Luke Street
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3f96fa4865
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Almost matched CInputStream
Former-commit-id: 18079ecfee
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2022-07-14 20:48:18 -04:00 |
Luke Street
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ffd6ba5818
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Implement TObj*/IObj; finish matching CStringTable
Former-commit-id: e98f62c3a6
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2022-07-14 12:24:26 -04:00 |
Luke Street
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03357b2acd
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Begin decompiling CCameraFilterPass::DrawWideScreen
Former-commit-id: 44d675d87d
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2022-07-02 01:30:11 -04:00 |
Phillip Stephens
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8492e9ab26
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Use static rather than extern on DSP's init flag
Former-commit-id: a48c51dedf
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2022-04-30 01:36:02 -07:00 |
Phillip Stephens
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e0bd52d345
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Decompile dsp.c start OSReset.c
Former-commit-id: 6753bb7115
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2022-04-30 01:32:00 -07:00 |
EpochFlame
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3ffb92066d
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minor OSAudioSystem correction
Former-commit-id: 3966d4be28
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2022-04-27 22:34:14 -04:00 |
Phillip Stephens
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8f10416874
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Forgot OSAudioSystem.c
Former-commit-id: c852d2fa07
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2022-04-24 10:44:07 -07:00 |
Phillip Stephens
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f4ebb6554d
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Start splitting sbss.s
Former-commit-id: b1efa7e9c4
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2022-04-24 10:43:04 -07:00 |
Phillip Stephens
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c6bc664505
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Move Kyoto_CWD to MetroidPrime
Former-commit-id: d9393c0953
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2022-04-15 21:01:44 -07:00 |
Luke Street
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936f63b05d
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Updates to rstl; rename some symbols; update CFLAGS
Former-commit-id: b8c0242ea7
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2022-04-15 15:24:52 -04:00 |
Phillip Stephens
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d7fb5cd6c2
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Split CWeaponMgr
Former-commit-id: 51e56ed135
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2022-04-12 01:55:54 -07:00 |
Phillip Stephens
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d99f1ebce3
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Remove TRK Functions from main.cpp
Former-commit-id: 9760947be0
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2022-04-11 21:56:27 -07:00 |
Phillip Stephens
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37584253a3
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Split mslsupp.c rename TRK functions
Former-commit-id: 1974f6fc22
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2022-04-11 21:53:51 -07:00 |
Luke Street
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b96bbbad88
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Quick reformat
Former-commit-id: 85aad63173
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2022-04-11 18:45:06 -04:00 |
Luke Street
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61ffa2b5ab
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main: Add EnsureWorldPakReady
Former-commit-id: 292dfa1eea
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2022-04-11 18:42:14 -04:00 |
Phillip Stephens
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9c59ddae13
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PAD: name PADRecalibrate
Former-commit-id: 7a95698329
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2022-04-09 19:40:54 -07:00 |
Luke Street
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27d94af97b
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Add headers, clang-format, decompctx.py & more
Former-commit-id: 53f8d3cba7
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2022-04-09 20:17:13 -04:00 |
Phillip Stephens
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73b7b4df3a
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MusyX: Correct global variable locations, and move synth_dbtab to C
Former-commit-id: 7f90b8de58
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2022-04-09 01:51:35 -07:00 |
Phillip Stephens
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ca924e27b4
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Match snd_init
Former-commit-id: 95f655b9db
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2022-04-08 01:30:31 -07:00 |
Phillip Stephens
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6faf948c9a
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Split bss down to game data
Former-commit-id: 0b3818ffc1
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2022-04-07 22:17:01 -07:00 |
Phillip Stephens
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a602b71981
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musyx: start renaming symbols to reflect original library
Former-commit-id: aff4d12557
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2022-04-06 03:44:04 -07:00 |
Phillip Stephens
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57eb04bb05
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Move asm/Runtime/PPCEABI/H code into asm/Runtime
Former-commit-id: 19206f91f9
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2022-04-06 01:17:53 -07:00 |
Luke Street
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fc22b7d051
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Add WIP main.cpp / CStringTable.cpp
Former-commit-id: 051cc6d15f
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2022-04-05 19:22:28 -04:00 |
EpochFlame
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e584e961b3
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match PPCArch.c
match PPCArch and remove its .s counterpart
Former-commit-id: c8c12cc8f8
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2022-04-04 10:51:16 -04:00 |
Luke Street
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651862fa2f
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Symbol fixes & cleanup
Former-commit-id: 8a13a04b78
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2022-04-04 10:22:31 -04:00 |
Phillip Stephens
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f007b5c68e
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Add missing files
Former-commit-id: 58412b389a
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2022-04-04 03:20:15 -07:00 |
Phillip Stephens
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7fd3105836
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Continue splitting data
Former-commit-id: 50c7ccf05b
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2022-04-04 03:14:22 -07:00 |
Luke Street
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dfe56fda27
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Initial commit
Former-commit-id: ce247fb264
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2022-03-23 17:22:48 -04:00 |