.. |
BodyState
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Fix compilation of all files
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2022-11-25 23:02:17 +02:00 |
Cameras
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Add CGunWeapon
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2022-11-25 22:24:38 +02:00 |
Collision
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Add CCollisionActorManager
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2022-10-28 14:06:29 -07:00 |
Enemies
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Add CScriptPickupGenerator
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2022-11-29 19:17:12 +02:00 |
Factories
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Add CScannableObjectInfo (this thing is a confusing mess)
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2022-10-22 20:02:37 -07:00 |
HUD
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Add CHudBallInterface
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2022-11-07 19:06:11 +02:00 |
Player
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Add rstl::binary_find
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2022-12-05 23:35:31 +02:00 |
SFX
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Standardize include guards, clang-format headers
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2022-10-09 01:13:17 -04:00 |
ScriptObjects
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Match and link CScriptControllerAction
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2022-12-08 14:05:14 -08:00 |
Tweaks
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Link CTweakPlayer
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2022-12-07 01:06:09 -05:00 |
Weapons
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Revert "Add CProjectileWeapon"
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2022-12-09 11:11:37 -08:00 |
ActorCommon.hpp
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Add CBSAttack
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2022-11-11 16:53:38 +02:00 |
CAABoxFilter.hpp
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Add CAABoxFilter
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2022-10-14 17:06:06 +03:00 |
CActor.hpp
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Add CBSAttack
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2022-11-11 16:53:38 +02:00 |
CActorLights.hpp
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Add CSamusFaceReflection
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2022-11-26 15:51:04 +02:00 |
CActorModelParticles.hpp
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Expand CStateManager.
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2022-11-15 16:40:47 +02:00 |
CActorParameters.hpp
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CActorParameters 99%
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2022-11-03 23:46:49 -04:00 |
CAdditiveAnimPlayback.hpp
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Replace int types in Retro code
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2022-10-09 01:37:23 -04:00 |
CAnimData.hpp
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Minor CActor fixes
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2022-12-07 01:14:03 -05:00 |
CAnimPlaybackParms.hpp
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Add WeaponTypes.cpp
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2022-12-01 18:10:20 +02:00 |
CAnimRes.hpp
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Add CSamusFaceReflection
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2022-11-26 15:51:04 +02:00 |
CAnimationDatabaseGame.hpp
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Add CAnimationDatabaseGame
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2022-11-17 17:46:10 +02:00 |
CAnimationParameters.hpp
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Add CScriptWorldTeleporter
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2022-11-09 01:06:32 +02:00 |
CArchMsgParmControllerStatus.hpp
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Standardize include guards, clang-format headers
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2022-10-09 01:13:17 -04:00 |
CArchMsgParmInt32.hpp
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Add CMainFlow
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2022-10-23 18:44:54 -07:00 |
CArchMsgParmInt32Int32VoidPtr.hpp
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Add CIOWinManager
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2022-12-01 21:06:35 +02:00 |
CArchMsgParmNull.hpp
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Standardize include guards, clang-format headers
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2022-10-09 01:13:17 -04:00 |
CArchMsgParmReal32.hpp
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Match CConsoleOutputWindow, regswaps in constructor
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2022-10-08 23:55:36 -07:00 |
CArchMsgParmUserInput.hpp
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Standardize include guards, clang-format headers
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2022-10-09 01:13:17 -04:00 |
CArchitectureMessage.hpp
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Add CIOWinManager
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2022-12-01 21:06:35 +02:00 |
CArchitectureQueue.hpp
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CArchitectureQueue: Implement Push
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2022-12-08 13:42:30 -08:00 |
CAreaFog.hpp
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Add CCameraManager
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2022-11-06 16:20:46 -08:00 |
CArtifactDoll.hpp
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Standardize include guards, clang-format headers
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2022-10-09 01:13:17 -04:00 |
CAudioStateWin.hpp
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Standardize include guards, clang-format headers
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2022-10-09 01:13:17 -04:00 |
CAxisAngle.hpp
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Replace int types in Retro code
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2022-10-09 01:37:23 -04:00 |
CBallFilter.hpp
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Match and link CBallFilter
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2022-10-14 01:49:37 +03:00 |
CBoneTracking.hpp
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CNewIntroBoss progress
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2022-10-30 15:47:50 -04:00 |
CCharAnimTime.hpp
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Add CBSAttack
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2022-11-11 16:53:38 +02:00 |
CCharacterInfo.hpp
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Add rstl::binary_find
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2022-12-05 23:35:31 +02:00 |
CCollisionActor.hpp
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Match & link CFlaahgraPlants
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2022-11-25 23:03:36 -05:00 |
CCollisionActorManager.hpp
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Add CCollisionActorManager
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2022-10-28 14:06:29 -07:00 |
CConsoleOutputWindow.hpp
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Match CConsoleOutputWindow, regswaps in constructor
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2022-10-08 23:55:36 -07:00 |
CControlMapper.hpp
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Add CControlMapper
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2022-10-22 13:57:30 -07:00 |
CCredits.hpp
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Add CMainFlow
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2022-10-23 18:44:54 -07:00 |
CDamageInfo.hpp
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Add hack comment
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2022-11-10 16:50:51 -08:00 |
CDamageVulnerability.hpp
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Standardize include guards, clang-format headers
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2022-10-09 01:13:17 -04:00 |
CDecalManager.hpp
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Standardize include guards, clang-format headers
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2022-10-09 01:13:17 -04:00 |
CEffect.hpp
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Link CEffect
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2022-10-18 21:47:26 -04:00 |
CEffectComponent.hpp
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Replace int types in Retro code
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2022-10-09 01:37:23 -04:00 |
CEntity.hpp
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Add CCollisionActorManager
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2022-10-28 14:06:29 -07:00 |
CEntityInfo.hpp
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More CCinematicCamera imps
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2022-11-16 12:02:20 -08:00 |
CEnvFxManager.hpp
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Expand CStateManager.
