Henrique Gemignani Passos Lima
d86009a79d
Add rstl::binary_find
...
Including CAnimData::GetBoundingBox
Former-commit-id: e4a864880b
2022-12-05 23:35:31 +02:00
Henrique Gemignani Passos Lima
a4f3f0c5fc
Add WeaponTypes.cpp
...
Former-commit-id: b506df2778
2022-12-01 18:10:20 +02:00
Henrique Gemignani Passos Lima
b70ed602b4
Fix build
...
Former-commit-id: 07ea1b3d0a
2022-11-25 22:52:18 +02:00
Henrique Gemignani Passos Lima
c7250e132f
Add CGunWeapon
...
Former-commit-id: edbfd0d305
2022-11-25 22:24:38 +02:00
Henrique Gemignani Passos Lima
3a3caa0864
Add CBSTurn
...
Former-commit-id: 29457d953c
2022-11-23 23:25:35 +02:00
Henrique Gemignani Passos Lima
f344adf167
Add CAnimationDatabaseGame
...
Former-commit-id: 1f30508cd3
2022-11-17 17:46:10 +02:00
Luke Street
f463d79f5d
CPatterned & related headers; almost match CPuffer
...
Former-commit-id: 7fd19f0c12
2022-10-28 17:43:22 -04:00
Phillip Stephens
8b5b9757f3
Add CCollisionActorManager
...
Former-commit-id: dca89789f2
2022-10-28 14:06:29 -07:00
Henrique Gemignani Passos Lima
e6c39713b4
Add CBSFall
...
Former-commit-id: 4e55f8c7dd
2022-10-28 16:16:03 +03:00
Henrique Gemignani Passos Lima
8b1f83efd8
Match and link CABSReaction
...
Former-commit-id: a7e2bdf73f
2022-10-28 15:33:10 +03:00
Henrique Gemignani Passos Lima
076bcf8c43
Match and link CBSLieOnGround
...
Former-commit-id: 0ed302f71c
2022-10-28 13:49:33 +03:00
Henrique Gemignani Passos Lima
1429792970
Match and link CBSGetup
...
Former-commit-id: 41bf7e38fb
2022-10-28 12:17:39 +03:00
Henrique Gemignani Passos Lima
d6b660c936
Add CBodyStateInfo
...
Former-commit-id: 5161698bef
2022-10-25 18:43:42 +03:00
Henrique Gemignani Passos Lima
4a7fe9a91c
Add CBSSlide very close to matching
...
Former-commit-id: 4db5549046
2022-10-25 02:29:11 +03:00
Phillip Stephens
ff2b38dc53
Match but don't link CSegIdList (rstl::vector inlining)
...
Former-commit-id: dc69b9f2fd
2022-10-14 22:22:32 -07:00
Henrique Gemignani Passos Lima
c576574bde
Match(?) CABSFlinch, but hash fails after linking
...
Former-commit-id: 6a7cfb135f
2022-10-14 16:36:01 +03:00
Luke Street
7ca3a1c0bb
Replace int types in Retro code
...
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae40
2022-10-09 01:37:23 -04:00
Luke Street
7f83e1fa03
Standardize include guards, clang-format headers
...
Former-commit-id: 261ee48bba
2022-10-09 01:13:17 -04:00
Henrique Gemignani Passos Lima
98e4732d20
Almost match CGSFreeLook::SetAnim
...
Former-commit-id: a1ee7b17e8
2022-10-09 01:20:30 +03:00
Henrique Gemignani Passos Lima
e75876c5ea
Move CPASDatabase to Kyoto/Animation
...
Former-commit-id: 38e19caf18
2022-10-07 02:10:07 +03:00
Luke Street
234afca6c2
clang-format pass
...
Former-commit-id: 6a979e343f
2022-09-18 02:05:46 -04:00
Luke Street
329618c585
More main progress; tons of headers & stuff
...
Former-commit-id: a6e365791b
2022-09-13 00:28:02 -04:00