Phillip Stephens
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58d5c4a816
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Link CARDUnlock.c, CARDBios.c matches, but can't be linked due to frank issues
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2022-09-10 13:32:26 -07:00 |
Phillip Stephens
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fb95ae4748
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Merge text_80008894_80009144.s back into main.s
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2022-09-07 22:01:54 -07:00 |
Phillip Stephens
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c1abac8c9e
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Minor cleanup, move files to
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2022-09-07 21:51:31 -07:00 |
Phillip Stephens
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e8bf411356
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Fully link __ppc_eabi_init.cpp
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2022-09-07 21:42:56 -07:00 |
Luke Street
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3e43c0878f
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Link CGX
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2022-08-31 12:06:56 -04:00 |
Luke Street
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89284f17b2
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Almost done with CGX
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2022-08-31 00:54:17 -04:00 |
Luke Street
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4758103774
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More CGX matches part 2
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2022-08-30 18:48:44 -04:00 |
Luke Street
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b28e24862b
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Begin CGX/CCubeMaterial; add dolphin headers from aurora
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2022-08-30 00:05:16 -04:00 |
Luke Street
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bef7db1748
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Runtime/math matches; better libc headers
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2022-08-25 23:46:24 -04:00 |
Luke Street
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e50328cd89
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KOR buildable
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2022-08-22 23:54:30 -04:00 |
Luke Street
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28d1c5d428
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rev1 buildable
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2022-08-22 10:16:37 -04:00 |
Luke Street
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326199f2f4
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Fully shiftable??
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2022-08-21 01:23:57 -04:00 |
Luke Street
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f739fb53af
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Halfway to shiftable
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2022-08-20 21:40:40 -04:00 |
Luke Street
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f41c87eea7
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Create & link TCastTo.cpp
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2022-08-16 17:47:16 -04:00 |
Luke Street
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92117d1308
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More renaming
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2022-08-16 17:46:30 -04:00 |
Luke Street
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bcfefcc34a
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Renaming & more CActor progress
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2022-08-15 22:14:28 -04:00 |
Luke Street
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09dfe946fc
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Continued work on CActor
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2022-08-15 00:51:06 -04:00 |
Luke Street
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16514e942e
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Revert bad rename
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2022-08-14 14:42:30 -04:00 |
Luke Street
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85284f7640
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Continue work on CActor::UpdateAnimation; lots of headers n stuff
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2022-08-14 14:38:41 -04:00 |
Luke Street
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e16e6bca49
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
Luke Street
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44b17813bd
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Initial work on CActor.cpp
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2022-08-12 21:26:54 -04:00 |
Phillip Stephens
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3d19d9ea82
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More musyx imps, cleanups
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2022-08-11 01:12:35 -07:00 |
Luke Street
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11f69fcb5d
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Split .comm declarations
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2022-08-10 22:27:22 -04:00 |
Luke Street
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0f326e1ce3
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Migrate to -common on; use .comm/.lcomm
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2022-08-10 21:17:58 -04:00 |
Luke Street
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0a57ffc4d3
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Rename NullConnectionList__7CEntity
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2022-08-10 19:45:31 -04:00 |
Luke Street
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b7565482e9
|
Missed one
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2022-08-10 19:11:22 -04:00 |
Luke Street
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c3b5f8a821
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Remove dupliate .baligns
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2022-08-10 19:10:26 -04:00 |
Luke Street
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2142670ac6
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Fix splits & .balign 8 all data sections
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2022-08-10 19:08:58 -04:00 |
Luke Street
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a54141b0fa
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Split .ctors
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2022-08-10 02:27:47 -04:00 |
Luke Street
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107ea767f9
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Link zlib
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2022-08-09 23:00:57 -04:00 |
Phillip Stephens
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7043befead
|
Various imps
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2022-08-05 03:23:49 -07:00 |
Phillip Stephens
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2f39c70005
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Link CHUDMemoParms.cpp, minor data fixes
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2022-07-30 13:10:04 -07:00 |
Phillip Stephens
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4a01665439
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Link CRandom16.cpp
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2022-07-30 03:34:28 -07:00 |
Phillip Stephens
