prime/include/Kyoto/Particles/CElementGen.hpp

163 lines
4.6 KiB
C++

#ifndef _CELEMENTGEN
#define _CELEMENTGEN
#include "types.h"
#include "Kyoto/CRandom16.hpp"
#include "Kyoto/Math/CMatrix3f.hpp"
#include "Kyoto/Math/CTransform4f.hpp"
#include "Kyoto/Math/CVector3f.hpp"
#include "Kyoto/Particles/CParticleGen.hpp"
#include "Kyoto/TToken.hpp"
class CGenDescription;
class CModVectorElement;
class CElementGen : public CParticleGen {
public:
enum EModelOrientationType {
kMOT_Normal,
kMOT_One,
};
enum EOptionalSystemFlags {
kOSF_None,
kOSF_One,
kOSF_Two,
};
enum LightType {
kLT_None = 0,
kLT_Custom = 1,
kLT_Directional = 2,
kLT_Spot = 3,
};
struct CParticle {
int x0_endFrame;
CVector3f x4_pos;
CVector3f x10_prevPos;
CVector3f x1c_vel;
int x28_startFrame;
float x2c_lineLengthOrSize;
float x30_lineWidthOrRota;
CColor x34_color;
};
CElementGen(TToken< CGenDescription >, EModelOrientationType = kMOT_Normal,
EOptionalSystemFlags = kOSF_One);
~CElementGen() override;
virtual void Update(double);
virtual void Render() const;
virtual void SetOrientation(const CTransform4f& orientation);
virtual void SetTranslation(const CVector3f& translation);
virtual void SetGlobalOrientation(const CTransform4f& orientation);
virtual void SetGlobalTranslation(const CVector3f& translation);
virtual void SetGlobalScale(const CVector3f& scale);
virtual void SetLocalScale(const CVector3f& scale);
virtual void SetParticleEmission(bool emission);
virtual void SetModulationColor(const CColor& col);
virtual void SetGeneratorRate(float rate) {}
virtual const CTransform4f& GetOrientation() const;
virtual const CVector3f& GetTranslation() const;
virtual CTransform4f GetGlobalOrientation() const;
virtual CVector3f GetGlobalTranslation() const;
virtual CVector3f GetGlobalScale() const;
virtual bool GetParticleEmission() const;
virtual CColor GetModulationColor() const;
virtual bool IsSystemDeletable() const;
virtual CAABox GetBounds() const;
virtual int GetParticleCount() const;
virtual bool SystemHasLight() const;
virtual CLight GetLight();
virtual void DestroyParticles();
virtual void AddModifier(CWarp*);
virtual uint Get4CharId() const;
int GetEmitterTime() const;
int GetCumulativeParticleCount() const { return x260_cumulativeParticles; }
float GetExternalVar(int index) const;
static void Initialize();
static void ShutDown();
public:
TLockedToken< CGenDescription > x1c_genDesc;
CGenDescription* x28_loadedGenDesc;
EModelOrientationType x2c_orientType;
rstl::vector< CParticle > x30_particles;
rstl::vector< uint > x40;
rstl::vector< CMatrix3f > x50_parentMatrices;
rstl::vector< float[8] > x60_advValues;
int x70_internalStartFrame;
int x74_curFrame;
double x78_curSeconds;
float x80_timeDeltaScale;
int x84_prevFrame;
bool x88_particleEmission;
float x8c_generatorRemainder;
int x90_MAXP;
ushort x94_randomSeed;
float x98_generatorRate;
float x9c_externalVars[16];
CVector3f xdc_translation;
CVector3f xe8_globalTranslation;
CVector3f xf4_POFS;
CVector3f x100_globalScale;
CTransform4f x10c_globalScaleTransform;
CTransform4f x13c_globalScaleTransformInverse;
CVector3f x16c_localScale;
CTransform4f x178_localScaleTransform;
CTransform4f x1a8_localScaleTransformInverse;
CTransform4f x1d8_orientation;
CMatrix3f x208_orientationInverse;
CTransform4f x22c_globalOrientation;
uint x25c_activeParticleCount;
uint x260_cumulativeParticles;
uint x264_recursiveParticleCount;
int x268_PSLT;
bool x26c_24_translationDirty : 1;
bool x26c_25_LIT_ : 1;
bool x26c_26_AAPH : 1;
bool x26c_27_ZBUF : 1;
bool x26c_28_zTest : 1;
bool x26c_29_ORNT : 1;
bool x26c_30_MBLR : 1;
bool x26c_31_LINE : 1;
bool x26d_24_FXLL : 1;
bool x26d_25_warmedUp : 1;
bool x26d_26_modelsUseLights : 1;
bool x26d_27_enableOPTS : 1;
bool x26d_28_enableADV : 1;
int x270_MBSP;
GXLightID x274_backupLightActive;
bool x278_hasVMD[4];
CRandom16 x27c_randState;
CModVectorElement* x280_VELSources[4];
rstl::vector< rstl::auto_ptr< CParticleGen > > x290_activePartChildren;
int x2a0_CSSD;
int x2a4_SISY;
int x2a8_PISY;
int x2ac_SSSD;
CVector3f x2b0_SSPO;
int x2bc_SESD;
CVector3f x2c0_SEPO;
float x2cc;
float x2d0;
CVector3f x2d4_aabbMin;
CVector3f x2e0_aabbMax;
float x2ec_maxSize;
CAABox x2f0_systemBounds;
LightType x308_lightType;
CColor x30c_LCLR;
float x310_LINT;
CVector3f x314_LOFF;
CVector3f x320_LDIR;
EFalloffType x32c_falloffType;
float x330_LFOR;
float x334_LSLA;
CColor x338_moduColor;
};
CHECK_SIZEOF(CElementGen, 0x340)
#endif // _CELEMENTGEN