Luke Street
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52b5ab45d3
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More symbol fixes
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2022-09-14 01:24:37 -04:00 |
Luke Street
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0cfb3d0aff
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Correct __dt__16CActorParametersFv to __dt__16CLightParametersFv
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2022-09-13 22:25:14 -04:00 |
Phillip Stephens
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4de9950cda
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Start matching CDolphinController
|
2022-09-12 21:52:59 -07:00 |
Luke Street
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a6e365791b
|
More main progress; tons of headers & stuff
|
2022-09-13 00:28:02 -04:00 |
Phillip Stephens
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228319e2a5
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Link DolphinIController.cpp, start matching CSmallAllocPool
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2022-09-11 11:45:19 -07:00 |
Phillip Stephens
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28a4b75d39
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Link CARDOpen.c
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2022-09-10 20:18:17 -07:00 |
Phillip Stephens
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c33b42a7c0
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Commit missed files
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2022-09-10 15:41:46 -07:00 |
Phillip Stephens
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58d5c4a816
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Link CARDUnlock.c, CARDBios.c matches, but can't be linked due to frank issues
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2022-09-10 13:32:26 -07:00 |
Phillip Stephens
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fb95ae4748
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Merge text_80008894_80009144.s back into main.s
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2022-09-07 22:01:54 -07:00 |
Phillip Stephens
|
c1abac8c9e
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Minor cleanup, move files to
|
2022-09-07 21:51:31 -07:00 |
Phillip Stephens
|
e8bf411356
|
Fully link __ppc_eabi_init.cpp
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2022-09-07 21:42:56 -07:00 |
Luke Street
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3e43c0878f
|
Link CGX
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2022-08-31 12:06:56 -04:00 |
Luke Street
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89284f17b2
|
Almost done with CGX
|
2022-08-31 00:54:17 -04:00 |
Luke Street
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4758103774
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More CGX matches part 2
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2022-08-30 18:48:44 -04:00 |
Luke Street
|
b28e24862b
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Begin CGX/CCubeMaterial; add dolphin headers from aurora
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2022-08-30 00:05:16 -04:00 |
Luke Street
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bef7db1748
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Runtime/math matches; better libc headers
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2022-08-25 23:46:24 -04:00 |
Luke Street
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e50328cd89
|
KOR buildable
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2022-08-22 23:54:30 -04:00 |
Luke Street
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28d1c5d428
|
rev1 buildable
|
2022-08-22 10:16:37 -04:00 |
Luke Street
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326199f2f4
|
Fully shiftable??
|
2022-08-21 01:23:57 -04:00 |
Luke Street
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f739fb53af
|
Halfway to shiftable
|
2022-08-20 21:40:40 -04:00 |
Luke Street
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f41c87eea7
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Create & link TCastTo.cpp
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2022-08-16 17:47:16 -04:00 |
Luke Street
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92117d1308
|
More renaming
|
2022-08-16 17:46:30 -04:00 |
Luke Street
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bcfefcc34a
|
Renaming & more CActor progress
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2022-08-15 22:14:28 -04:00 |
Luke Street
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09dfe946fc
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Continued work on CActor
