Henrique Gemignani Passos Lima
|
e869267b6c
|
CParticleGen has a destructor
Former-commit-id: e6cec60cc0
|
2022-10-14 02:15:13 +03:00 |
Luke Street
|
45c469d8ee
|
CPlayerGun progress
Former-commit-id: a963804889
|
2022-10-11 11:31:28 -04:00 |
Luke Street
|
f64e9c953a
|
Match & link CIntElement
Former-commit-id: a110979970
|
2022-10-09 12:35:06 -04:00 |
Luke Street
|
7f83e1fa03
|
Standardize include guards, clang-format headers
Former-commit-id: 261ee48bba
|
2022-10-09 01:13:17 -04:00 |
Luke Street
|
234afca6c2
|
clang-format pass
Former-commit-id: 6a979e343f
|
2022-09-18 02:05:46 -04:00 |
Luke Street
|
0f25a3c8d4
|
Migrate s32->int, u32->uint; fix dolphin/types.h
Former-commit-id: 7eb08b6ee8
|
2022-09-05 00:01:22 -04:00 |
Luke Street
|
361f2bb9ce
|
Initial work on CActor.cpp
Former-commit-id: 44b17813bd
|
2022-08-12 21:26:54 -04:00 |
Phillip Stephens
|
0569f5a404
|
Fix IWeaponRenderer and link
Former-commit-id: e418784c51
|
2022-08-12 02:18:28 -07:00 |
Phillip Stephens
|
70b617a99f
|
Implement IWeaponRenderer, can't link yet due to vtable shenanigans
Former-commit-id: ba035cfa44
|
2022-08-11 02:24:45 -07:00 |
Phillip Stephens
|
509dc4d622
|
IWeaponRender decomp (can't link yet)
Former-commit-id: 0e20e67870
|
2022-07-25 21:36:32 -07:00 |