Match CGunMotion::LoadAnimations

Former-commit-id: 8f1d21ac83
This commit is contained in:
Henrique Gemignani Passos Lima
2022-10-07 02:44:37 +03:00
parent 6ecf25d4b7
commit 2bd75275fe
6 changed files with 15 additions and 7 deletions

View File

@@ -1,6 +1,11 @@
#ifndef _WEAPONCOMMON_HPP
#define _WEAPONCOMMON_HPP
#include "rstl/vector.hpp"
class CToken;
class CSfxHandle;
namespace NWeaponTypes {
enum EGunAnimType {
@@ -18,6 +23,7 @@ enum EGunAnimType {
};
CSfxHandle play_sfx(u16 sfx, bool underwater, bool looped, short pan);
void get_token_vector(const CAnimData& animData, int begin, int end, rstl::vector<CToken>& tokensOut, bool preLock);
}