..
BodyState
Match(?) CABSFlinch, but hash fails after linking
2022-10-14 16:36:01 +03:00
Cameras
Match and link CObjectList
2022-10-13 21:50:56 -07:00
Enemies
Match(?) CABSFlinch, but hash fails after linking
2022-10-14 16:36:01 +03:00
Factories
Symbol fixes, headers & main progress
2022-10-01 02:19:15 -04:00
HUD
CScriptPickup progress
2022-10-08 00:53:34 -04:00
PathFinding
Almost forgot these
2022-10-05 16:26:43 -07:00
Player
Match COutputStream::FlushShiftRegister, start DoFlush/WriteBits
2022-10-11 20:18:01 -07:00
ScriptObjects
Add CScriptRipple
2022-10-16 17:41:14 +03:00
Tweaks
Match and link CTweakSlideShow
2022-10-16 19:36:07 +03:00
Weapons
Match(?) CABSFlinch, but hash fails after linking
2022-10-14 16:36:01 +03:00
CAABoxFilter.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CActor.s
Update CActorLights constructor symbol
2022-10-06 13:38:28 +03:00
CActorLights.s
Update CActorLights constructor symbol
2022-10-06 13:38:28 +03:00
CActorParameters.s
Update CActorLights constructor symbol
2022-10-06 13:38:28 +03:00
CActorParticles.s
CSfxManager: Add kAllAreas, areaId to int
2022-10-03 20:00:51 +03:00
CAnimData.s
CPlayerGun progress
2022-10-11 11:31:28 -04:00
CAnimationDatabaseGame.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CArchMsgParmControllerStatus.s
Match and link all CArchMsgParm*
2022-10-08 12:38:29 -07:00
CArchMsgParmInt32.s
Match and link all CArchMsgParm*
2022-10-08 12:38:29 -07:00
CArchMsgParmInt32Int32VoidPtr.s
Match and link all CArchMsgParm*
2022-10-08 12:38:29 -07:00
CArchMsgParmNull.s
Match and link all CArchMsgParm*
2022-10-08 12:38:29 -07:00
CArchMsgParmReal32.s
Match and link all CArchMsgParm*
2022-10-08 12:38:29 -07:00
CArchMsgParmUserInput.s
Match and link all CArchMsgParm*
2022-10-08 12:38:29 -07:00
CArtifactDoll.s
CScriptPickup progress
2022-10-08 00:53:34 -04:00
CAudioStateWin.s
Match but don't link CAudioStateWin
2022-10-14 02:31:53 +03:00
CAutoMapper.s
Fix CCameraManager::GetCurrentCamera symbols
2022-10-04 17:08:26 +03:00
CAxisAngle.s
Start filling out CVector3f/CTransform4f
2022-08-13 00:32:42 -04:00
CBallFilter.s
Full deincbin
2022-07-14 01:48:03 -04:00
CBoneTracking.s
Create & link TCastTo.cpp
2022-08-16 17:47:16 -04:00
CCollisionActor.s
Start work on CPhysicsActor
2022-10-05 09:28:48 -07:00
CCollisionActorManager.s
Start filling out CVector3f/CTransform4f
2022-08-13 00:32:42 -04:00
CConsoleOutputWindow.s
Match CConsoleOutputWindow, regswaps in constructor
2022-10-08 23:55:36 -07:00
CControlMapper.s
Match and link __va_arg and ptmf
2022-10-10 02:30:42 -07:00
CCredits.s
Nearly match Decode.cpp
2022-10-14 00:45:18 -07:00
CDamageInfo.s
Add CDamageVulnerability.cpp, fill header
2022-10-02 00:39:52 +03:00
CDamageVulnerability.s
Fix up .comm entries to account for MWCC bug
2022-10-09 15:08:00 -04:00
CDecalManager.s
Fix up .comm entries to account for MWCC bug
2022-10-09 15:08:00 -04:00
CEffect.s
Add CEffect
2022-10-14 02:06:56 +03:00
CEntity.s
Split .comm declarations
2022-08-10 22:27:22 -04:00
