prime/asm/MetroidPrime
Luke Street 67f01bc9cd Minor CEulerAngles progress 2022-12-07 00:13:59 -05:00
..
BodyState Add CBSTurn 2022-11-23 23:25:35 +02:00
Cameras DolphinCGraphics nearly done 2022-12-06 18:32:53 -05:00
Enemies Add CIOWinManager 2022-12-01 21:06:35 +02:00
Factories Add CAnimationDatabaseGame 2022-11-17 17:46:10 +02:00
HUD CActorParameters 99% 2022-11-03 23:46:49 -04:00
PathFinding Almost forgot these 2022-10-05 16:26:43 -07:00
Player DolphinCGraphics nearly done 2022-12-06 18:32:53 -05:00
ScriptObjects Add CIOWinManager 2022-12-01 21:06:35 +02:00
Tweaks Add CTweakGuiColors 2022-11-10 23:39:23 +02:00
Weapons Add WeaponTypes.cpp 2022-12-01 18:10:20 +02:00
CAABoxFilter.s Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
CActor.s CActorParameters 99% 2022-11-03 23:46:49 -04:00
CActorLights.s CActorParameters 99% 2022-11-03 23:46:49 -04:00
CActorParameters.s CActorParameters 99% 2022-11-03 23:46:49 -04:00
CActorParticles.s Add CGunWeapon 2022-11-25 22:24:38 +02:00
CAnimData.s Add rstl::binary_find 2022-12-05 23:35:31 +02:00
CAnimationDatabaseGame.s Add WeaponTypes.cpp 2022-12-01 18:10:20 +02:00
CArchMsgParmControllerStatus.s Match and link all CArchMsgParm* 2022-10-08 12:38:29 -07:00
CArchMsgParmInt32.s Match and link all CArchMsgParm* 2022-10-08 12:38:29 -07:00
CArchMsgParmInt32Int32VoidPtr.s Match and link all CArchMsgParm* 2022-10-08 12:38:29 -07:00
CArchMsgParmNull.s Match and link all CArchMsgParm* 2022-10-08 12:38:29 -07:00
CArchMsgParmReal32.s Match and link all CArchMsgParm* 2022-10-08 12:38:29 -07:00
CArchMsgParmUserInput.s Match and link all CArchMsgParm* 2022-10-08 12:38:29 -07:00
CArtifactDoll.s CActorParameters 99% 2022-11-03 23:46:49 -04:00
CAudioStateWin.s Match but don't link CAudioStateWin 2022-10-14 02:31:53 +03:00
CAutoMapper.s Minor CEulerAngles progress 2022-12-07 00:13:59 -05:00
CAxisAngle.s Start filling out CVector3f/CTransform4f 2022-08-13 00:32:42 -04:00
CBallFilter.s Full deincbin 2022-07-14 01:48:03 -04:00
CBoneTracking.s Create & link TCastTo.cpp 2022-08-16 17:47:16 -04:00
CCollisionActor.s Match & link CFlaahgraPlants 2022-11-25 23:03:36 -05:00
CCollisionActorManager.s Match & link CFlaahgraPlants 2022-11-25 23:03:36 -05:00
CConsoleOutputWindow.s Match CConsoleOutputWindow, regswaps in constructor 2022-10-08 23:55:36 -07:00
CControlMapper.s Add CControlMapper 2022-10-22 13:57:30 -07:00
CCredits.s Add CMainFlow 2022-10-23 18:44:54 -07:00
CDamageInfo.s Add CDamageVulnerability.cpp, fill header 2022-10-02 00:39:52 +03:00
CDamageVulnerability.s Fix up .comm entries to account for MWCC bug 2022-10-09 15:08:00 -04:00
CDecalManager.s Fix up .comm entries to account for MWCC bug 2022-10-09 15:08:00 -04:00
CEffect.s Link CEffect 2022-10-18 21:47:26 -04:00
CEntity.s Change CEntity::SetActive argument to uchar 2022-10-17 18:59:36 +03:00
CEnvFxManager.s Add ~CStateManager 2022-11-15 01:08:47 +02:00
