Phillip Stephens
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cdbbfba34e
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Match and link CVector3d, add CVector3i.s
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2022-10-04 12:57:04 -07:00 |
Henrique Gemignani Passos Lima
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3f4e53ec74
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Improve CAABox::GetExtents
Thanks encounter
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2022-10-03 18:05:16 +03:00 |
Henrique Gemignani Passos Lima
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80843df748
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Improve match for CScriptSpecialFunction::Render
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2022-10-03 16:15:34 +03:00 |
Henrique Gemignani Passos Lima
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d26a30f186
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Implement CScriptSpecialFunction::ThinkSpinnerController
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2022-10-03 14:55:03 +03:00 |
Luke Street
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60c82b0a89
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Fix CUnitVector3f non-match
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2022-10-03 00:56:11 -04:00 |
Luke Street
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87c0a6041c
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More CScriptSpecialFunction; start rstl::map/red_black_tree
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2022-10-03 00:49:20 -04:00 |
Phillip Stephens
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9f8f1ab7f7
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Split, match and link CVector3i
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2022-10-02 20:09:01 -07:00 |
Phillip Stephens
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302df55a60
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Match and link CPlane
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2022-10-02 19:55:05 -07:00 |
Henrique Gemignani Passos Lima
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6ffb16e4a9
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Preparing other headers for CScriptSpecialFunction
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2022-10-02 18:21:51 +03:00 |
Phillip Stephens
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70a1e449bd
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Match and link CPhsyicsActor
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2022-10-01 23:06:32 -07:00 |
Luke Street
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a0876b5c34
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CAABox 90%
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2022-10-01 16:39:55 -04:00 |
Luke Street
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602109d8f0
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Halfway match CAABox; continue CBallCamera
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2022-09-29 19:55:43 -04:00 |
Luke Street
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3831cfa905
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Some CBallCamera progress
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2022-09-29 01:30:20 -04:00 |
Luke Street
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21f597aeb7
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Begin CBallCamera & more headers
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2022-09-21 01:18:20 -04:00 |
Luke Street
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5d9f7afa3b
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CPlayer header, more CScriptPlatform, renaming
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2022-09-19 00:19:46 -04:00 |
Luke Street
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7608f27ed2
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Various rstl fixes; continue CScriptMazeNode & CScriptPlatform
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2022-09-18 13:51:07 -04:00 |
Luke Street
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6a979e343f
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clang-format pass
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2022-09-18 02:05:46 -04:00 |
Luke Street
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135d63412c
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Start matching CScriptPlatform; more CScriptMazeNode
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2022-09-18 01:55:13 -04:00 |
Phillip Stephens
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4de9950cda
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Start matching CDolphinController
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2022-09-12 21:52:59 -07:00 |
Luke Street
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a6e365791b
|
More main progress; tons of headers & stuff
|
2022-09-13 00:28:02 -04:00 |
Luke Street
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7eb08b6ee8
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Migrate s32->int, u32->uint; fix dolphin/types.h
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2022-09-05 00:01:22 -04:00 |
Luke Street
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78022784ef
|
More CCubeMaterial
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2022-09-05 00:01:22 -04:00 |
Luke Street
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b28e24862b
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Begin CGX/CCubeMaterial; add dolphin headers from aurora
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2022-08-30 00:05:16 -04:00 |
Luke Street
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bcfefcc34a
|
Renaming & more CActor progress
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2022-08-15 22:14:28 -04:00 |
Luke Street
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09dfe946fc
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Continued work on CActor
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2022-08-15 00:51:06 -04:00 |
Luke Street
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85284f7640
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Continue work on CActor::UpdateAnimation; lots of headers n stuff
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2022-08-14 14:38:41 -04:00 |
Luke Street
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e16e6bca49
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
Luke Street
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04a7213fa7
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More defs for CStateManagerContainer & friends
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2022-08-12 22:48:34 -04:00 |
Luke Street
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44b17813bd
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Initial work on CActor.cpp
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2022-08-12 21:26:54 -04:00 |
Phillip Stephens
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d59665aaad
|
Link CColor.cpp
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2022-08-11 11:20:15 -07:00 |
Luke Street
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1107bdaa26
|
Move back to 1.3.2 compiler
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2022-08-09 19:07:49 -04:00 |
Phillip Stephens
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0e20e67870
|
IWeaponRender decomp (can't link yet)
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2022-07-25 21:36:32 -07:00 |
Luke Street
|
44d675d87d
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Begin decompiling CCameraFilterPass::DrawWideScreen
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2022-07-02 01:30:11 -04:00 |
Phillip Stephens
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85c0f37226
|
Finish splitting text.s!
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2022-04-16 00:50:32 -07:00 |