CEnvFxManager.s
Add CScriptAreaAttributes
2022-10-14 19:03:48 +03:00
CErrorOutputWindow.s
Symbol fixes, headers & main progress
2022-10-01 02:19:15 -04:00
CEulerAngles.s
Runtime/math matches; better libc headers
2022-08-25 23:46:24 -04:00
CExplosion.s
Add CEffect
2022-10-14 02:06:56 +03:00
CFlameWarp.s
Match and link CWarp
2022-10-02 18:14:55 -07:00
CFluidPlane.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CFluidPlaneCPU.s
Fix CCameraManager::GetCurrentCamera symbols
2022-10-04 17:08:26 +03:00
CFluidPlaneDoor.s
Almost done with CGX
2022-08-31 00:54:17 -04:00
CFluidPlaneManager.s
Fix up .comm entries to account for MWCC bug
2022-10-09 15:08:00 -04:00
CFluidPlaneRender.s
Migrate to -common on; use .comm/.lcomm
2022-08-10 21:17:58 -04:00
CFluidUVMotion.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CFrontEndUI.s
CGBASupport ( #13 )
2022-10-16 13:20:36 -07:00
CGBASupport.s
CGBASupport ( #13 )
2022-10-16 13:20:36 -07:00
CGameArea.s
Remove CCallStack hack
2022-10-14 21:33:23 -07:00
CGameCollision.s
Almost forgot these
2022-10-05 16:26:43 -07:00
CGameCubeDoll.s
Update CActorLights constructor symbol
2022-10-06 13:38:28 +03:00
CGameLight.s
Fix GetSortingBounds symbol; various fixes
2022-09-29 20:24:12 -04:00
CGameProjectile.s
CScriptPickup progress
2022-10-08 00:53:34 -04:00
CGroundMovement.s
Start work on CPhysicsActor
2022-10-05 09:28:48 -07:00
CHealthInfo.s
Finish splitting sbss
2022-07-14 01:36:41 -04:00
CIOWin.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CIOWinManager.s
Nearly match Decode.cpp
2022-10-14 00:45:18 -07:00
CIkChain.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CInGameGuiManager.s
Fix symbol name for CPlayerState::GetIsFusionEnabled
2022-10-04 17:12:27 +03:00
CInGameTweakManager.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CInputGenerator.s
Nearly match Decode.cpp
2022-10-14 00:45:18 -07:00
CInstruction.s
Full deincbin
2022-07-14 01:48:03 -04:00
CInventoryScreen.s
Match and link CFinalInput
2022-10-08 15:05:33 -07:00
CLogBookScreen.s
Match and link CFinalInput
2022-10-08 15:05:33 -07:00
CMFGame.s
Nearly match Decode.cpp
2022-10-14 00:45:18 -07:00
CMainFlow.s
Nearly match Decode.cpp
2022-10-14 00:45:18 -07:00
CMapArea.s
Start filling out CVector3f/CTransform4f
2022-08-13 00:32:42 -04:00
CMapUniverse.s
Start filling out CVector3f/CTransform4f
2022-08-13 00:32:42 -04:00
CMapWorld.s
Match and link CVector2f
2022-10-04 14:00:16 -07:00
CMapWorldInfo.s
Match COutputStream::FlushShiftRegister, start DoFlush/WriteBits
2022-10-11 20:18:01 -07:00
CMappableObject.s
Renaming & more CActor progress
2022-08-15 22:14:28 -04:00
CMemoryCardDriver.s
Remove CCallStack hack
2022-10-14 21:33:23 -07:00
CMemoryDrawEnum.s
Full deincbin
2022-07-14 01:48:03 -04:00
CMessageScreen.s
CSfxManager: Add kAllAreas, areaId to int
2022-10-03 20:00:51 +03:00
CModelData.s
More renaming
2022-08-16 17:46:30 -04:00
CNESEmulator.s
Remove CCallStack hack
2022-10-14 21:33:23 -07:00
CObjectList.s
Match and link CObjectList
