Commit Graph

29 Commits

Author SHA1 Message Date
Phillip Stephens 536de26c71 Revert "Add CProjectileWeapon"
This reverts commit bf4b7e5811 [formerly 6ca23c9cf3].


Former-commit-id: 5527462426
2022-12-09 11:11:37 -08:00
Phillip Stephens bf4b7e5811 Add CProjectileWeapon
Former-commit-id: 6ca23c9cf3
2022-12-09 11:00:49 -08:00
Henrique Gemignani Passos Lima 45e9cdeb71 Add CBeamProjectile
Former-commit-id: 7de5f08127
2022-11-24 18:29:09 +02:00
Henrique Gemignani Passos Lima a6ee5c2836 Add CPowerBomb
Former-commit-id: 70e69ea33b
2022-11-10 01:45:24 +02:00
Phillip Stephens 391f8389d9 Add CWeapon.cpp
Former-commit-id: 831aaf2435
2022-10-26 22:57:38 -07:00
Phillip Stephens 47a12b876a Match and link PatternedCastTo
Former-commit-id: dd62a7eaa0
2022-10-23 11:36:25 -07:00
Henrique Gemignani Passos Lima a1776db0cf Also match CGameLight
Former-commit-id: f091a58822
2022-10-18 23:21:14 +03:00
Henrique Gemignani Passos Lima c7f154e26a Change CEntity::SetActive argument to uchar
Former-commit-id: c6d3f0ae8b
2022-10-17 18:59:36 +03:00
Luke Street 3cbf350f85 CScriptPickup progress
Former-commit-id: 27fedfee46
2022-10-08 00:53:34 -04:00
Phillip Stephens 69dbad8bce Start work on CPhysicsActor
Former-commit-id: dc8e4b8106
2022-10-05 09:28:48 -07:00
Henrique Gemignani Passos Lima a90e68436b CSfxManager: Add kAllAreas, areaId to int
Former-commit-id: 4b08f70a0b
2022-10-03 20:00:51 +03:00
Henrique Gemignani Passos Lima bd8d881f6b Add kMaxPriority/kMedPriority to CSfxManager
Former-commit-id: b423771f97
2022-10-03 19:23:22 +03:00
Henrique Gemignani Passos Lima ac12cf1321 Add CDamageVulnerability.cpp, fill header
Former-commit-id: dc47a3af22
2022-10-02 00:39:52 +03:00
Luke Street 8659785c5c Fix GetSortingBounds symbol; various fixes
Former-commit-id: c8c05c2cd5
2022-09-29 20:24:12 -04:00
Luke Street ad6fd10f21 Symbol renaming
Former-commit-id: be9f7f1dc4
2022-09-18 01:52:19 -04:00
Luke Street 07d8389435 More symbol fixes
Former-commit-id: 52b5ab45d3
2022-09-14 01:24:37 -04:00
Luke Street 57bfdc2000 Create & link TCastTo.cpp
Former-commit-id: f41c87eea7
2022-08-16 17:47:16 -04:00
Luke Street 704b791138 More renaming
Former-commit-id: 92117d1308
2022-08-16 17:46:30 -04:00
Luke Street 94e27faee8 Continued work on CActor
Former-commit-id: 09dfe946fc
2022-08-15 00:51:06 -04:00
Luke Street 64c034c9f7 Start filling out CVector3f/CTransform4f
Former-commit-id: e16e6bca49
2022-08-13 00:32:42 -04:00
Luke Street 1caf7322ca Fix splits & .balign 8 all data sections
Former-commit-id: 2142670ac6
2022-08-10 19:08:58 -04:00
Luke Street c78d25aac6 Full rodata split
Former-commit-id: 4aba1a659a
2022-07-18 01:21:27 -04:00
Luke Street 9baad4e855 Full sdata2 split
Former-commit-id: e4968cb13d
2022-07-18 01:20:04 -04:00
Luke Street 85f091062d Full deincbin
Former-commit-id: d05e75f6f9
2022-07-14 01:48:03 -04:00
Phillip Stephens f563ea936b Rename TGameTypes constants
Former-commit-id: ef4af6693f
2022-04-23 18:54:45 -07:00
Phillip Stephens cab9e05e37 Start splitting sdata.s
Former-commit-id: 813b9e6e01
2022-04-20 23:32:43 -07:00
Phillip Stephens 45963b5ba7 Split data.s
Former-commit-id: 4c74f8856b
2022-04-17 21:19:18 -07:00
Phillip Stephens 1641986d9e Finish splitting text.s!
Former-commit-id: 85c0f37226
2022-04-16 00:50:32 -07:00
Phillip Stephens c6bc664505 Move Kyoto_CWD to MetroidPrime
Former-commit-id: d9393c0953
2022-04-15 21:01:44 -07:00