Luke Street
7ca3a1c0bb
Replace int types in Retro code
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Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae40
2022-10-09 01:37:23 -04:00
Luke Street
7f83e1fa03
Standardize include guards, clang-format headers
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Former-commit-id: 261ee48bba
2022-10-09 01:13:17 -04:00
Phillip Stephens
7ccf78c0a2
Match and link CAxisAngle
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Former-commit-id: e6969f0236
2022-10-08 10:39:03 -07:00
Henrique Gemignani Passos Lima
72ba8f32df
Add CPlayerGun::UpdateGunIdle
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Former-commit-id: a9f4b00047
2022-10-06 23:40:41 +03:00
Luke Street
a578b055a2
Header merge & CScriptPickup progress
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Former-commit-id: 45c5450376
2022-10-05 19:06:15 -04:00
Phillip Stephens
a3aa74f563
More CPhysicsActor
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Former-commit-id: bc81e35c6b
2022-10-05 15:50:12 -07:00
Phillip Stephens
2d128edc26
More CPhysicsActor
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Former-commit-id: 248a703cb4
2022-10-05 10:24:06 -07:00
Phillip Stephens
69dbad8bce
Start work on CPhysicsActor
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Former-commit-id: dc8e4b8106
2022-10-05 09:28:48 -07:00
Henrique Gemignani Passos Lima
16e4de9bfe
Implement CScriptSpecialFunction::ThinkSpinnerController
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Former-commit-id: d26a30f186
2022-10-03 14:55:03 +03:00
Luke Street
234afca6c2
clang-format pass
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Former-commit-id: 6a979e343f
2022-09-18 02:05:46 -04:00
Luke Street
41a2efa884
Start matching CScriptPlatform; more CScriptMazeNode
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Former-commit-id: 135d63412c
2022-09-18 01:55:13 -04:00