Luke Street
7ca3a1c0bb
Replace int types in Retro code
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Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae40
2022-10-09 01:37:23 -04:00
Luke Street
7f83e1fa03
Standardize include guards, clang-format headers
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Former-commit-id: 261ee48bba
2022-10-09 01:13:17 -04:00
Luke Street
3cbf350f85
CScriptPickup progress
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Former-commit-id: 27fedfee46
2022-10-08 00:53:34 -04:00
Henrique Gemignani Passos Lima
dc7903e2c7
Add CPlayerGun::UpdateWeaponFire
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Former-commit-id: 3b152e5efa
2022-10-06 22:45:21 +03:00
Henrique Gemignani Passos Lima
758feb2c59
Add CPlayerGun::PreRender/CPlayerGun::AddToRenderer
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Former-commit-id: 6d2ab5775d
2022-10-06 14:37:57 +03:00
Henrique Gemignani Passos Lima
e2e4fe7f6c
Add CScriptPickup and all dependencies
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Former-commit-id: 78aebc8960
2022-10-05 21:06:23 +03:00
Luke Street
e7ecda7a36
CScriptSpecialFunction progress & symbol updates
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Former-commit-id: 84d590be2f
2022-10-04 20:16:35 -04:00
Luke Street
bc202ba493
Lots of stuff
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Former-commit-id: 39b5f3c01e
2022-10-03 20:00:46 -04:00
Henrique Gemignani Passos Lima
3997f75e24
Improve match for CScriptSpecialFunction::Render
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Former-commit-id: 80843df748
2022-10-03 16:15:34 +03:00
Luke Street
cd85b46d6d
More CScriptSpecialFunction; start rstl::map/red_black_tree
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Former-commit-id: 87c0a6041c
2022-10-03 00:49:20 -04:00
Luke Street
c8f194b18c
CScriptSpecialFunction: More matches
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Former-commit-id: fdbd70eea1
2022-10-02 18:27:13 -04:00
Luke Street
f04048e917
Match CScriptSpecialFunction constructor
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Former-commit-id: f16397257b
2022-10-02 17:45:14 -04:00
Henrique Gemignani Passos Lima
63988f60bc
Preparing other headers for CScriptSpecialFunction
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Former-commit-id: 6ffb16e4a9
2022-10-02 18:21:51 +03:00
Luke Street
1f56cefe8c
Halfway match CAABox; continue CBallCamera
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Former-commit-id: 602109d8f0
2022-09-29 19:55:43 -04:00
Luke Street
15efc56c15
CStateManager: Forward declare CMaterialFilter
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Former-commit-id: e91b0c43cc
2022-09-29 01:31:19 -04:00
Luke Street
453bc3c3d6
Some CBallCamera progress
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Former-commit-id: 3831cfa905
2022-09-29 01:30:20 -04:00
Luke Street
9637b6f796
Begin CBallCamera & more headers
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Former-commit-id: 21f597aeb7
2022-09-21 01:18:20 -04:00
Luke Street
b32c6018e8
CPlayer header, more CScriptPlatform, renaming
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Former-commit-id: 5d9f7afa3b
2022-09-19 00:19:46 -04:00
Luke Street
f6f1040fff
Various rstl fixes; continue CScriptMazeNode & CScriptPlatform
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Former-commit-id: 7608f27ed2
2022-09-18 13:51:07 -04:00
Luke Street
234afca6c2
clang-format pass
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Former-commit-id: 6a979e343f
2022-09-18 02:05:46 -04:00
Luke Street
41a2efa884
Start matching CScriptPlatform; more CScriptMazeNode
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Former-commit-id: 135d63412c
2022-09-18 01:55:13 -04:00
Luke Street
e5dd64ab55
CScriptMazeNode progress
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Former-commit-id: ff0275b48f
2022-09-15 00:08:57 -04:00
Luke Street
86c16b4b9d
Begin matching CScriptMazeNode
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Former-commit-id: 38ca1f6816
2022-09-14 01:24:12 -04:00
Luke Street
329618c585
More main progress; tons of headers & stuff
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Former-commit-id: a6e365791b
2022-09-13 00:28:02 -04:00
Luke Street
f3e607a3af
Renaming & more CActor progress
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Former-commit-id: bcfefcc34a
2022-08-15 22:14:28 -04:00
Luke Street
f7f0a8e140
More defs for CStateManagerContainer & friends
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Former-commit-id: 04a7213fa7
2022-08-12 22:48:34 -04:00
Luke Street
361f2bb9ce
Initial work on CActor.cpp
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Former-commit-id: 44b17813bd
2022-08-12 21:26:54 -04:00
Luke Street
4ad9b20d1a
Add & link CEntity.cpp
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Former-commit-id: 0b6ce7f781
2022-08-10 22:33:46 -04:00
Luke Street
9d3a5c7670
Move back to 1.3.2 compiler
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Former-commit-id: 1107bdaa26
2022-08-09 19:07:49 -04:00