CErrorOutputWindow.s Add CErrorOutputWindow 2022-11-24 02:41:55 +02:00
CEulerAngles.s Minor CEulerAngles progress 2022-12-07 00:13:59 -05:00
CExplosion.s Add CExplosion 2022-11-27 02:26:12 +02:00
CFlameWarp.s Further improve __insertion_sort 2022-11-28 17:00:16 +02:00
CFluidPlane.s Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
CFluidPlaneCPU.s Even more DolphinCGraphics 2022-12-01 00:59:03 -05:00
CFluidPlaneDoor.s Even more DolphinCGraphics 2022-12-01 00:59:03 -05:00
CFluidPlaneManager.s Fix up .comm entries to account for MWCC bug 2022-10-09 15:08:00 -04:00
CFluidPlaneRender.s Migrate to -common on; use .comm/.lcomm 2022-08-10 21:17:58 -04:00
CFluidUVMotion.s Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
CFrontEndUI.s Add CMainFlow 2022-10-23 18:44:54 -07:00
CGBASupport.s CGBASupport (#13) 2022-10-16 13:20:36 -07:00
CGameArea.s Match and link CARAMToken 2022-12-05 23:59:41 -08:00
CGameCollision.s Almost forgot these 2022-10-05 16:26:43 -07:00
CGameCubeDoll.s CActorParameters 99% 2022-11-03 23:46:49 -04:00
CGameLight.s Match and link CGameLight 2022-10-19 01:00:44 +03:00
CGameProjectile.s Add CBeamProjectile 2022-11-24 18:29:09 +02:00
CGroundMovement.s Start work on CPhysicsActor 2022-10-05 09:28:48 -07:00
CHealthInfo.s Finish splitting sbss 2022-07-14 01:36:41 -04:00
CIOWin.s Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
CIOWinManager.s Add CIOWinManager 2022-12-01 21:06:35 +02:00
CIkChain.s Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
CInGameGuiManager.s Start DolphinCTexture and CARAMToken 2022-12-03 13:31:54 -08:00
CInGameTweakManager.s Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
CInputGenerator.s Link Decode & CABSFlinch 2022-10-16 20:46:56 -04:00
CInstruction.s Link CInstruction 2022-10-18 23:40:52 -04:00
CInventoryScreen.s Match and link CFinalInput 2022-10-08 15:05:33 -07:00
CLogBookScreen.s Match and link CFinalInput 2022-10-08 15:05:33 -07:00
CMFGame.s Add CStateManager::CStateManager 2022-11-15 03:08:30 +02:00
CMainFlow.s Add CMainFlow 2022-10-23 18:44:54 -07:00
CMapArea.s Add CMapArea 2022-12-05 17:48:20 +02:00
CMapUniverse.s Start filling out CVector3f/CTransform4f 2022-08-13 00:32:42 -04:00
CMapWorld.s Match and link CVector2f 2022-10-04 14:00:16 -07:00
CMapWorldInfo.s Rename CSaveWorld to CWorldSaveGameInfo, minor fixes 2022-10-26 21:40:49 -07:00
CMappableObject.s Add CMappableObject 2022-12-05 20:17:40 +02:00
CMemoryCardDriver.s Remove CCallStack hack 2022-10-14 21:33:23 -07:00
CMemoryDrawEnum.s Full deincbin 2022-07-14 01:48:03 -04:00
CMessageScreen.s CSfxManager: Add kAllAreas, areaId to int 2022-10-03 20:00:51 +03:00
CModelData.s Add CGunWeapon 2022-11-25 22:24:38 +02:00
CNESEmulator.s Even more DolphinCGraphics 2022-12-01 00:59:03 -05:00
CObjectList.s Match and link CObjectList 2022-10-13 21:50:56 -07:00
