prime/include/MetroidPrime
Luke Street 7fd19f0c12 CPatterned & related headers; almost match CPuffer 2022-10-28 17:43:22 -04:00
..
BodyState CPatterned & related headers; almost match CPuffer 2022-10-28 17:43:22 -04:00
Cameras Add almost matching CFaceplateDecoration 2022-10-21 16:48:25 +03:00
Collision Add CCollisionActorManager 2022-10-28 14:06:29 -07:00
Enemies CPatterned & related headers; almost match CPuffer 2022-10-28 17:43:22 -04:00
Factories Add CScannableObjectInfo (this thing is a confusing mess) 2022-10-22 20:02:37 -07:00
HUD Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
Player Add almost matching CFaceplateDecoration 2022-10-21 16:48:25 +03:00
SFX Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
ScriptObjects CPatterned & related headers; almost match CPuffer 2022-10-28 17:43:22 -04:00
Tweaks Add CControlMapper 2022-10-22 13:57:30 -07:00
Weapons Add CWeapon.cpp 2022-10-26 22:57:38 -07:00
CAABoxFilter.hpp Add CAABoxFilter 2022-10-14 17:06:06 +03:00
CActor.hpp CPatterned & related headers; almost match CPuffer 2022-10-28 17:43:22 -04:00
CActorLights.hpp Replace int types in Retro code 2022-10-09 01:37:23 -04:00
CActorModelParticles.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CActorParameters.hpp Add CWeapon.cpp 2022-10-26 22:57:38 -07:00
CAdditiveAnimPlayback.hpp Replace int types in Retro code 2022-10-09 01:37:23 -04:00
CAnimData.hpp CPatterned & related headers; almost match CPuffer 2022-10-28 17:43:22 -04:00
CAnimPlaybackParms.hpp Add CBSGenerate 2022-10-25 22:35:44 +03:00
CAnimRes.hpp CPlayerGun progress 2022-10-11 11:31:28 -04:00
CAnimationParameters.hpp Match and link CPatternedInfo 2022-10-14 18:12:16 +03:00
CArchMsgParmControllerStatus.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CArchMsgParmInt32.hpp Add CMainFlow 2022-10-23 18:44:54 -07:00
CArchMsgParmInt32Int32VoidPtr.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CArchMsgParmNull.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CArchMsgParmReal32.hpp Match CConsoleOutputWindow, regswaps in constructor 2022-10-08 23:55:36 -07:00
CArchMsgParmUserInput.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CArchitectureMessage.hpp Link Decode & CABSFlinch 2022-10-16 20:46:56 -04:00
CArchitectureQueue.hpp Add CMainFlow 2022-10-23 18:44:54 -07:00
CAreaFog.hpp Add almost matching CScriptDistanceFog 2022-10-21 17:38:36 +03:00
CArtifactDoll.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CAudioStateWin.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CAxisAngle.hpp Replace int types in Retro code 2022-10-09 01:37:23 -04:00
CBallFilter.hpp Match and link CBallFilter 2022-10-14 01:49:37 +03:00
CBoneTracking.hpp Add CCollisionActorManager 2022-10-28 14:06:29 -07:00
CCharAnimTime.hpp Match(?) CABSFlinch, but hash fails after linking 2022-10-14 16:36:01 +03:00
CCharacterInfo.hpp Add CBodyStateInfo 2022-10-25 18:43:42 +03:00
CCollisionActor.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CCollisionActorManager.hpp Add CCollisionActorManager 2022-10-28 14:06:29 -07:00
CConsoleOutputWindow.hpp Match CConsoleOutputWindow, regswaps in constructor 2022-10-08 23:55:36 -07:00
CControlMapper.hpp Add CControlMapper 2022-10-22 13:57:30 -07:00
CCredits.hpp Add CMainFlow 2022-10-23 18:44:54 -07:00
CDamageInfo.hpp CPatterned & related headers; almost match CPuffer 2022-10-28 17:43:22 -04:00
CDamageVulnerability.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CDecalManager.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CEffect.hpp Link CEffect 2022-10-18 21:47:26 -04:00
CEffectComponent.hpp Replace int types in Retro code 2022-10-09 01:37:23 -04:00
CEntity.hpp Add CCollisionActorManager 2022-10-28 14:06:29 -07:00
CEntityInfo.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CEnvFxManager.hpp Add CScriptSteam 2022-10-21 15:01:25 +03:00
CErrorOutputWindow.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CEulerAngles.hpp Add a disaster called CEulerAngles 2022-10-17 01:49:37 +03:00
CExplosion.hpp CPatterned & related headers; almost match CPuffer 2022-10-28 17:43:22 -04:00
CFluidPlane.hpp Add CRipple::CRipple 2022-10-17 01:32:15 +03:00
CFluidPlaneCPU.hpp Add CScriptRipple 2022-10-16 17:41:14 +03:00
CFluidPlaneManager.hpp Replace int types in Retro code 2022-10-09 01:37:23 -04:00
