mirror of https://github.com/PrimeDecomp/prime.git
163 lines
4.6 KiB
C++
163 lines
4.6 KiB
C++
#ifndef _CELEMENTGEN
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#define _CELEMENTGEN
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#include "types.h"
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#include "Kyoto/CRandom16.hpp"
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#include "Kyoto/Math/CMatrix3f.hpp"
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#include "Kyoto/Math/CTransform4f.hpp"
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#include "Kyoto/Math/CVector3f.hpp"
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#include "Kyoto/Particles/CParticleGen.hpp"
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#include "Kyoto/TToken.hpp"
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class CGenDescription;
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class CModVectorElement;
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class CElementGen : public CParticleGen {
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public:
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enum EModelOrientationType {
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kMOT_Normal,
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kMOT_One,
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};
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enum EOptionalSystemFlags {
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kOSF_None,
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kOSF_One,
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kOSF_Two,
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};
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enum LightType {
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kLT_None = 0,
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kLT_Custom = 1,
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kLT_Directional = 2,
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kLT_Spot = 3,
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};
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struct CParticle {
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int x0_endFrame;
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CVector3f x4_pos;
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CVector3f x10_prevPos;
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CVector3f x1c_vel;
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int x28_startFrame;
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float x2c_lineLengthOrSize;
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float x30_lineWidthOrRota;
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CColor x34_color;
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};
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CElementGen(TToken< CGenDescription >, EModelOrientationType = kMOT_Normal,
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EOptionalSystemFlags = kOSF_One);
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~CElementGen() override;
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virtual void Update(double);
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virtual void Render() const;
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virtual void SetOrientation(const CTransform4f& orientation);
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virtual void SetTranslation(const CVector3f& translation);
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virtual void SetGlobalOrientation(const CTransform4f& orientation);
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virtual void SetGlobalTranslation(const CVector3f& translation);
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virtual void SetGlobalScale(const CVector3f& scale);
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virtual void SetLocalScale(const CVector3f& scale);
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virtual void SetParticleEmission(bool emission);
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virtual void SetModulationColor(const CColor& col);
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virtual void SetGeneratorRate(float rate) {}
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virtual const CTransform4f& GetOrientation() const;
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virtual const CVector3f& GetTranslation() const;
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virtual CTransform4f GetGlobalOrientation() const;
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virtual CVector3f GetGlobalTranslation() const;
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virtual CVector3f GetGlobalScale() const;
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virtual bool GetParticleEmission() const;
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virtual CColor GetModulationColor() const;
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virtual bool IsSystemDeletable() const;
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virtual CAABox GetBounds() const;
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virtual int GetParticleCount() const;
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virtual bool SystemHasLight() const;
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virtual CLight GetLight();
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virtual void DestroyParticles();
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virtual void AddModifier(CWarp*);
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virtual uint Get4CharId() const;
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int GetEmitterTime() const;
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int GetCumulativeParticleCount() const { return x260_cumulativeParticles; }
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float GetExternalVar(int index) const;
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static void Initialize();
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static void ShutDown();
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public:
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TLockedToken< CGenDescription > x1c_genDesc;
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CGenDescription* x28_loadedGenDesc;
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EModelOrientationType x2c_orientType;
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rstl::vector< CParticle > x30_particles;
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rstl::vector< uint > x40;
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rstl::vector< CMatrix3f > x50_parentMatrices;
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rstl::vector< float[8] > x60_advValues;
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int x70_internalStartFrame;
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int x74_curFrame;
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double x78_curSeconds;
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float x80_timeDeltaScale;
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int x84_prevFrame;
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bool x88_particleEmission;
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float x8c_generatorRemainder;
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int x90_MAXP;
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ushort x94_randomSeed;
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float x98_generatorRate;
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float x9c_externalVars[16];
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CVector3f xdc_translation;
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CVector3f xe8_globalTranslation;
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CVector3f xf4_POFS;
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CVector3f x100_globalScale;
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CTransform4f x10c_globalScaleTransform;
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CTransform4f x13c_globalScaleTransformInverse;
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CVector3f x16c_localScale;
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CTransform4f x178_localScaleTransform;
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CTransform4f x1a8_localScaleTransformInverse;
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CTransform4f x1d8_orientation;
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CMatrix3f x208_orientationInverse;
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CTransform4f x22c_globalOrientation;
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uint x25c_activeParticleCount;
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uint x260_cumulativeParticles;
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uint x264_recursiveParticleCount;
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int x268_PSLT;
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bool x26c_24_translationDirty : 1;
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bool x26c_25_LIT_ : 1;
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bool x26c_26_AAPH : 1;
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bool x26c_27_ZBUF : 1;
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bool x26c_28_zTest : 1;
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bool x26c_29_ORNT : 1;
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bool x26c_30_MBLR : 1;
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bool x26c_31_LINE : 1;
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bool x26d_24_FXLL : 1;
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bool x26d_25_warmedUp : 1;
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bool x26d_26_modelsUseLights : 1;
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bool x26d_27_enableOPTS : 1;
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bool x26d_28_enableADV : 1;
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int x270_MBSP;
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GXLightID x274_backupLightActive;
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bool x278_hasVMD[4];
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CRandom16 x27c_randState;
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CModVectorElement* x280_VELSources[4];
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rstl::vector< rstl::auto_ptr< CParticleGen > > x290_activePartChildren;
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int x2a0_CSSD;
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int x2a4_SISY;
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int x2a8_PISY;
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int x2ac_SSSD;
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CVector3f x2b0_SSPO;
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int x2bc_SESD;
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CVector3f x2c0_SEPO;
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float x2cc;
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float x2d0;
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CVector3f x2d4_aabbMin;
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CVector3f x2e0_aabbMax;
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float x2ec_maxSize;
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CAABox x2f0_systemBounds;
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LightType x308_lightType;
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CColor x30c_LCLR;
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float x310_LINT;
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CVector3f x314_LOFF;
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CVector3f x320_LDIR;
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EFalloffType x32c_falloffType;
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float x330_LFOR;
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float x334_LSLA;
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CColor x338_moduColor;
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};
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CHECK_SIZEOF(CElementGen, 0x340)
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#endif // _CELEMENTGEN
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