prime/asm/MetroidPrime
Phillip Stephens 8b7f5f00c7 CAutoMapper: fix symbols 2023-02-06 22:07:26 -08:00
..
BodyState Add CBodyController, and CBodyStateCmdMgr 2023-02-05 11:13:04 -08:00
Cameras const bool fixes, remove override define 2023-02-05 23:21:28 -08:00
Enemies const bool fixes, remove override define 2023-02-05 23:21:28 -08:00
Factories Fix rc_ptr::ReleaseData symbol for IVParamObj 2023-01-14 01:43:12 -08:00
HUD Match and link CGuiWidgetDrawParms 2022-12-31 11:01:15 -08:00
PathFinding Almost forgot these 2022-10-05 16:26:43 -07:00
Player Use const bool for CGX::SetZMode 2023-02-06 11:48:29 -05:00
ScriptObjects const bool fixes, remove override define 2023-02-05 23:21:28 -08:00
Tweaks Add CTweakGui 2023-01-13 08:50:50 -08:00
Weapons const bool fixes, remove override define 2023-02-05 23:21:28 -08:00
CAABoxFilter.s
CActor.s const bool fixes, remove override define 2023-02-05 23:21:28 -08:00
CActorLights.s Match and link CActorParamters, fix CRasterFont constructor ref 2022-12-23 21:34:11 -08:00
CActorParameters.s Match and link CActorParamters, fix CRasterFont constructor ref 2022-12-23 21:34:11 -08:00
CActorParticles.s Minor CActor fixes 2022-12-07 01:14:03 -05:00
CAnimData.s Match and link CParticlePOINode 2023-01-11 17:44:25 -08:00
CAnimationDatabaseGame.s Add WeaponTypes.cpp 2022-12-01 18:10:20 +02:00
CArchMsgParmControllerStatus.s Match and link all CArchMsgParm* 2022-10-08 12:38:29 -07:00
CArchMsgParmInt32.s Match and link all CArchMsgParm* 2022-10-08 12:38:29 -07:00
CArchMsgParmInt32Int32VoidPtr.s Match and link all CArchMsgParm* 2022-10-08 12:38:29 -07:00
CArchMsgParmNull.s Match and link all CArchMsgParm* 2022-10-08 12:38:29 -07:00
CArchMsgParmReal32.s Match and link all CArchMsgParm* 2022-10-08 12:38:29 -07:00
CArchMsgParmUserInput.s Match and link all CArchMsgParm* 2022-10-08 12:38:29 -07:00
CArtifactDoll.s Match and link CActorParamters, fix CRasterFont constructor ref 2022-12-23 21:34:11 -08:00
CAudioStateWin.s Match but don't link CAudioStateWin 2022-10-14 02:31:53 +03:00
CAutoMapper.s CAutoMapper: fix symbols 2023-02-06 22:07:26 -08:00
CAxisAngle.s
CBallFilter.s
CBoneTracking.s
CCollisionActor.s const bool fixes, remove override define 2023-02-05 23:21:28 -08:00
CCollisionActorManager.s Match & link CFlaahgraPlants 2022-11-25 23:03:36 -05:00
CConsoleOutputWindow.s Match CConsoleOutputWindow, regswaps in constructor 2022-10-08 23:55:36 -07:00
CControlMapper.s Add CControlMapper 2022-10-22 13:57:30 -07:00
CCredits.s Add wip CCredits 2023-01-30 23:17:54 +02:00
CDamageInfo.s Add CDamageVulnerability.cpp, fill header 2022-10-02 00:39:52 +03:00
CDamageVulnerability.s Fix up .comm entries to account for MWCC bug 2022-10-09 15:08:00 -04:00
CDecalManager.s Fix up .comm entries to account for MWCC bug 2022-10-09 15:08:00 -04:00
CEffect.s const bool fixes, remove override define 2023-02-05 23:21:28 -08:00
CEntity.s const bool fixes, remove override define 2023-02-05 23:21:28 -08:00
CEnvFxManager.s Add ~CStateManager 2022-11-15 01:08:47 +02:00
CErrorOutputWindow.s Add CErrorOutputWindow 2022-11-24 02:41:55 +02:00
CEulerAngles.s Minor CEulerAngles progress 2022-12-07 00:13:59 -05:00
CExplosion.s Match and link CExplosion 2023-02-06 21:55:32 -08:00
CFlameWarp.s Further improve __insertion_sort 2022-11-28 17:00:16 +02:00
CFluidPlane.s
CFluidPlaneCPU.s Use const bool for CGX::SetZMode 2023-02-06 11:48:29 -05:00
CFluidPlaneDoor.s Use const bool for CGX::SetZMode 2023-02-06 11:48:29 -05:00
CFluidPlaneManager.s Fix up .comm entries to account for MWCC bug 2022-10-09 15:08:00 -04:00
CFluidPlaneRender.s
CFluidUVMotion.s
CFrontEndUI.s Match and link CGuiLight 2023-01-13 16:53:27 -08:00
CGBASupport.s CGBASupport (#13) 2022-10-16 13:20:36 -07:00
CGameArea.s Match and link CARAMToken 2022-12-05 23:59:41 -08:00
CGameCollision.s Almost forgot these 2022-10-05 16:26:43 -07:00
CGameCubeDoll.s Match and link CActorParamters, fix CRasterFont constructor ref 2022-12-23 21:34:11 -08:00
CGameLight.s const bool fixes, remove override define 2023-02-05 23:21:28 -08:00
CGameProjectile.s const bool fixes, remove override define 2023-02-05 23:21:28 -08:00