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2022-08-15 00:51:06 -04:00 |
Luke Street
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16514e942e
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Revert bad rename
|
2022-08-14 14:42:30 -04:00 |
Luke Street
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85284f7640
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Continue work on CActor::UpdateAnimation; lots of headers n stuff
|
2022-08-14 14:38:41 -04:00 |
Luke Street
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e16e6bca49
|
Start filling out CVector3f/CTransform4f
|
2022-08-13 00:32:42 -04:00 |
Luke Street
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44b17813bd
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Initial work on CActor.cpp
|
2022-08-12 21:26:54 -04:00 |
Phillip Stephens
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3d19d9ea82
|
More musyx imps, cleanups
|
2022-08-11 01:12:35 -07:00 |
Luke Street
|
11f69fcb5d
|
Split .comm declarations
|
2022-08-10 22:27:22 -04:00 |
Luke Street
|
0f326e1ce3
|
Migrate to -common on; use .comm/.lcomm
|
2022-08-10 21:17:58 -04:00 |
Luke Street
|
0a57ffc4d3
|
Rename NullConnectionList__7CEntity
|
2022-08-10 19:45:31 -04:00 |
Luke Street
|
b7565482e9
|
Missed one
|
2022-08-10 19:11:22 -04:00 |
Luke Street
|
c3b5f8a821
|
Remove dupliate .baligns
|
2022-08-10 19:10:26 -04:00 |
Luke Street
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2142670ac6
|
Fix splits & .balign 8 all data sections
|
2022-08-10 19:08:58 -04:00 |
Luke Street
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a54141b0fa
|
Split .ctors
|
2022-08-10 02:27:47 -04:00 |
Luke Street
|
107ea767f9
|
Link zlib
|
2022-08-09 23:00:57 -04:00 |
Phillip Stephens
|
7043befead
|
Various imps
|
2022-08-05 03:23:49 -07:00 |
Phillip Stephens
|
2f39c70005
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Link CHUDMemoParms.cpp, minor data fixes
|
2022-07-30 13:10:04 -07:00 |
Phillip Stephens
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4a01665439
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Link CRandom16.cpp
|
2022-07-30 03:34:28 -07:00 |
Phillip Stephens
|
5bfa43d591
|
Minor cleanups
|
2022-07-30 02:12:25 -07:00 |
Phillip Stephens
|
7107b307e2
|
Start trying to get zlib linked
|
2022-07-28 22:03:24 -07:00 |
Luke Street
|
863cf71312
|
Migrate to inline=deferred,noauto
|
2022-07-28 09:19:26 -04:00 |
Phillip Stephens
|
93eb46aedd
|
Remove reverb_fx.s
|
2022-07-26 23:33:44 -07:00 |
Phillip Stephens
|
97dbbc26d8
|
Remove seq_api.s and hw_memory.s
|
2022-07-26 22:56:22 -07:00 |
Phillip Stephens
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e88f46cb28
|
Link snd_service.c and hw_memory.c
|
2022-07-26 22:11:36 -07:00 |
Phillip Stephens
|
0e20e67870
|
IWeaponRender decomp (can't link yet)
|
2022-07-25 21:36:32 -07:00 |
Phillip Stephens
|
0680c9d62d
|
Link IAllocator.cpp
|
2022-07-20 21:47:03 -07:00 |
Phillip Stephens
|
437b1dd3a6
|
Link CMemoryInStream.cpp
|
2022-07-19 23:19:07 -07:00 |
Luke Street
|
69ddd71fc8
|
Link CInputStream.cpp
|
2022-07-18 13:53:58 -04:00 |
Luke Street
|
1bc93e4dbc
|
Delete rodata.s
|
2022-07-18 01:39:25 -04:00 |
Luke Street
|
4aba1a659a
|
Full rodata split
|
2022-07-18 01:21:27 -04:00 |
Luke Street
|
e4968cb13d
|
Full sdata2 split
|
2022-07-18 01:20:04 -04:00 |
Luke Street
|
18079ecfee
|
Almost matched CInputStream
|
2022-07-14 20:48:18 -04:00 |
Luke Street
|
e98f62c3a6
|
Implement TObj*/IObj; finish matching CStringTable
|
2022-07-14 12:24:26 -04:00 |
Luke Street
|
d05e75f6f9
|
Full deincbin
|
2022-07-14 01:48:03 -04:00 |
Luke Street
|
37f2e5cbbb
|
Finish splitting sbss
|
2022-07-14 01:36:41 -04:00 |
Phillip Stephens
|
6753bb7115
|
Decompile dsp.c start OSReset.c
|
2022-04-30 01:32:00 -07:00 |
Phillip Stephens
|
0fef366427
|
Remove OSAudioSystem.s
|
2022-04-24 12:23:30 -07:00 |
Phillip Stephens
|
b1efa7e9c4
|
Start splitting sbss.s
|
2022-04-24 10:43:04 -07:00 |
Phillip Stephens
|
ef4af6693f
|
Rename TGameTypes constants
|
2022-04-23 18:54:45 -07:00 |
Phillip Stephens
|
757e6d48f9
|
Finish splitting sdata.s
|
2022-04-23 00:19:32 -07:00 |
Phillip Stephens
|
813b9e6e01
|
Start splitting sdata.s
|
2022-04-20 23:32:43 -07:00 |
Phillip Stephens
|
b9fc64bf52
|
Split sbss2.s
|
2022-04-17 21:29:59 -07:00 |
Phillip Stephens
|
4c74f8856b
|
Split data.s
|
2022-04-17 21:19:18 -07:00 |
Phillip Stephens
|
3ed154a0e6
|
deincbin data.s
|
2022-04-16 17:22:26 -07:00 |
Phillip Stephens
|
f6ecafb3a6
|
Split bss
|
2022-04-16 16:18:42 -07:00 |
Phillip Stephens
|
c1a80b4534
|
Forgot CDecalDescription
|
2022-04-16 15:11:02 -07:00 |
Phillip Stephens
|
186077f010
|
Split CDecalDescription, and rename GameTweaks to CFrameDelayedKiller
|
2022-04-16 15:09:42 -07:00 |
Phillip Stephens
|
85c0f37226
|
Finish splitting text.s!
