |
CBallFilter.cpp
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Match and link CBallFilter
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2022-10-14 01:49:37 +03:00 |
CCollisionActorManager.cpp
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Add CCollisionActorManager
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2022-10-28 14:06:29 -07:00 |
CConsoleOutputWindow.cpp
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Match CConsoleOutputWindow, regswaps in constructor
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2022-10-08 23:55:36 -07:00 |
CControlMapper.cpp
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Match and link CControlMapper
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2022-10-22 14:11:03 -07:00 |
CCredits.cpp
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Fix build
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2023-01-30 23:21:55 +02:00 |
CDamageInfo.cpp
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Add CDamageInfo
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2022-10-02 13:14:12 +03:00 |
CDamageVulnerability.cpp
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Replace int types in Retro code
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2022-10-09 01:37:23 -04:00 |
CEffect.cpp
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Link CEffect
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2022-10-18 21:47:26 -04:00 |
CEntity.cpp
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const bool fixes, remove override define
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2023-02-05 23:21:28 -08:00 |
CErrorOutputWindow.cpp
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Fix compilation of all files
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2022-11-25 23:02:17 +02:00 |
CEulerAngles.cpp
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Minor CEulerAngles progress
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2022-12-07 00:13:59 -05:00 |
CExplosion.cpp
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Refactor `new` usage to `rs_new`
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2023-10-12 05:14:12 -07:00 |
CFlameWarp.cpp
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Fix CFlameWarp
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2023-01-08 01:00:11 +02:00 |
CFrontEndUI.cpp
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Start CFrontEndUI.cpp
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2023-10-05 03:10:41 -07:00 |
CGBASupport.cpp
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Various build fixes for host builds
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2022-10-20 21:32:04 -04:00 |
CGameArea.cpp
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More CGameArea
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2023-07-31 18:58:47 +03:00 |
CGameCubeDoll.cpp
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Add almost matched CGameCubeDoll
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2022-11-14 04:18:45 +02:00 |
CGameLight.cpp
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Fix override usage
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2022-11-08 16:23:03 +02:00 |
CHealthInfo.cpp
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Match and link CHealthInfo
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2022-10-14 01:37:32 +03:00 |
CIOWin.cpp
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Match and link CIOWin
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2022-10-08 02:21:38 -07:00 |
CIOWinManager.cpp
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Add CIOWinManager
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2022-12-01 21:06:35 +02:00 |
CInputGenerator.cpp
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Implement rstl::list::push_back; CInputGenerator 98%
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2022-10-18 23:35:26 -04:00 |
CMainFlow.cpp
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Fixing build
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2022-12-22 01:26:49 -03:00 |
CMapArea.cpp
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Fixing build
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2022-12-22 01:26:49 -03:00 |
CMappableObject.cpp
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Add CMappableObject::IsDoorType
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2022-12-05 20:23:30 +02:00 |
CMemoryCardDriver.cpp
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Fix CMemoryCardDriver
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2022-10-28 11:47:25 +03:00 |
CMemoryDrawEnum.cpp
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clang-format source files
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2022-10-09 01:16:21 -04:00 |
CObjectList.cpp
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Match and link GameObjectLists.cpp
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2022-10-13 22:58:49 -07:00 |
CParticleGenInfo.cpp
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Refactor `new` usage to `rs_new`
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2023-10-12 05:14:12 -07:00 |
CParticleGenInfoGeneric.cpp
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Add CExplosion
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2022-11-27 02:26:12 +02:00 |
CPauseScreenBlur.cpp
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Fix CPauseScreenBlur for host
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2022-11-11 15:57:42 +02:00 |
CPhysicsActor.cpp
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Add the rest of CPhysicsActor
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2022-11-04 14:22:09 +02:00 |
CPhysicsState.cpp
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Match and link CPhsyicsActor
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2022-10-01 23:06:32 -07:00 |
CPreFrontEnd.cpp
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Match and link CPreFrontEnd
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2022-10-17 14:47:47 +03:00 |
CProjectedShadow.cpp
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Add CProjectedShadow
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2022-12-21 00:07:37 -03:00 |
CRainSplashGenerator.cpp
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Add CRainSplashGenerator
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2023-01-08 01:00:11 +02:00 |
CRipple.cpp
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CDecal progress
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2022-10-16 22:33:08 -04:00 |
CRippleManager.cpp
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Improve CRippleManager::AddRipple
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2022-10-20 04:10:34 +03:00 |
CRumbleManager.cpp
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Match and link RumbleFxTable
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2023-01-14 13:28:52 -08:00 |
CScriptMailbox.cpp
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Almost match CScriptMailbox
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2022-11-03 16:21:47 +02:00 |
CSimpleShadow.cpp
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Add CSimpleShadow
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2022-11-17 06:56:32 +02:00 |
CStateManager.cpp
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Start DolphinCGraphics, 10/11 functions matching
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2022-11-29 20:56:37 -05:00 |
CVisorFlare.cpp
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Fixing all source build
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2022-11-04 11:28:39 +02:00 |
CWeaponMgr.cpp
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Add CWeaponMgr
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2022-11-10 04:06:24 +02:00 |
CWorldShadow.cpp
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Fix compiling with host compiler
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2022-12-23 21:33:49 -03:00 |
Decode.cpp
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Refactor `new` usage to `rs_new`
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2023-10-12 05:14:12 -07:00 |
GameObjectLists.cpp
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Match and link GameObjectLists.cpp
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2022-10-13 22:58:49 -07:00 |
RumbleFxTable.cpp
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Match and link RumbleFxTable
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2023-01-14 13:28:52 -08:00 |
ScriptLoader.cpp
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Add ScriptLoader::LoadActor
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2022-11-14 16:16:52 +02:00 |
TCastTo.cpp
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Revert override removal
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2023-02-06 12:01:01 -05:00 |
TGameTypes.cpp
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Match and link TGameTypes
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2022-10-09 19:27:35 -07:00 |
UserNames.cpp
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clang-format pass
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2022-09-18 02:05:46 -04:00 |
main.cpp
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Naming and reordering in main.cpp
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2023-01-06 22:29:49 +02:00 |