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2022-11-15 16:40:47 +02:00 |
CErrorOutputWindow.hpp
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Add CErrorOutputWindow
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2022-11-24 02:41:55 +02:00 |
CEulerAngles.hpp
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Minor CEulerAngles progress
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2022-12-07 00:13:59 -05:00 |
CExplosion.hpp
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Add CExplosion
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2022-11-27 02:26:12 +02:00 |
CFlameWarp.hpp
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Add CFlameWarp
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2022-11-27 03:43:52 +02:00 |
CFluidPlane.hpp
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Add CRipple::CRipple
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2022-10-17 01:32:15 +03:00 |
CFluidPlaneCPU.hpp
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Add CScriptRipple
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2022-10-16 17:41:14 +03:00 |
CFluidPlaneDoor.hpp
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Start ScriptLoader
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2022-11-14 15:37:44 +02:00 |
CFluidPlaneManager.hpp
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Expand CStateManager.
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2022-11-15 16:40:47 +02:00 |
CFrontEndUI.hpp
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CMainFlow improvements
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2022-12-07 00:52:23 -05:00 |
CGBASupport.hpp
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CGBASupport (#13)
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2022-10-16 13:20:36 -07:00 |
CGameArchitectureSupport.hpp
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Replace int types in Retro code
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2022-10-09 01:37:23 -04:00 |
CGameArea.hpp
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Add CWorldShadow
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2022-12-01 18:11:09 +02:00 |
CGameCollision.hpp
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Add CSimpleShadow
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2022-11-17 06:56:32 +02:00 |
CGameCubeDoll.hpp
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Add almost matched CGameCubeDoll
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2022-11-14 04:18:45 +02:00 |
CGameGlobalObjects.hpp
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Match and link CMemory
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2022-10-12 01:07:35 -07:00 |
CGameLight.hpp
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Also match CGameLight
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2022-10-18 23:21:14 +03:00 |
CGrappleParameters.hpp
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Start ScriptLoader
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2022-11-14 15:37:44 +02:00 |
CHealthInfo.hpp
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Match and link CHealthInfo
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2022-10-14 01:37:32 +03:00 |
CHierarchyPoseBuilder.hpp
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Match but don't link CSegIdList (rstl::vector inlining)
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2022-10-14 22:22:32 -07:00 |
CIOWin.hpp
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CMainFlow improvements
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2022-12-07 00:52:23 -05:00 |
CIOWinManager.hpp
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Add CIOWinManager
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2022-12-01 21:06:35 +02:00 |
CInGameTweakManager.hpp
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Add CScriptMidi
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2022-10-22 00:40:29 +03:00 |
CInputGenerator.hpp
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Match and link TGameTypes
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2022-10-09 19:27:35 -07:00 |
CInstruction.hpp
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Add CInstruction
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2022-10-14 11:49:48 +03:00 |
CMFGameLoader.hpp
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Add CMainFlow
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2022-10-23 18:44:54 -07:00 |
CMain.hpp
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CMainFlow improvements
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2022-12-07 00:52:23 -05:00 |
CMainFlow.hpp
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Add CMainFlow
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2022-10-23 18:44:54 -07:00 |
CMapArea.hpp
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Add CMapArea
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2022-12-05 17:48:20 +02:00 |
CMapWorldInfo.hpp
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Add CMappableObject
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2022-12-05 20:17:40 +02:00 |
CMappableObject.hpp
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Add CMappableObject::IsDoorType
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2022-12-05 20:23:30 +02:00 |
CMemoryCard.hpp
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Almost match CScriptMailbox
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2022-11-03 16:21:47 +02:00 |
CMemoryCardDriver.hpp
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Use a struct instead of pair for x198_fileInfo
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2022-10-12 01:37:14 +03:00 |
CMemoryDrawEnum.hpp
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Standardize include guards, clang-format headers
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2022-10-09 01:13:17 -04:00 |
CModelData.hpp
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Minor CActor fixes
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2022-12-07 01:14:03 -05:00 |
CObjectList.hpp
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Match and link GameObjectLists.cpp
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2022-10-13 22:58:49 -07:00 |
CPOINode.hpp
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Replace int types in Retro code
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2022-10-09 01:37:23 -04:00 |