CFrontEndUI.hpp Add CMainFlow 2022-10-23 18:44:54 -07:00
CGBASupport.hpp CGBASupport (#13) 2022-10-16 13:20:36 -07:00
CGameArchitectureSupport.hpp Replace int types in Retro code 2022-10-09 01:37:23 -04:00
CGameArea.hpp Add CScriptMidi 2022-10-22 00:40:29 +03:00
CGameCollision.hpp Replace int types in Retro code 2022-10-09 01:37:23 -04:00
CGameGlobalObjects.hpp Match and link CMemory 2022-10-12 01:07:35 -07:00
CGameLight.hpp Also match CGameLight 2022-10-18 23:21:14 +03:00
CGrappleParameters.hpp Match and link CScriptGrapplePoint 2022-10-17 21:28:33 +03:00
CHealthInfo.hpp Match and link CHealthInfo 2022-10-14 01:37:32 +03:00
CHierarchyPoseBuilder.hpp Match but don't link CSegIdList (rstl::vector inlining) 2022-10-14 22:22:32 -07:00
CIOWin.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CIOWinManager.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CInGameTweakManager.hpp Add CScriptMidi 2022-10-22 00:40:29 +03:00
CInputGenerator.hpp Match and link TGameTypes 2022-10-09 19:27:35 -07:00
CInstruction.hpp Add CInstruction 2022-10-14 11:49:48 +03:00
CMFGameLoader.hpp Add CMainFlow 2022-10-23 18:44:54 -07:00
CMain.hpp Add CMainFlow 2022-10-23 18:44:54 -07:00
CMainFlow.hpp Add CMainFlow 2022-10-23 18:44:54 -07:00
CMemoryCard.hpp Replace int types in Retro code 2022-10-09 01:37:23 -04:00
CMemoryCardDriver.hpp Use a struct instead of pair for x198_fileInfo 2022-10-12 01:37:14 +03:00
CMemoryDrawEnum.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CModelData.hpp Add CBSGenerate 2022-10-25 22:35:44 +03:00
CObjectList.hpp Match and link GameObjectLists.cpp 2022-10-13 22:58:49 -07:00
CPOINode.hpp Replace int types in Retro code 2022-10-09 01:37:23 -04:00
CParticleData.hpp Replace int types in Retro code 2022-10-09 01:37:23 -04:00
CParticleDatabase.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CParticleGenInfo.hpp Add CParticleGenInfo and CParticleGenInfoGeneric 2022-10-17 18:02:11 +03:00
CParticleGenInfoGeneric.hpp Add CParticleGenInfo and CParticleGenInfoGeneric 2022-10-17 18:02:11 +03:00
CPhysicsActor.hpp CPatterned & related headers; almost match CPuffer 2022-10-28 17:43:22 -04:00
CPhysicsState.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CPlayMovie.hpp Add CMainFlow 2022-10-23 18:44:54 -07:00
CPoseAsTransforms.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CPreFrontEnd.hpp Match and link CPreFrontEnd 2022-10-17 14:47:47 +03:00
CRainSplashGenerator.hpp Replace int types in Retro code 2022-10-09 01:37:23 -04:00
CRipple.hpp CRippleManager has defeated me 2022-10-20 03:25:03 +03:00
CRippleManager.hpp Improve CRippleManager::AddRipple 2022-10-20 04:10:34 +03:00
CRumbleManager.hpp Match and link CRumbleManager 2022-10-17 14:10:16 +03:00
CScriptMailbox.hpp Rename CSaveWorld to CWorldSaveGameInfo, minor fixes 2022-10-26 21:40:49 -07:00
CSimpleShadow.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CSortedLists.hpp Replace int types in Retro code 2022-10-09 01:37:23 -04:00
CSplashScreen.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CStateManager.hpp CPatterned & related headers; almost match CPuffer 2022-10-28 17:43:22 -04:00
CStateManagerContainer.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CStateSetterFlow.hpp Minor fixes, rename CStateFlowSetter to CStateSetterFlow 2022-10-23 19:03:16 -07:00
CSteeringBehaviors.hpp CPatterned & related headers; almost match CPuffer 2022-10-28 17:43:22 -04:00
CVisorFlare.hpp Add CScriptVisorFlare and CVisorFlare 2022-10-23 16:44:06 +03:00
CWeaponMgr.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CWorld.hpp Use private fields + getters for CEntity 2022-10-22 11:57:01 -04:00
CWorldShadow.hpp Replace int types in Retro code 2022-10-09 01:37:23 -04:00
Decode.hpp Link Decode & CABSFlinch 2022-10-16 20:46:56 -04:00
GameObjectLists.hpp Match and link GameObjectLists.cpp 2022-10-13 22:58:49 -07:00
ICollisionFilter.hpp Match and link CBallFilter 2022-10-14 01:49:37 +03:00
RumbleFxTable.hpp Match and link CRumbleManager 2022-10-17 14:10:16 +03:00
TCastTo.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
TGameTypes.hpp Rename CSaveWorld to CWorldSaveGameInfo, minor fixes 2022-10-26 21:40:49 -07:00
UserNames.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00