6 Commits

Author SHA1 Message Date
f64e9c953a Match & link CIntElement
Former-commit-id: a11097997002a01efc3bca1366520d82ef374d42
2022-10-09 12:35:06 -04:00
7ca3a1c0bb Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.


Former-commit-id: 133326ae406a0ebc76f56f8bcb489fda280be2be
2022-10-09 01:37:23 -04:00
7f83e1fa03 Standardize include guards, clang-format headers
Former-commit-id: 261ee48bba0546f4620447040b7c3d3034686796
2022-10-09 01:13:17 -04:00
Henrique Gemignani Passos Lima
2bd75275fe Match CGunMotion::LoadAnimations
Former-commit-id: 8f1d21ac8329c07b0a847d91e986df9facd64091
2022-10-07 02:44:37 +03:00
Henrique Gemignani Passos Lima
dc7903e2c7 Add CPlayerGun::UpdateWeaponFire
Former-commit-id: 3b152e5efa01fbcb8ca5d4f2445a9acecccc4eec
2022-10-06 22:45:21 +03:00
Henrique Gemignani Passos Lima
758feb2c59 Add CPlayerGun::PreRender/CPlayerGun::AddToRenderer
Former-commit-id: 6d2ab5775d5358596e463ff796014f8665665143
2022-10-06 14:37:57 +03:00