2022-10-13 21:50:56 -07:00
CParticleDatabase.s
Start work on CPhysicsActor
2022-10-05 09:28:48 -07:00
CParticleGenInfo.s
CScriptPickup progress
2022-10-08 00:53:34 -04:00
CParticleGenInfoGeneric.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CPauseScreen.s
Remove CCallStack hack
2022-10-14 21:33:23 -07:00
CPauseScreenBlur.s
CSfxManager: Add kAllAreas, areaId to int
2022-10-03 20:00:51 +03:00
CPauseScreenFrame.s
Nearly match Decode.cpp
2022-10-14 00:45:18 -07:00
CPhysicsActor.s
Start work on CPhysicsActor
2022-10-05 09:28:48 -07:00
CPhysicsState.s
Finish splitting sbss
2022-07-14 01:36:41 -04:00
CPreFrontEnd.s
Symbol fixes, headers & main progress
2022-10-01 02:19:15 -04:00
CProjectedShadow.s
More renaming
2022-08-16 17:46:30 -04:00
CRagDoll.s
Halfway match CAABox; continue CBallCamera
2022-09-29 19:55:43 -04:00
CRainSplashGenerator.s
Renaming & more CActor progress
2022-08-15 22:14:28 -04:00
CRipple.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CRippleManager.s
Start filling out CVector3f/CTransform4f
2022-08-13 00:32:42 -04:00
CRumbleManager.s
Initial CRumbleVoice, various fixes
2022-10-06 05:51:36 -07:00
CSamusDoll.s
Update CActorLights constructor symbol
2022-10-06 13:38:28 +03:00
CSaveGameScreen.s
CMemoryCardDriver progress
2022-10-11 00:00:52 -04:00
CScriptMailbox.s
Match COutputStream::FlushShiftRegister, start DoFlush/WriteBits
2022-10-11 20:18:01 -07:00
CSimpleShadow.s
More renaming
2022-08-16 17:46:30 -04:00
CSlideShow.s
Match and link all CArchMsgParm*
2022-10-08 12:38:29 -07:00
CSortedLists.s
More renaming
2022-08-16 17:46:30 -04:00
CSplashScreen.s
Nearly match Decode.cpp
2022-10-14 00:45:18 -07:00
CStateManager.s
CScriptPickup progress
2022-10-08 00:53:34 -04:00
CSteeringBehaviors.s
Match and link CVector2f
2022-10-04 14:00:16 -07:00
CTargetReticles.s
Start work on CPhysicsActor
2022-10-05 09:28:48 -07:00
CTransitionDatabaseGame.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CVisorFlare.s
Fix CCameraManager::GetCurrentCamera symbols
2022-10-04 17:08:26 +03:00
CWeaponMgr.s
Build and link NMWException, rename extab to it's correct name
2022-10-10 11:19:26 -07:00
CWorld.s
Remove CCallStack hack
2022-10-14 21:33:23 -07:00
CWorldShadow.s
Renaming & more CActor progress
2022-08-15 22:14:28 -04:00
CWorldTransManager.s
Update CActorLights constructor symbol
2022-10-06 13:38:28 +03:00
Clamp_int.s
Full deincbin
2022-07-14 01:48:03 -04:00
Decode.s
Nearly match Decode.cpp
2022-10-14 00:45:18 -07:00
GameObjectLists.s
Create & link TCastTo.cpp
2022-08-16 17:47:16 -04:00
IRenderer.s
Match and link all CArchMsgParm*
2022-10-08 12:38:29 -07:00
RumbleFxTable.s
Halfway to shiftable
2022-08-20 21:40:40 -04:00
ScriptLoader.s
Add CScriptRipple
2022-10-16 17:41:14 +03:00
TCastTo.s
Create & link TCastTo.cpp
2022-08-16 17:47:16 -04:00
TGameTypes.s
Halfway to shiftable
2022-08-20 21:40:40 -04:00
UserNames.s
Halfway to shiftable
2022-08-20 21:40:40 -04:00
main.s
Remove CCallStack hack
2022-10-14 21:33:23 -07:00