Commit Graph

128 Commits

Author SHA1 Message Date
Henrique Gemignani Passos Lima b00d23812a
Add body for CMemoryCardDriver 2022-10-10 22:58:25 +03:00
Henrique Gemignani Passos Lima fbfdc6cd09
Almost match CPlayerGun::TakeDamage 2022-10-10 22:15:26 +03:00
Phillip Stephens 8787239165 Match and link TGameTypes 2022-10-09 19:27:35 -07:00
Phillip Stephens 736cec9baa Match and link CCollisionSurface 2022-10-09 16:05:06 -07:00
Phillip Stephens a31407c69c Match CAABox::GetTransformedAABox, minor fixes start CMetroidModelInstance 2022-10-09 13:55:07 -07:00
Phillip Stephens ca87e890b5 Remove unecessary padding from CVector3f 2022-10-09 10:57:13 -07:00
Luke Street a110979970 Match & link CIntElement 2022-10-09 12:35:06 -04:00
Henrique Gemignani Passos Lima ac068fd97d
Add CPlayerGun::CMotionState::Update 2022-10-09 17:41:13 +03:00
Phillip Stephens 27bd20ff1d Match CConsoleOutputWindow, regswaps in constructor 2022-10-08 23:55:36 -07:00
Luke Street 4d40ca80d8 Fix CColor Get*u8 functions 2022-10-09 01:44:48 -04:00
Luke Street 133326ae40 Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
2022-10-09 01:37:23 -04:00
Luke Street 261ee48bba Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
Henrique Gemignani Passos Lima a1ee7b17e8
Almost match CGSFreeLook::SetAnim 2022-10-09 01:20:30 +03:00
Phillip Stephens bacfa6a458 Match and link CFinalInput 2022-10-08 15:05:33 -07:00
Phillip Stephens 954e820f65 Match and link all CArchMsgParm* 2022-10-08 12:38:29 -07:00
Phillip Stephens 1029d92fd4 Match and link CIOWin 2022-10-08 02:21:38 -07:00
Luke Street a7cefd7c4b Match & link CScriptPickup 2022-10-08 01:12:48 -04:00
Luke Street 27fedfee46 CScriptPickup progress 2022-10-08 00:53:34 -04:00
Phillip Stephens dbaf1f40ca Match and link CCollisionInfo 2022-10-06 21:23:10 -07:00
Henrique Gemignani Passos Lima 38e19caf18
Move CPASDatabase to Kyoto/Animation 2022-10-07 02:10:07 +03:00
Henrique Gemignani Passos Lima a6a103de01
Fix compilation 2022-10-06 23:40:41 +03:00
Henrique Gemignani Passos Lima 3b152e5efa
Add CPlayerGun::UpdateWeaponFire 2022-10-06 22:45:21 +03:00
Phillip Stephens ec34055dbb More CPlayerGun matches 2022-10-06 07:24:38 -07:00
Phillip Stephens ed90d87a4b Initial CRumbleVoice, various fixes 2022-10-06 05:51:36 -07:00
Henrique Gemignani Passos Lima c332d1ef47
Almost match ~CPlayerGun 2022-10-06 14:04:05 +03:00
Henrique Gemignani Passos Lima 72d07311fd
Reasonably match CPlayerGun constructor 2022-10-06 13:38:28 +03:00
Henrique Gemignani Passos Lima a40d835759
Progress in CPlayerGun constructor 2022-10-06 13:38:28 +03:00
Phillip Stephens 08d4f2a080 Match and link RubmleAdsr 2022-10-06 02:50:00 -07:00
Phillip Stephens a37c4fde2e Add missing include 2022-10-06 02:27:07 -07:00
Phillip Stephens bef91d45de Match and link IObj 2022-10-06 02:23:45 -07:00
Phillip Stephens b039acfac8 Match CLight, has issues with constants 2022-10-06 01:40:00 -07:00
Phillip Stephens 68616cba51 Match and link CSphere 2022-10-05 16:45:56 -07:00
Henrique Gemignani Passos Lima 44e4110ffb
Compilation fix for many files 2022-10-06 02:34:48 +03:00
Phillip Stephens 4ba459c876 Almost forgot these 2022-10-05 16:26:43 -07:00
Luke Street 45c5450376 Header merge & CScriptPickup progress 2022-10-05 19:06:15 -04:00
Phillip Stephens bc81e35c6b More CPhysicsActor 2022-10-05 15:50:12 -07:00
Henrique Gemignani Passos Lima 78aebc8960
Add CScriptPickup and all dependencies 2022-10-05 21:06:23 +03:00
Phillip Stephens 248a703cb4 More CPhysicsActor 2022-10-05 10:24:06 -07:00
Phillip Stephens dc8e4b8106 Start work on CPhysicsActor 2022-10-05 09:28:48 -07:00
Phillip Stephens 693fe93eab Fix linking with static libs, CVector3f work, Initial COutputStream 2022-10-04 18:31:56 -07:00
Luke Street 84d590be2f CScriptSpecialFunction progress & symbol updates 2022-10-04 20:16:35 -04:00
Phillip Stephens b85528fbab Match and link CVector2f 2022-10-04 14:00:16 -07:00
Phillip Stephens 45312e97ea Match and link CVector2i 2022-10-04 13:11:34 -07:00
Phillip Stephens 4b24bba57e Initial pass at CDecal classes 2022-10-04 12:58:17 -07:00
Phillip Stephens cdbbfba34e Match and link CVector3d, add CVector3i.s 2022-10-04 12:57:04 -07:00
Henrique Gemignani Passos Lima 4fcad1ada2
First pass at CPlayerState::PutTo 2022-10-04 21:50:29 +03:00
Luke Street 39b5f3c01e Lots of stuff 2022-10-03 20:00:46 -04:00
Henrique Gemignani Passos Lima 0acb1e0e40
CSfxManager: make priority values const 2022-10-03 20:03:50 +03:00
Henrique Gemignani Passos Lima 4b08f70a0b
CSfxManager: Add kAllAreas, areaId to int 2022-10-03 20:00:51 +03:00
Henrique Gemignani Passos Lima b423771f97
Add kMaxPriority/kMedPriority to CSfxManager 2022-10-03 19:23:22 +03:00