CParticleDatabase.s Add rstl::binary_find 2022-12-05 23:35:31 +02:00
CParticleGenInfo.s Link CParticleGenInfo 2022-10-18 23:50:15 -04:00
CParticleGenInfoGeneric.s Add CParticleGenInfo and CParticleGenInfoGeneric 2022-10-17 18:02:11 +03:00
CPauseScreen.s Add CScannableObjectInfo (this thing is a confusing mess) 2022-10-22 20:02:37 -07:00
CPauseScreenBlur.s Match and link CPauseScreenBlur 2022-11-10 18:32:18 +02:00
CPauseScreenFrame.s Add CGameOptions 2022-10-31 18:19:47 +02:00
CPhysicsActor.s Add the rest of CPhysicsActor 2022-11-04 14:22:09 +02:00
CPhysicsState.s Finish splitting sbss 2022-07-14 01:36:41 -04:00
CPreFrontEnd.s Match and link CPreFrontEnd 2022-10-17 14:47:47 +03:00
CProjectedShadow.s Add CWorldShadow 2022-12-01 18:11:09 +02:00
CRagDoll.s Halfway match CAABox; continue CBallCamera 2022-09-29 19:55:43 -04:00
CRainSplashGenerator.s Even more DolphinCGraphics 2022-12-01 00:59:03 -05:00
CRipple.s Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
CRippleManager.s CRippleManager has defeated me 2022-10-20 03:25:03 +03:00
CRumbleManager.s Match and link CRumbleManager 2022-10-17 14:10:16 +03:00
CSamusDoll.s Add CGunWeapon 2022-11-25 22:24:38 +02:00
CSaveGameScreen.s CMemoryCardDriver progress 2022-10-11 00:00:52 -04:00
CScriptMailbox.s Rename CSaveWorld to CWorldSaveGameInfo, minor fixes 2022-10-26 21:40:49 -07:00
CSimpleShadow.s Add CSimpleShadow 2022-11-17 06:56:32 +02:00
CSlideShow.s Match and link all CArchMsgParm* 2022-10-08 12:38:29 -07:00
CSortedLists.s More renaming 2022-08-16 17:46:30 -04:00
CSplashScreen.s Add CMainFlow 2022-10-23 18:44:54 -07:00
CStateManager.s Start DolphinCTexture and CARAMToken 2022-12-03 13:31:54 -08:00
CSteeringBehaviors.s Match and link CProjectileInfo 2022-10-20 14:18:42 +03:00
CTargetReticles.s Start work on CPhysicsActor 2022-10-05 09:28:48 -07:00
CTransitionDatabaseGame.s Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
CVisorFlare.s Add CScriptVisorFlare and CVisorFlare 2022-10-23 16:44:06 +03:00
CWeaponMgr.s Add CWeaponMgr 2022-11-10 04:06:24 +02:00
CWorld.s Add CWorldLayerState 2022-11-04 18:15:45 +02:00
CWorldShadow.s Add CWorldShadow 2022-12-01 18:11:09 +02:00
CWorldTransManager.s DolphinCGraphics nearly done 2022-12-06 18:32:53 -05:00
Clamp_int.s Full deincbin 2022-07-14 01:48:03 -04:00
Decode.s Link Decode & CABSFlinch 2022-10-16 20:46:56 -04:00
GameObjectLists.s Create & link TCastTo.cpp 2022-08-16 17:47:16 -04:00
IRenderer.s Match and link all CArchMsgParm* 2022-10-08 12:38:29 -07:00
RumbleFxTable.s Match and link CRumbleManager 2022-10-17 14:10:16 +03:00
ScriptLoader.s Match remaining CScriptWorldTeleporter constructor 2022-11-16 13:19:24 -08:00
TCastTo.s Create & link TCastTo.cpp 2022-08-16 17:47:16 -04:00
TGameTypes.s Halfway to shiftable 2022-08-20 21:40:40 -04:00
UserNames.s Halfway to shiftable 2022-08-20 21:40:40 -04:00
main.s Match and link CGSFidget 2022-11-08 01:20:36 +02:00