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5bfa43d591
|
Minor cleanups
|
2022-07-30 02:12:25 -07:00 |
Phillip Stephens
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7107b307e2
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Start trying to get zlib linked
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2022-07-28 22:03:24 -07:00 |
Luke Street
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863cf71312
|
Migrate to inline=deferred,noauto
|
2022-07-28 09:19:26 -04:00 |
Phillip Stephens
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93eb46aedd
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Remove reverb_fx.s
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2022-07-26 23:33:44 -07:00 |
Phillip Stephens
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97dbbc26d8
|
Remove seq_api.s and hw_memory.s
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2022-07-26 22:56:22 -07:00 |
Phillip Stephens
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e88f46cb28
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Link snd_service.c and hw_memory.c
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2022-07-26 22:11:36 -07:00 |
Phillip Stephens
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0e20e67870
|
IWeaponRender decomp (can't link yet)
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2022-07-25 21:36:32 -07:00 |
Phillip Stephens
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0680c9d62d
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Link IAllocator.cpp
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2022-07-20 21:47:03 -07:00 |
Phillip Stephens
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437b1dd3a6
|
Link CMemoryInStream.cpp
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2022-07-19 23:19:07 -07:00 |
Luke Street
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69ddd71fc8
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Link CInputStream.cpp
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2022-07-18 13:53:58 -04:00 |
Luke Street
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1bc93e4dbc
|
Delete rodata.s
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2022-07-18 01:39:25 -04:00 |
Luke Street
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4aba1a659a
|
Full rodata split
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2022-07-18 01:21:27 -04:00 |
Luke Street
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e4968cb13d
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Full sdata2 split
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2022-07-18 01:20:04 -04:00 |
Luke Street
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18079ecfee
|
Almost matched CInputStream
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2022-07-14 20:48:18 -04:00 |
Luke Street
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e98f62c3a6
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Implement TObj*/IObj; finish matching CStringTable
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2022-07-14 12:24:26 -04:00 |
Luke Street
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d05e75f6f9
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Full deincbin
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2022-07-14 01:48:03 -04:00 |
Luke Street
|
37f2e5cbbb
|
Finish splitting sbss
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2022-07-14 01:36:41 -04:00 |
Phillip Stephens
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6753bb7115
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Decompile dsp.c start OSReset.c
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2022-04-30 01:32:00 -07:00 |
Phillip Stephens
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0fef366427
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Remove OSAudioSystem.s
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2022-04-24 12:23:30 -07:00 |
Phillip Stephens
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b1efa7e9c4
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Start splitting sbss.s
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2022-04-24 10:43:04 -07:00 |
Phillip Stephens
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ef4af6693f
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Rename TGameTypes constants
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2022-04-23 18:54:45 -07:00 |
Phillip Stephens
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757e6d48f9
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Finish splitting sdata.s
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2022-04-23 00:19:32 -07:00 |
Phillip Stephens
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813b9e6e01
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Start splitting sdata.s
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2022-04-20 23:32:43 -07:00 |
Phillip Stephens
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b9fc64bf52
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Split sbss2.s
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2022-04-17 21:29:59 -07:00 |
Phillip Stephens
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4c74f8856b
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Split data.s
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2022-04-17 21:19:18 -07:00 |
Phillip Stephens
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3ed154a0e6
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deincbin data.s
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2022-04-16 17:22:26 -07:00 |
Phillip Stephens
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f6ecafb3a6
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Split bss
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2022-04-16 16:18:42 -07:00 |
Phillip Stephens
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c1a80b4534
|
Forgot CDecalDescription
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2022-04-16 15:11:02 -07:00 |
Phillip Stephens
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186077f010
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Split CDecalDescription, and rename GameTweaks to CFrameDelayedKiller
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2022-04-16 15:09:42 -07:00 |
Phillip Stephens
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85c0f37226
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Finish splitting text.s!
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2022-04-16 00:50:32 -07:00 |
Phillip Stephens
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d9393c0953
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Move Kyoto_CWD to MetroidPrime
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2022-04-15 21:01:44 -07:00 |
Phillip Stephens
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cdc96f4c1e
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Move all *real* Kyoto code to new Kyoto directory, Kyoto_CWD needs to be renamed to MetroidPrime
|
2022-04-15 20:52:00 -07:00 |
Luke Street
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b8c0242ea7
|
Updates to rstl; rename some symbols; update CFLAGS
|
2022-04-15 15:24:52 -04:00 |
Phillip Stephens
|
64057eede7
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Finish splitting Kyoto, split WorldFormat, Weapons, MetaRender, Collision, GuiSys, Basics, and start Animation
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2022-04-15 00:32:53 -07:00 |
Phillip Stephens
|
c9fbc0362a
|
More splitting
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2022-04-14 01:02:42 -07:00 |
Phillip Stephens
|
81b791ab6a
|
Nearly half way done spliting text.s
|
2022-04-13 01:02:06 -07:00 |
Phillip Stephens
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1d44f50d7b
|
SPLIT!
