mirror of https://github.com/PrimeDecomp/prime.git
20 lines
391 B
C++
20 lines
391 B
C++
#ifndef _CICEBEAM
|
|
#define _CICEBEAM
|
|
|
|
#include "types.h"
|
|
|
|
#include "MetroidPrime/Weapons/CGunWeapon.hpp"
|
|
|
|
class CIceBeam : public CGunWeapon {
|
|
public:
|
|
CIceBeam(CAssetId characterId, EWeaponType type, TUniqueId playerId,
|
|
EMaterialTypes playerMaterial, const CVector3f& scale);
|
|
~CIceBeam();
|
|
|
|
private:
|
|
uchar x21c_pad[0x30];
|
|
};
|
|
CHECK_SIZEOF(CIceBeam, 0x24c)
|
|
|
|
#endif // _CICEBEAM
|