CGroundMovement.s Start work on CPhysicsActor 2022-10-05 09:28:48 -07:00
CHealthInfo.s
CIOWin.s
CIOWinManager.s Add CIOWinManager 2022-12-01 21:06:35 +02:00
CIkChain.s
CInGameGuiManager.s Match and link CDependencyGroup 2023-01-13 23:55:03 -08:00
CInGameTweakManager.s More progress in CScriptStreamedAudio 2023-01-06 14:30:08 +02:00
CInputGenerator.s Link Decode & CABSFlinch 2022-10-16 20:46:56 -04:00
CInventoryScreen.s Match and link CFinalInput 2022-10-08 15:05:33 -07:00
CLogBookScreen.s Add RstlExtras 2023-01-12 14:47:03 -08:00
CMFGame.s Add CStateManager::CStateManager 2022-11-15 03:08:30 +02:00
CMainFlow.s Add CMainFlow 2022-10-23 18:44:54 -07:00
CMapArea.s Add CMapArea 2022-12-05 17:48:20 +02:00
CMapUniverse.s
CMapWorld.s Match and link CVector2f 2022-10-04 14:00:16 -07:00
CMapWorldInfo.s Rename CSaveWorld to CWorldSaveGameInfo, minor fixes 2022-10-26 21:40:49 -07:00
CMappableObject.s Add CMappableObject 2022-12-05 20:17:40 +02:00
CMemoryCardDriver.s Remove CCallStack hack 2022-10-14 21:33:23 -07:00
CMemoryDrawEnum.s
CMessageScreen.s CSfxManager: Add kAllAreas, areaId to int 2022-10-03 20:00:51 +03:00
CModelData.s Add CGunWeapon 2022-11-25 22:24:38 +02:00
CNESEmulator.s Use const bool for CGX::SetZMode 2023-02-06 11:48:29 -05:00
CObjectList.s Match and link CObjectList 2022-10-13 21:50:56 -07:00
CParticleDatabase.s Add rstl::binary_find 2022-12-05 23:35:31 +02:00
CParticleGenInfo.s Link CParticleGenInfo 2022-10-18 23:50:15 -04:00
CParticleGenInfoGeneric.s Add CParticleGenInfo and CParticleGenInfoGeneric 2022-10-17 18:02:11 +03:00
CPauseScreen.s Add RstlExtras 2023-01-12 14:47:03 -08:00
CPauseScreenBlur.s Match and link CPauseScreenBlur 2022-11-10 18:32:18 +02:00
CPauseScreenFrame.s Match and link RumbleFxTable 2023-01-14 13:28:52 -08:00
CPhysicsActor.s const bool fixes, remove override define 2023-02-05 23:21:28 -08:00
CPhysicsState.s
CPreFrontEnd.s Match and link CPreFrontEnd 2022-10-17 14:47:47 +03:00
CProjectedShadow.s Use const bool for CGX::SetZMode 2023-02-06 11:48:29 -05:00
CRagDoll.s Halfway match CAABox; continue CBallCamera 2022-09-29 19:55:43 -04:00
CRainSplashGenerator.s Use const bool for CGX::SetZMode 2023-02-06 11:48:29 -05:00
CRipple.s
CRippleManager.s CRippleManager has defeated me 2022-10-20 03:25:03 +03:00
CRumbleManager.s Match and link RumbleFxTable 2023-01-14 13:28:52 -08:00
CSamusDoll.s Match and link CActorParamters, fix CRasterFont constructor ref 2022-12-23 21:34:11 -08:00
CSaveGameScreen.s Match and link CGuiWidgetDrawParms 2022-12-31 11:01:15 -08:00
CScriptMailbox.s Rename CSaveWorld to CWorldSaveGameInfo, minor fixes 2022-10-26 21:40:49 -07:00
CSimpleShadow.s Add CSimpleShadow 2022-11-17 06:56:32 +02:00
CSlideShow.s Add RstlExtras 2023-01-12 14:47:03 -08:00
CSortedLists.s
CSplashScreen.s Delete CInstruction, fix --no-static-libs build, fix all_source build 2023-01-19 00:31:27 -08:00
CStateManager.s Start CCollidableAABox, add CPlayerCameraBob 2023-01-09 22:51:58 -08:00
CSteeringBehaviors.s Match and link CProjectileInfo 2022-10-20 14:18:42 +03:00
CTargetReticles.s Start work on CPhysicsActor 2022-10-05 09:28:48 -07:00
CTransitionDatabaseGame.s Match and link CTransition 2022-12-08 15:01:45 -08:00
CVisorFlare.s Add CScriptVisorFlare and CVisorFlare 2022-10-23 16:44:06 +03:00
CWeaponMgr.s Add CWeaponMgr 2022-11-10 04:06:24 +02:00
CWorld.s Match and link CDvdRequest, Split and match CDvdRequestManager 2023-01-29 14:58:21 -08:00
CWorldShadow.s Add CWorldShadow 2022-12-01 18:11:09 +02:00
CWorldTransManager.s Use const bool for CGX::SetZMode 2023-02-06 11:48:29 -05:00
Clamp_int.s
Decode.s Link Decode & CABSFlinch 2022-10-16 20:46:56 -04:00
GameObjectLists.s
IRenderer.s Match and link all CArchMsgParm* 2022-10-08 12:38:29 -07:00
RumbleFxTable.s Match and link RumbleFxTable 2023-01-14 13:28:52 -08:00
ScriptLoader.s Add CScriptStreamedAudio 2022-12-22 11:19:00 -03:00
TCastTo.s
TGameTypes.s Halfway to shiftable 2022-08-20 21:40:40 -04:00
UserNames.s Halfway to shiftable 2022-08-20 21:40:40 -04:00
main.s Add DolphinCAudioSys 2023-01-07 17:42:28 -08:00