Commit Graph

32 Commits

Author SHA1 Message Date
Henrique Gemignani Passos Lima 80843df748
Improve match for CScriptSpecialFunction::Render 2022-10-03 16:15:34 +03:00
Henrique Gemignani Passos Lima d26a30f186
Implement CScriptSpecialFunction::ThinkSpinnerController 2022-10-03 14:55:03 +03:00
Luke Street 60c82b0a89 Fix CUnitVector3f non-match 2022-10-03 00:56:11 -04:00
Luke Street 87c0a6041c More CScriptSpecialFunction; start rstl::map/red_black_tree 2022-10-03 00:49:20 -04:00
Phillip Stephens 9f8f1ab7f7 Split, match and link CVector3i 2022-10-02 20:09:01 -07:00
Phillip Stephens 302df55a60 Match and link CPlane 2022-10-02 19:55:05 -07:00
Henrique Gemignani Passos Lima 6ffb16e4a9
Preparing other headers for CScriptSpecialFunction 2022-10-02 18:21:51 +03:00
Phillip Stephens 70a1e449bd Match and link CPhsyicsActor 2022-10-01 23:06:32 -07:00
Luke Street a0876b5c34 CAABox 90% 2022-10-01 16:39:55 -04:00
Luke Street 602109d8f0 Halfway match CAABox; continue CBallCamera 2022-09-29 19:55:43 -04:00
Luke Street 3831cfa905 Some CBallCamera progress 2022-09-29 01:30:20 -04:00
Luke Street 21f597aeb7 Begin CBallCamera & more headers 2022-09-21 01:18:20 -04:00
Luke Street 5d9f7afa3b CPlayer header, more CScriptPlatform, renaming 2022-09-19 00:19:46 -04:00
Luke Street 7608f27ed2 Various rstl fixes; continue CScriptMazeNode & CScriptPlatform 2022-09-18 13:51:07 -04:00
Luke Street 6a979e343f clang-format pass 2022-09-18 02:05:46 -04:00
Luke Street 135d63412c Start matching CScriptPlatform; more CScriptMazeNode 2022-09-18 01:55:13 -04:00
Phillip Stephens 4de9950cda Start matching CDolphinController 2022-09-12 21:52:59 -07:00
Luke Street a6e365791b More main progress; tons of headers & stuff 2022-09-13 00:28:02 -04:00
Luke Street 7eb08b6ee8 Migrate s32->int, u32->uint; fix dolphin/types.h 2022-09-05 00:01:22 -04:00
Luke Street 78022784ef More CCubeMaterial 2022-09-05 00:01:22 -04:00
Luke Street b28e24862b Begin CGX/CCubeMaterial; add dolphin headers from aurora 2022-08-30 00:05:16 -04:00
Luke Street bcfefcc34a Renaming & more CActor progress 2022-08-15 22:14:28 -04:00
Luke Street 09dfe946fc Continued work on CActor 2022-08-15 00:51:06 -04:00
Luke Street 85284f7640 Continue work on CActor::UpdateAnimation; lots of headers n stuff 2022-08-14 14:38:41 -04:00
Luke Street e16e6bca49 Start filling out CVector3f/CTransform4f 2022-08-13 00:32:42 -04:00
Luke Street 04a7213fa7 More defs for CStateManagerContainer & friends 2022-08-12 22:48:34 -04:00
Luke Street 44b17813bd Initial work on CActor.cpp 2022-08-12 21:26:54 -04:00
Phillip Stephens d59665aaad Link CColor.cpp 2022-08-11 11:20:15 -07:00
Luke Street 1107bdaa26 Move back to 1.3.2 compiler 2022-08-09 19:07:49 -04:00
Phillip Stephens 0e20e67870 IWeaponRender decomp (can't link yet) 2022-07-25 21:36:32 -07:00
Luke Street 44d675d87d Begin decompiling CCameraFilterPass::DrawWideScreen 2022-07-02 01:30:11 -04:00
Phillip Stephens 85c0f37226
Finish splitting text.s! 2022-04-16 00:50:32 -07:00