mirror of https://github.com/PrimeDecomp/prime.git
53 lines
1.8 KiB
C++
53 lines
1.8 KiB
C++
#ifndef _CPARTICLEGEN
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#define _CPARTICLEGEN
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#include "rstl/list.hpp"
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#include "rstl/optional_object.hpp"
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#include "rstl/pair.hpp"
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class CAABox;
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class CColor;
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class CLight;
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class CTransform4f;
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class CVector3f;
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class CWarp;
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class CParticleGen {
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public:
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virtual ~CParticleGen() = 0;
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virtual void Update(double) = 0;
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virtual void Render() const = 0;
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virtual void SetOrientation(const CTransform4f& orientation) = 0;
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virtual void SetTranslation(const CVector3f& translation) = 0;
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virtual void SetGlobalOrientation(const CTransform4f& orientation) = 0;
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virtual void SetGlobalTranslation(const CVector3f& translation) = 0;
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virtual void SetGlobalScale(const CVector3f& scale) = 0;
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virtual void SetLocalScale(const CVector3f& scale) = 0;
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virtual void SetParticleEmission(bool emission) = 0;
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virtual void SetModulationColor(const CColor& col) = 0;
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virtual void SetGeneratorRate(float rate) {}
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virtual const CTransform4f& GetOrientation() const = 0;
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virtual const CVector3f& GetTranslation() const = 0;
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virtual CTransform4f GetGlobalOrientation() const = 0;
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virtual CVector3f GetGlobalTranslation() const = 0;
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virtual CVector3f GetGlobalScale() const = 0;
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virtual bool GetParticleEmission() const = 0;
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virtual CColor GetModulationColor() const = 0;
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virtual float GetGeneratorRate() const { return 1.f; }
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virtual bool IsSystemDeletable() const = 0;
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virtual rstl::optional_object< CAABox > GetBounds() const = 0;
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virtual int GetParticleCount() const = 0;
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virtual bool SystemHasLight() const = 0;
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virtual CLight GetLight() = 0;
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virtual void DestroyParticles() = 0;
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virtual void AddModifier(CWarp*);
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virtual uint Get4CharId() const = 0;
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private:
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rstl::list< CWarp* > x4_modifiersList;
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};
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inline CParticleGen::~CParticleGen() {}
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#endif // _CPARTICLEGEN
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