Match CGSFreeLook::Update

Former-commit-id: caef0a6d66
This commit is contained in:
Henrique Gemignani Passos Lima 2022-10-09 01:20:08 +03:00
parent 98e4732d20
commit edd4b5d0f7
2 changed files with 9 additions and 9 deletions

View File

@ -191,14 +191,14 @@ private:
int x214_passedParticleCount;
int x218_passedSoundCount;
int x21c_particleLightIdx;
bool x220_24_animating : 1;
bool x220_25_loop : 1;
bool x220_26_aligningPos : 1;
bool x220_27_ : 1;
bool x220_28_ : 1;
bool x220_29_animationJustStarted : 1;
bool x220_30_poseBuilt : 1;
bool x220_31_poseCached : 1;
u8 x220_24_animating : 1;
u8 x220_25_loop : 1;
u8 x220_26_aligningPos : 1;
u8 x220_27_ : 1;
u8 x220_28_ : 1;
u8 x220_29_animationJustStarted : 1;
u8 x220_30_poseBuilt : 1;
u8 x220_31_poseCached : 1;
CPoseAsTransforms x224_pose;
CHierarchyPoseBuilder x2fc_poseBuilder;
CAnimPlaybackParms x40c_playbackParms;

View File

@ -19,7 +19,7 @@ bool CGSFreeLook::Update(CAnimData& data, float dt, CStateManager& mgr) {
x0_delay = 0.f;
x4_cueAnimId = -1;
}
} else if (!data.IsAnimTimeRemaining(0.001f, "Whole Body")) {
} else if (!data.IsAnimTimeRemaining(0.001f, rstl::string_l("Whole Body"))) {
switch (x8_loopState) {
case 0:
SetAnim(data, xc_gunId, x10_setId, 1, mgr, 0.f);