Henrique Gemignani Passos Lima
|
45e9cdeb71
|
Add CBeamProjectile
Former-commit-id: 7de5f08127
|
2022-11-24 18:29:09 +02:00 |
Henrique Gemignani Passos Lima
|
a6ee5c2836
|
Add CPowerBomb
Former-commit-id: 70e69ea33b
|
2022-11-10 01:45:24 +02:00 |
Phillip Stephens
|
391f8389d9
|
Add CWeapon.cpp
Former-commit-id: 831aaf2435
|
2022-10-26 22:57:38 -07:00 |
Phillip Stephens
|
47a12b876a
|
Match and link PatternedCastTo
Former-commit-id: dd62a7eaa0
|
2022-10-23 11:36:25 -07:00 |
Henrique Gemignani Passos Lima
|
a1776db0cf
|
Also match CGameLight
Former-commit-id: f091a58822
|
2022-10-18 23:21:14 +03:00 |
Henrique Gemignani Passos Lima
|
c7f154e26a
|
Change CEntity::SetActive argument to uchar
Former-commit-id: c6d3f0ae8b
|
2022-10-17 18:59:36 +03:00 |
Luke Street
|
3cbf350f85
|
CScriptPickup progress
Former-commit-id: 27fedfee46
|
2022-10-08 00:53:34 -04:00 |
Phillip Stephens
|
69dbad8bce
|
Start work on CPhysicsActor
Former-commit-id: dc8e4b8106
|
2022-10-05 09:28:48 -07:00 |
Henrique Gemignani Passos Lima
|
a90e68436b
|
CSfxManager: Add kAllAreas, areaId to int
Former-commit-id: 4b08f70a0b
|
2022-10-03 20:00:51 +03:00 |
Henrique Gemignani Passos Lima
|
bd8d881f6b
|
Add kMaxPriority/kMedPriority to CSfxManager
Former-commit-id: b423771f97
|
2022-10-03 19:23:22 +03:00 |
Henrique Gemignani Passos Lima
|
ac12cf1321
|
Add CDamageVulnerability.cpp, fill header
Former-commit-id: dc47a3af22
|
2022-10-02 00:39:52 +03:00 |
Luke Street
|
8659785c5c
|
Fix GetSortingBounds symbol; various fixes
Former-commit-id: c8c05c2cd5
|
2022-09-29 20:24:12 -04:00 |
Luke Street
|
ad6fd10f21
|
Symbol renaming
Former-commit-id: be9f7f1dc4
|
2022-09-18 01:52:19 -04:00 |
Luke Street
|
07d8389435
|
More symbol fixes
Former-commit-id: 52b5ab45d3
|
2022-09-14 01:24:37 -04:00 |
Luke Street
|
57bfdc2000
|
Create & link TCastTo.cpp
Former-commit-id: f41c87eea7
|
2022-08-16 17:47:16 -04:00 |
Luke Street
|
704b791138
|
More renaming
Former-commit-id: 92117d1308
|
2022-08-16 17:46:30 -04:00 |
Luke Street
|
94e27faee8
|
Continued work on CActor
Former-commit-id: 09dfe946fc
|
2022-08-15 00:51:06 -04:00 |
Luke Street
|
64c034c9f7
|
Start filling out CVector3f/CTransform4f
Former-commit-id: e16e6bca49
|
2022-08-13 00:32:42 -04:00 |
Luke Street
|
1caf7322ca
|
Fix splits & .balign 8 all data sections
Former-commit-id: 2142670ac6
|
2022-08-10 19:08:58 -04:00 |
Luke Street
|
c78d25aac6
|
Full rodata split
Former-commit-id: 4aba1a659a
|
2022-07-18 01:21:27 -04:00 |
Luke Street
|
9baad4e855
|
Full sdata2 split
Former-commit-id: e4968cb13d
|
2022-07-18 01:20:04 -04:00 |
Luke Street
|
85f091062d
|
Full deincbin
Former-commit-id: d05e75f6f9
|
2022-07-14 01:48:03 -04:00 |
Phillip Stephens
|
f563ea936b
|
Rename TGameTypes constants
Former-commit-id: ef4af6693f
|
2022-04-23 18:54:45 -07:00 |
Phillip Stephens
|
cab9e05e37
|
Start splitting sdata.s
Former-commit-id: 813b9e6e01
|
2022-04-20 23:32:43 -07:00 |
Phillip Stephens
|
45963b5ba7
|
Split data.s
Former-commit-id: 4c74f8856b
|
2022-04-17 21:19:18 -07:00 |
Phillip Stephens
|
1641986d9e
|
Finish splitting text.s!
Former-commit-id: 85c0f37226
|
2022-04-16 00:50:32 -07:00 |
Phillip Stephens
|
c6bc664505
|
Move Kyoto_CWD to MetroidPrime
Former-commit-id: d9393c0953
|
2022-04-15 21:01:44 -07:00 |