Luke Street
133326ae40
Replace int types in Retro code
...
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
2022-10-09 01:37:23 -04:00
Luke Street
261ee48bba
Standardize include guards, clang-format headers
2022-10-09 01:13:17 -04:00
Luke Street
27fedfee46
CScriptPickup progress
2022-10-08 00:53:34 -04:00
Henrique Gemignani Passos Lima
a9f4b00047
Add CPlayerGun::UpdateGunIdle
2022-10-06 23:40:41 +03:00
Henrique Gemignani Passos Lima
78aebc8960
Add CScriptPickup and all dependencies
2022-10-05 21:06:23 +03:00
Henrique Gemignani Passos Lima
c10ddd017e
Fix CCameraManager::GetCurrentCamera symbols
2022-10-04 17:08:26 +03:00
Henrique Gemignani Passos Lima
6ffb16e4a9
Preparing other headers for CScriptSpecialFunction
2022-10-02 18:21:51 +03:00
Luke Street
3831cfa905
Some CBallCamera progress
2022-09-29 01:30:20 -04:00
Luke Street
21f597aeb7
Begin CBallCamera & more headers
2022-09-21 01:18:20 -04:00
Luke Street
6a979e343f
clang-format pass
2022-09-18 02:05:46 -04:00
Luke Street
7eb08b6ee8
Migrate s32->int, u32->uint; fix dolphin/types.h
2022-09-05 00:01:22 -04:00
Luke Street
85284f7640
Continue work on CActor::UpdateAnimation; lots of headers n stuff
2022-08-14 14:38:41 -04:00
Luke Street
04a7213fa7
More defs for CStateManagerContainer & friends
2022-08-12 22:48:34 -04:00
Luke Street
44b17813bd
Initial work on CActor.cpp
2022-08-12 21:26:54 -04:00