CParticleData.hpp
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Replace int types in Retro code
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2022-10-09 01:37:23 -04:00 |
CParticleDatabase.hpp
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Standardize include guards, clang-format headers
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2022-10-09 01:13:17 -04:00 |
CParticleGenInfo.hpp
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Add CExplosion
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2022-11-27 02:26:12 +02:00 |
CParticleGenInfoGeneric.hpp
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Add CExplosion
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2022-11-27 02:26:12 +02:00 |
CPauseScreenBlur.hpp
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Match and link CPauseScreenBlur
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2022-11-10 18:32:18 +02:00 |
CPhysicsActor.hpp
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Add the rest of CPhysicsActor
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2022-11-04 14:22:09 +02:00 |
CPhysicsState.hpp
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Standardize include guards, clang-format headers
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2022-10-09 01:13:17 -04:00 |
CPlayMovie.hpp
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Add CMainFlow
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2022-10-23 18:44:54 -07:00 |
CPoseAsTransforms.hpp
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Standardize include guards, clang-format headers
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2022-10-09 01:13:17 -04:00 |
CPreFrontEnd.hpp
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Match and link CPreFrontEnd
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2022-10-17 14:47:47 +03:00 |
CProjectedShadow.hpp
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Add CScriptShadowProjector
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2022-11-08 17:42:10 +02:00 |
CRainSplashGenerator.hpp
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Add CGunWeapon
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2022-11-25 22:24:38 +02:00 |
CRipple.hpp
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CRippleManager has defeated me
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2022-10-20 03:25:03 +03:00 |
CRippleManager.hpp
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Improve CRippleManager::AddRipple
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2022-10-20 04:10:34 +03:00 |
CRumbleManager.hpp
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Add ~CStateManager
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2022-11-15 01:08:47 +02:00 |
CScriptMailbox.hpp
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Rename CSaveWorld to CWorldSaveGameInfo, minor fixes
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2022-10-26 21:40:49 -07:00 |
CSimpleShadow.hpp
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Add CSimpleShadow
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2022-11-17 06:56:32 +02:00 |
CSortedLists.hpp
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Add CStateManager::CStateManager
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2022-11-15 03:08:30 +02:00 |
CSplashScreen.hpp
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Fix override usage
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2022-11-08 16:23:03 +02:00 |
CStateManager.hpp
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Add CStateManager::BuildDynamicLightListForWorld
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2022-11-28 19:00:49 +02:00 |
CStateManagerContainer.hpp
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Expand CStateManager.
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2022-11-15 16:40:47 +02:00 |
CStateSetterFlow.hpp
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Minor fixes, rename CStateFlowSetter to CStateSetterFlow
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2022-10-23 19:03:16 -07:00 |
CSteeringBehaviors.hpp
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CPatterned & related headers; almost match CPuffer
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2022-10-28 17:43:22 -04:00 |
CVisorFlare.hpp
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Add CScriptVisorFlare and CVisorFlare
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2022-10-23 16:44:06 +03:00 |
CWeaponMgr.hpp
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Add CWeaponMgr
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2022-11-10 04:06:24 +02:00 |
CWorld.hpp
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Add CMapArea
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2022-12-05 17:48:20 +02:00 |
CWorldShadow.hpp
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Add CWorldShadow
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2022-12-01 18:11:09 +02:00 |
Decode.hpp
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Link Decode & CABSFlinch
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2022-10-16 20:46:56 -04:00 |
GameObjectLists.hpp
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Match and link GameObjectLists.cpp
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2022-10-13 22:58:49 -07:00 |
ICollisionFilter.hpp
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Match and link CBallFilter
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2022-10-14 01:49:37 +03:00 |
RumbleFxTable.hpp
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Match and link CRumbleManager
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2022-10-17 14:10:16 +03:00 |
ScriptLoader.hpp
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Add CStateManager::CStateManager
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2022-11-15 03:08:30 +02:00 |
TCastTo.hpp
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Standardize include guards, clang-format headers
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2022-10-09 01:13:17 -04:00 |
TGameTypes.hpp
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Match & link CFlaahgraPlants
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2022-11-25 23:03:36 -05:00 |
UserNames.hpp
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Standardize include guards, clang-format headers
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2022-10-09 01:13:17 -04:00 |