|
2022-04-16 00:50:32 -07:00 |
Phillip Stephens
|
d9393c0953
|
Move Kyoto_CWD to MetroidPrime
|
2022-04-15 21:01:44 -07:00 |
Phillip Stephens
|
cdc96f4c1e
|
Move all *real* Kyoto code to new Kyoto directory, Kyoto_CWD needs to be renamed to MetroidPrime
|
2022-04-15 20:52:00 -07:00 |
Luke Street
|
b8c0242ea7
|
Updates to rstl; rename some symbols; update CFLAGS
|
2022-04-15 15:24:52 -04:00 |
Phillip Stephens
|
64057eede7
|
Finish splitting Kyoto, split WorldFormat, Weapons, MetaRender, Collision, GuiSys, Basics, and start Animation
|
2022-04-15 00:32:53 -07:00 |
Phillip Stephens
|
c9fbc0362a
|
More splitting
|
2022-04-14 01:02:42 -07:00 |
Phillip Stephens
|
81b791ab6a
|
Nearly half way done spliting text.s
|
2022-04-13 01:02:06 -07:00 |
Phillip Stephens
|
1d44f50d7b
|
SPLIT!
|
2022-04-12 23:53:45 -07:00 |
Phillip Stephens
|
da684dbef6
|
Start reorganizing source code
|
2022-04-12 21:45:24 -07:00 |
Phillip Stephens
|
604ef813e4
|
More text.s splitting
|
2022-04-12 02:57:12 -07:00 |
Phillip Stephens
|
49492e8d2b
|
Finish splitting CWeaponMgr
|
2022-04-12 02:14:24 -07:00 |
Phillip Stephens
|
51e56ed135
|
Split CWeaponMgr
|
2022-04-12 01:55:54 -07:00 |
Phillip Stephens
|
361fd45f83
|
More splitting!
|
2022-04-12 00:10:32 -07:00 |
Phillip Stephens
|
ea1c0550fc
|
Start splitting Kyoto
|
2022-04-11 22:41:21 -07:00 |
Phillip Stephens
|
d58a5bbe22
|
Forgot CControlMapper.s
|
2022-04-11 22:20:49 -07:00 |
Phillip Stephens
|
0388956e1e
|
Move ctors/dtors to end of link order, migrate bss_sinit.s into ctors.s
|
2022-04-11 22:19:33 -07:00 |
Phillip Stephens
|
1974f6fc22
|
Split mslsupp.c rename TRK functions
|
2022-04-11 21:53:51 -07:00 |
Phillip Stephens
|
7a95698329
|
PAD: name PADRecalibrate
|
2022-04-09 19:40:54 -07:00 |
Phillip Stephens
|
7f90b8de58
|
MusyX: Correct global variable locations, and move synth_dbtab to C
|
2022-04-09 01:51:35 -07:00 |
Phillip Stephens
|
40babd0f65
|
Fully symbolize MusyX
|
2022-04-08 23:40:18 -07:00 |
Phillip Stephens
|
a082ae9ddf
|
Start deincbinning
|
2022-04-08 03:22:19 -07:00 |
Phillip Stephens
|
95f655b9db
|
Match snd_init
|
2022-04-08 01:30:31 -07:00 |
Phillip Stephens
|
706a4b54cd
|
MusyX: deincbin
|
2022-04-07 23:41:39 -07:00 |
Phillip Stephens
|
44d7e93e64
|
Split sdata and sdata2 (we can now start splitting game code!)
|
2022-04-07 23:25:41 -07:00 |
Phillip Stephens
|
0b3818ffc1
|
Split bss down to game data
|
2022-04-07 22:17:01 -07:00 |
Phillip Stephens
|
ab5fa28f1c
|
Split out sinit data from bss.s, continue renaming globals
|
2022-04-07 01:53:55 -07:00 |
EpochFlame
|
892263c943
|
rename Dolphin folders to lowercase
|
2022-04-06 13:45:05 -04:00 |
EpochFlame
|
f72ad7dae2
|
split GBAKey.s
|
2022-04-06 13:12:30 -04:00 |
Phillip Stephens
|
aff4d12557
|
musyx: start renaming symbols to reflect original library
|
2022-04-06 03:44:04 -07:00 |
Phillip Stephens
|
2316eb01d3
|
Split more section data
|
2022-04-06 03:04:03 -07:00 |
Phillip Stephens
|
19206f91f9
|
Move asm/Runtime/PPCEABI/H code into asm/Runtime
|
2022-04-06 01:17:53 -07:00 |