Commit Graph

26 Commits

Author SHA1 Message Date
Phillip Stephens 5ec6adb7c3 Start moving animation related class headers to Kyoto where appropriate 2022-12-09 11:38:20 -08:00
Phillip Stephens 89b63425f2 Fix CMetaTransFactory header guard 2022-12-09 11:13:47 -08:00
Phillip Stephens 4e0df3d957 Match and link CTransition 2022-12-08 15:01:45 -08:00
Phillip Stephens b2bebb982d Match and link CAnimation 2022-12-08 14:45:30 -08:00
Henrique Gemignani Passos Lima e4a864880b
Add rstl::binary_find
Including CAnimData::GetBoundingBox
2022-12-05 23:35:31 +02:00
Henrique Gemignani Passos Lima b506df2778
Add WeaponTypes.cpp 2022-12-01 18:10:20 +02:00
Henrique Gemignani Passos Lima 07ea1b3d0a
Fix build 2022-11-25 22:52:18 +02:00
Henrique Gemignani Passos Lima edbfd0d305
Add CGunWeapon 2022-11-25 22:24:38 +02:00
Henrique Gemignani Passos Lima 29457d953c
Add CBSTurn 2022-11-23 23:25:35 +02:00
Henrique Gemignani Passos Lima 1f30508cd3
Add CAnimationDatabaseGame 2022-11-17 17:46:10 +02:00
Luke Street 7fd19f0c12 CPatterned & related headers; almost match CPuffer 2022-10-28 17:43:22 -04:00
Phillip Stephens dca89789f2 Add CCollisionActorManager 2022-10-28 14:06:29 -07:00
Henrique Gemignani Passos Lima 4e55f8c7dd
Add CBSFall 2022-10-28 16:16:03 +03:00
Henrique Gemignani Passos Lima a7e2bdf73f
Match and link CABSReaction 2022-10-28 15:33:10 +03:00
Henrique Gemignani Passos Lima 0ed302f71c
Match and link CBSLieOnGround 2022-10-28 13:49:33 +03:00
Henrique Gemignani Passos Lima 41bf7e38fb
Match and link CBSGetup 2022-10-28 12:17:39 +03:00
Henrique Gemignani Passos Lima 5161698bef
Add CBodyStateInfo 2022-10-25 18:43:42 +03:00
Henrique Gemignani Passos Lima 4db5549046
Add CBSSlide very close to matching 2022-10-25 02:29:11 +03:00
Phillip Stephens dc69b9f2fd Match but don't link CSegIdList (rstl::vector inlining) 2022-10-14 22:22:32 -07:00
Henrique Gemignani Passos Lima 6a7cfb135f
Match(?) CABSFlinch, but hash fails after linking 2022-10-14 16:36:01 +03:00
Luke Street 133326ae40 Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
2022-10-09 01:37:23 -04:00
Luke Street 261ee48bba Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
Henrique Gemignani Passos Lima a1ee7b17e8
Almost match CGSFreeLook::SetAnim 2022-10-09 01:20:30 +03:00
Henrique Gemignani Passos Lima 38e19caf18
Move CPASDatabase to Kyoto/Animation 2022-10-07 02:10:07 +03:00
Luke Street 6a979e343f clang-format pass 2022-09-18 02:05:46 -04:00
Luke Street a6e365791b More main progress; tons of headers & stuff 2022-09-13 00:28:02 -04:00