Luke Street
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a6e365791b
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More main progress; tons of headers & stuff
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2022-09-13 00:28:02 -04:00 |
Luke Street
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7eb08b6ee8
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Migrate s32->int, u32->uint; fix dolphin/types.h
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2022-09-05 00:01:22 -04:00 |
Luke Street
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78022784ef
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More CCubeMaterial
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2022-09-05 00:01:22 -04:00 |
Luke Street
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b28e24862b
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Begin CGX/CCubeMaterial; add dolphin headers from aurora
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2022-08-30 00:05:16 -04:00 |
Luke Street
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bcfefcc34a
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Renaming & more CActor progress
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2022-08-15 22:14:28 -04:00 |
Luke Street
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09dfe946fc
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Continued work on CActor
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2022-08-15 00:51:06 -04:00 |
Luke Street
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85284f7640
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Continue work on CActor::UpdateAnimation; lots of headers n stuff
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2022-08-14 14:38:41 -04:00 |
Luke Street
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e16e6bca49
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
Luke Street
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04a7213fa7
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More defs for CStateManagerContainer & friends
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2022-08-12 22:48:34 -04:00 |
Luke Street
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44b17813bd
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Initial work on CActor.cpp
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2022-08-12 21:26:54 -04:00 |
Phillip Stephens
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d59665aaad
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Link CColor.cpp
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2022-08-11 11:20:15 -07:00 |
Luke Street
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1107bdaa26
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Move back to 1.3.2 compiler
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2022-08-09 19:07:49 -04:00 |
Phillip Stephens
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0e20e67870
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IWeaponRender decomp (can't link yet)
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2022-07-25 21:36:32 -07:00 |
Luke Street
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44d675d87d
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Begin decompiling CCameraFilterPass::DrawWideScreen
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2022-07-02 01:30:11 -04:00 |
Phillip Stephens
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85c0f37226
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Finish splitting text.s!
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2022-04-16 00:50:32 -07:00 |