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2022-04-12 23:53:45 -07:00 |
Phillip Stephens
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da684dbef6
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Start reorganizing source code
|
2022-04-12 21:45:24 -07:00 |
Phillip Stephens
|
604ef813e4
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More text.s splitting
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2022-04-12 02:57:12 -07:00 |
Phillip Stephens
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49492e8d2b
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Finish splitting CWeaponMgr
|
2022-04-12 02:14:24 -07:00 |
Phillip Stephens
|
51e56ed135
|
Split CWeaponMgr
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2022-04-12 01:55:54 -07:00 |
Phillip Stephens
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361fd45f83
|
More splitting!
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2022-04-12 00:10:32 -07:00 |
Phillip Stephens
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ea1c0550fc
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Start splitting Kyoto
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2022-04-11 22:41:21 -07:00 |
Phillip Stephens
|
d58a5bbe22
|
Forgot CControlMapper.s
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2022-04-11 22:20:49 -07:00 |
Phillip Stephens
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0388956e1e
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Move ctors/dtors to end of link order, migrate bss_sinit.s into ctors.s
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2022-04-11 22:19:33 -07:00 |
Phillip Stephens
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1974f6fc22
|
Split mslsupp.c rename TRK functions
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2022-04-11 21:53:51 -07:00 |
Phillip Stephens
|
7a95698329
|
PAD: name PADRecalibrate
|
2022-04-09 19:40:54 -07:00 |
Phillip Stephens
|
7f90b8de58
|
MusyX: Correct global variable locations, and move synth_dbtab to C
|
2022-04-09 01:51:35 -07:00 |
Phillip Stephens
|
40babd0f65
|
Fully symbolize MusyX
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2022-04-08 23:40:18 -07:00 |
Phillip Stephens
|
a082ae9ddf
|
Start deincbinning
|
2022-04-08 03:22:19 -07:00 |
Phillip Stephens
|
95f655b9db
|
Match snd_init
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2022-04-08 01:30:31 -07:00 |
Phillip Stephens
|
706a4b54cd
|
MusyX: deincbin
|
2022-04-07 23:41:39 -07:00 |
Phillip Stephens
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44d7e93e64
|
Split sdata and sdata2 (we can now start splitting game code!)
|
2022-04-07 23:25:41 -07:00 |
Phillip Stephens
|
0b3818ffc1
|
Split bss down to game data
|
2022-04-07 22:17:01 -07:00 |
Phillip Stephens
|
ab5fa28f1c
|
Split out sinit data from bss.s, continue renaming globals
|
2022-04-07 01:53:55 -07:00 |
EpochFlame
|
892263c943
|
rename Dolphin folders to lowercase
|
2022-04-06 13:45:05 -04:00 |
EpochFlame
|
f72ad7dae2
|
split GBAKey.s
|
2022-04-06 13:12:30 -04:00 |
Phillip Stephens
|
aff4d12557
|
musyx: start renaming symbols to reflect original library
|
2022-04-06 03:44:04 -07:00 |
Phillip Stephens
|
2316eb01d3
|
Split more section data
|
2022-04-06 03:04:03 -07:00 |
Phillip Stephens
|
19206f91f9
|
Move asm/Runtime/PPCEABI/H code into asm/Runtime
|
2022-04-06 01:17:53 -07:00 |
Luke Street
|
051cc6d15f
|
Add WIP main.cpp / CStringTable.cpp
|
2022-04-05 19:22:28 -04:00 |
EpochFlame
|
c8c12cc8f8
|
match PPCArch.c
match PPCArch and remove its .s counterpart
|
2022-04-04 10:51:16 -04:00 |
Luke Street
|
8a13a04b78
|
Symbol fixes & cleanup
|
2022-04-04 10:22:31 -04:00 |
Phillip Stephens
|
58412b389a
|
Add missing files
|
2022-04-04 03:20:15 -07:00 |
Phillip Stephens
|
50c7ccf05b
|
Continue splitting data
|
2022-04-04 03:14:22 -07:00 |
Phillip Stephens
|
6f2c9f9bcf
|
More splits, start moving sbss data over to proper files
|
2022-04-02 22:54:57 -07:00 |
Phillip Stephens
|
576a2b1541
|
Start splitting data.s
|
2022-04-02 15:25:50 -07:00 |