Luke Street
32a5ad5b71
CMemoryCardDriver progress
2022-10-11 00:00:52 -04:00
Henrique Gemignani Passos Lima
9fe421822a
Add CMemoryCardDriver::UpdateCardCheck
2022-10-11 02:08:19 +03:00
Henrique Gemignani Passos Lima
209a12ea88
Add CMemoryCardDriver::HandleCardError
2022-10-11 02:02:10 +03:00
Henrique Gemignani Passos Lima
45e1578166
Add CMemoryCardDriver::Update
2022-10-11 01:53:28 +03:00
Henrique Gemignani Passos Lima
b00d23812a
Add body for CMemoryCardDriver
2022-10-10 22:58:25 +03:00
Henrique Gemignani Passos Lima
fbfdc6cd09
Almost match CPlayerGun::TakeDamage
2022-10-10 22:15:26 +03:00
Phillip Stephens
8787239165
Match and link TGameTypes
2022-10-09 19:27:35 -07:00
Phillip Stephens
736cec9baa
Match and link CCollisionSurface
2022-10-09 16:05:06 -07:00
Phillip Stephens
a31407c69c
Match CAABox::GetTransformedAABox, minor fixes start CMetroidModelInstance
2022-10-09 13:55:07 -07:00
Phillip Stephens
ca87e890b5
Remove unecessary padding from CVector3f
2022-10-09 10:57:13 -07:00
Luke Street
a110979970
Match & link CIntElement
2022-10-09 12:35:06 -04:00
Henrique Gemignani Passos Lima
ac068fd97d
Add CPlayerGun::CMotionState::Update
2022-10-09 17:41:13 +03:00
Phillip Stephens
27bd20ff1d
Match CConsoleOutputWindow, regswaps in constructor
2022-10-08 23:55:36 -07:00
Luke Street
4d40ca80d8
Fix CColor Get*u8 functions
2022-10-09 01:44:48 -04:00
Luke Street
133326ae40
Replace int types in Retro code
...
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
2022-10-09 01:37:23 -04:00
Luke Street
261ee48bba
Standardize include guards, clang-format headers
2022-10-09 01:13:17 -04:00
Henrique Gemignani Passos Lima
a1ee7b17e8
Almost match CGSFreeLook::SetAnim
2022-10-09 01:20:30 +03:00
Phillip Stephens
bacfa6a458
Match and link CFinalInput
2022-10-08 15:05:33 -07:00
Phillip Stephens
954e820f65
Match and link all CArchMsgParm*
2022-10-08 12:38:29 -07:00
Phillip Stephens
1029d92fd4
Match and link CIOWin
2022-10-08 02:21:38 -07:00
Luke Street
a7cefd7c4b
Match & link CScriptPickup
2022-10-08 01:12:48 -04:00
Luke Street
27fedfee46
CScriptPickup progress
2022-10-08 00:53:34 -04:00
Phillip Stephens
dbaf1f40ca
Match and link CCollisionInfo
2022-10-06 21:23:10 -07:00
Henrique Gemignani Passos Lima
38e19caf18
Move CPASDatabase to Kyoto/Animation
2022-10-07 02:10:07 +03:00
Henrique Gemignani Passos Lima
a6a103de01
Fix compilation
2022-10-06 23:40:41 +03:00
Henrique Gemignani Passos Lima
3b152e5efa
Add CPlayerGun::UpdateWeaponFire
2022-10-06 22:45:21 +03:00
Phillip Stephens
ec34055dbb
More CPlayerGun matches
2022-10-06 07:24:38 -07:00
Phillip Stephens
ed90d87a4b
Initial CRumbleVoice, various fixes
2022-10-06 05:51:36 -07:00
Henrique Gemignani Passos Lima
c332d1ef47
Almost match ~CPlayerGun
2022-10-06 14:04:05 +03:00
Henrique Gemignani Passos Lima
72d07311fd
Reasonably match CPlayerGun constructor
2022-10-06 13:38:28 +03:00
Henrique Gemignani Passos Lima
a40d835759
Progress in CPlayerGun constructor
2022-10-06 13:38:28 +03:00
Phillip Stephens
08d4f2a080
Match and link RubmleAdsr
2022-10-06 02:50:00 -07:00
Phillip Stephens
a37c4fde2e
Add missing include
2022-10-06 02:27:07 -07:00
Phillip Stephens
bef91d45de
Match and link IObj
2022-10-06 02:23:45 -07:00
Phillip Stephens
b039acfac8
Match CLight, has issues with constants
2022-10-06 01:40:00 -07:00
Phillip Stephens
68616cba51
Match and link CSphere
2022-10-05 16:45:56 -07:00
Henrique Gemignani Passos Lima
44e4110ffb
Compilation fix for many files
2022-10-06 02:34:48 +03:00
Phillip Stephens
4ba459c876
Almost forgot these
2022-10-05 16:26:43 -07:00
Luke Street
45c5450376
Header merge & CScriptPickup progress
2022-10-05 19:06:15 -04:00
Phillip Stephens
bc81e35c6b
More CPhysicsActor
2022-10-05 15:50:12 -07:00
Henrique Gemignani Passos Lima
78aebc8960
Add CScriptPickup and all dependencies
2022-10-05 21:06:23 +03:00
Phillip Stephens
248a703cb4
More CPhysicsActor
2022-10-05 10:24:06 -07:00
Phillip Stephens
dc8e4b8106
Start work on CPhysicsActor
2022-10-05 09:28:48 -07:00
Phillip Stephens
693fe93eab
Fix linking with static libs, CVector3f work, Initial COutputStream
2022-10-04 18:31:56 -07:00
Luke Street
84d590be2f
CScriptSpecialFunction progress & symbol updates
2022-10-04 20:16:35 -04:00
Phillip Stephens
b85528fbab
Match and link CVector2f
2022-10-04 14:00:16 -07:00
Phillip Stephens
45312e97ea
Match and link CVector2i
2022-10-04 13:11:34 -07:00
Phillip Stephens
4b24bba57e
Initial pass at CDecal classes
2022-10-04 12:58:17 -07:00
Phillip Stephens
cdbbfba34e
Match and link CVector3d, add CVector3i.s
2022-10-04 12:57:04 -07:00
Henrique Gemignani Passos Lima
4fcad1ada2
First pass at CPlayerState::PutTo
2022-10-04 21:50:29 +03:00