Commit Graph

12 Commits

Author SHA1 Message Date
Henrique Gemignani Passos Lima 0e45d77036
Use raw pointers in CWeaponDescription, link it 2022-11-17 07:13:56 +02:00
Phillip Stephens 181f0435d2 Match and link CDecalDescription, nearly match CWeaponDescription 2022-11-16 20:36:02 -08:00
Henrique Gemignani Passos Lima 928ade0175
Match and link CProjectileInfo 2022-10-20 14:18:42 +03:00
Luke Street cd88e8eedd CDecal progress 2022-10-16 22:33:08 -04:00
Luke Street 133326ae40 Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
2022-10-09 01:37:23 -04:00
Luke Street 261ee48bba Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
Phillip Stephens 4b24bba57e Initial pass at CDecal classes 2022-10-04 12:58:17 -07:00
Luke Street 6a979e343f clang-format pass 2022-09-18 02:05:46 -04:00
Phillip Stephens e418784c51 Fix IWeaponRenderer and link 2022-08-12 02:18:28 -07:00
Phillip Stephens ba035cfa44 Implement IWeaponRenderer, can't link yet due to vtable shenanigans 2022-08-11 02:24:45 -07:00
Luke Street 863cf71312 Migrate to inline=deferred,noauto 2022-07-28 09:19:26 -04:00
Phillip Stephens 0e20e67870 IWeaponRender decomp (can't link yet) 2022-07-25 21:36:32 -07:00