prime/include/MetroidPrime
Luke Street 135d63412c Start matching CScriptPlatform; more CScriptMazeNode 2022-09-18 01:55:13 -04:00
..
Cameras Migrate s32->int, u32->uint; fix dolphin/types.h 2022-09-05 00:01:22 -04:00
Enemies More main progress; tons of headers & stuff 2022-09-13 00:28:02 -04:00
Factories More main progress; tons of headers & stuff 2022-09-13 00:28:02 -04:00
HUD Link CHUDMemoParms.cpp, minor data fixes 2022-07-30 13:10:04 -07:00
Player Migrate s32->int, u32->uint; fix dolphin/types.h 2022-09-05 00:01:22 -04:00
ScriptObjects Start matching CScriptPlatform; more CScriptMazeNode 2022-09-18 01:55:13 -04:00
Tweaks More main progress; tons of headers & stuff 2022-09-13 00:28:02 -04:00
CActor.hpp Start matching CScriptPlatform; more CScriptMazeNode 2022-09-18 01:55:13 -04:00
CActorLights.hpp More main progress; tons of headers & stuff 2022-09-13 00:28:02 -04:00
CActorModelParticles.hpp More main progress; tons of headers & stuff 2022-09-13 00:28:02 -04:00
CActorParameters.hpp Start matching CScriptPlatform; more CScriptMazeNode 2022-09-18 01:55:13 -04:00
CAdditiveAnimPlayback.hpp Continue work on CActor::UpdateAnimation; lots of headers n stuff 2022-08-14 14:38:41 -04:00
CAnimData.hpp Start matching CScriptPlatform; more CScriptMazeNode 2022-09-18 01:55:13 -04:00
CAnimPlaybackParms.hpp Migrate s32->int, u32->uint; fix dolphin/types.h 2022-09-05 00:01:22 -04:00
CAreaFog.hpp More defs for CStateManagerContainer & friends 2022-08-12 22:48:34 -04:00
CAxisAngle.hpp Start matching CScriptPlatform; more CScriptMazeNode 2022-09-18 01:55:13 -04:00
CCharAnimTime.hpp Continue work on CActor::UpdateAnimation; lots of headers n stuff 2022-08-14 14:38:41 -04:00
CCharacterInfo.hpp Migrate s32->int, u32->uint; fix dolphin/types.h 2022-09-05 00:01:22 -04:00
CDamageVulnerability.hpp Start matching CScriptPlatform; more CScriptMazeNode 2022-09-18 01:55:13 -04:00
CDecalManager.hpp More main progress; tons of headers & stuff 2022-09-13 00:28:02 -04:00
CEffectComponent.hpp Migrate s32->int, u32->uint; fix dolphin/types.h 2022-09-05 00:01:22 -04:00
CEntity.hpp Start matching CScriptPlatform; more CScriptMazeNode 2022-09-18 01:55:13 -04:00
CEntityInfo.hpp Move back to 1.3.2 compiler 2022-08-09 19:07:49 -04:00
CEnvFxManager.hpp More main progress; tons of headers & stuff 2022-09-13 00:28:02 -04:00
CFluidPlaneManager.hpp More defs for CStateManagerContainer & friends 2022-08-12 22:48:34 -04:00
CGameArchitectureSupport.hpp More main progress; tons of headers & stuff 2022-09-13 00:28:02 -04:00
CGameArea.hpp Migrate s32->int, u32->uint; fix dolphin/types.h 2022-09-05 00:01:22 -04:00
CGameGlobalObjects.hpp More main progress; tons of headers & stuff 2022-09-13 00:28:02 -04:00
CHealthInfo.hpp Start matching CScriptPlatform; more CScriptMazeNode 2022-09-18 01:55:13 -04:00
CHierarchyPoseBuilder.hpp Migrate s32->int, u32->uint; fix dolphin/types.h 2022-09-05 00:01:22 -04:00
CIOWin.hpp More main progress; tons of headers & stuff 2022-09-13 00:28:02 -04:00
CIOWinManager.hpp More main progress; tons of headers & stuff 2022-09-13 00:28:02 -04:00
CInGameTweakManager.hpp More main progress; tons of headers & stuff 2022-09-13 00:28:02 -04:00
CInputGenerator.hpp More main progress; tons of headers & stuff 2022-09-13 00:28:02 -04:00
CMain.hpp More main progress; tons of headers & stuff 2022-09-13 00:28:02 -04:00
CMemoryCard.hpp More main progress; tons of headers & stuff 2022-09-13 00:28:02 -04:00
CModelData.hpp Match & link CScriptDebugCameraWaypoint 2022-09-13 22:25:14 -04:00
CObjectList.hpp Start matching CScriptPlatform; more CScriptMazeNode 2022-09-18 01:55:13 -04:00
CPASAnimState.hpp Migrate s32->int, u32->uint; fix dolphin/types.h 2022-09-05 00:01:22 -04:00
CPASDatabase.hpp Migrate s32->int, u32->uint; fix dolphin/types.h 2022-09-05 00:01:22 -04:00
CPOINode.hpp Migrate s32->int, u32->uint; fix dolphin/types.h 2022-09-05 00:01:22 -04:00
CParticleData.hpp Migrate s32->int, u32->uint; fix dolphin/types.h 2022-09-05 00:01:22 -04:00
CParticleDatabase.hpp More main progress; tons of headers & stuff 2022-09-13 00:28:02 -04:00
CPhysicsActor.hpp Start matching CScriptPlatform; more CScriptMazeNode 2022-09-18 01:55:13 -04:00
CPoseAsTransforms.hpp Continue work on CActor::UpdateAnimation; lots of headers n stuff 2022-08-14 14:38:41 -04:00
CRippleManager.hpp More defs for CStateManagerContainer & friends 2022-08-12 22:48:34 -04:00
CRumbleManager.hpp More defs for CStateManagerContainer & friends 2022-08-12 22:48:34 -04:00
CSimpleShadow.hpp Renaming & more CActor progress 2022-08-15 22:14:28 -04:00
CSortedLists.hpp Migrate s32->int, u32->uint; fix dolphin/types.h 2022-09-05 00:01:22 -04:00
CSplashScreen.hpp More main progress; tons of headers & stuff 2022-09-13 00:28:02 -04:00
CStateManager.hpp Start matching CScriptPlatform; more CScriptMazeNode 2022-09-18 01:55:13 -04:00
CStateManagerContainer.hpp More defs for CStateManagerContainer & friends 2022-08-12 22:48:34 -04:00
CWeaponMgr.hpp Migrate s32->int, u32->uint; fix dolphin/types.h 2022-09-05 00:01:22 -04:00
CWorld.hpp Migrate s32->int, u32->uint; fix dolphin/types.h 2022-09-05 00:01:22 -04:00
TCastTo.hpp Runtime/math matches; better libc headers 2022-08-25 23:46:24 -04:00
TGameTypes.hpp Start matching CScriptPlatform; more CScriptMazeNode 2022-09-18 01:55:13 -04:00
UserNames.hpp Reorganize includes to match asm 2022-07-18 18:42:58 -04:00