.. |
BodyState
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Add almost matched CBSLoopAttack
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2022-11-11 18:16:51 +02:00 |
Cameras
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Rename rstl::list::erase in CCameraManager
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2022-11-11 19:57:44 -08:00 |
Enemies
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Add ~CStateManager
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2022-11-15 01:08:47 +02:00 |
Factories
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Rename CSaveWorld to CWorldSaveGameInfo, minor fixes
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2022-10-26 21:40:49 -07:00 |
HUD
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CActorParameters 99%
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2022-11-03 23:46:49 -04:00 |
PathFinding
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Almost forgot these
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2022-10-05 16:26:43 -07:00 |
Player
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Add CStaticInterference
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2022-11-10 17:11:47 +02:00 |
ScriptObjects
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Add CScriptEMPulse
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2022-11-14 02:10:00 +02:00 |
Tweaks
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Add CTweakGuiColors
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2022-11-10 23:39:23 +02:00 |
Weapons
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Improve CTargetableProjectile
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2022-11-11 11:44:43 +02:00 |
CAABoxFilter.s
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Fix splits & .balign 8 all data sections
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2022-08-10 19:08:58 -04:00 |
CActor.s
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CActorParameters 99%
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2022-11-03 23:46:49 -04:00 |
CActorLights.s
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CActorParameters 99%
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2022-11-03 23:46:49 -04:00 |
CActorParameters.s
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CActorParameters 99%
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2022-11-03 23:46:49 -04:00 |
CActorParticles.s
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CSfxManager: Add kAllAreas, areaId to int
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2022-10-03 20:00:51 +03:00 |
CAnimData.s
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Match and link CGSFidget
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2022-11-08 01:20:36 +02:00 |
CAnimationDatabaseGame.s
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Fix splits & .balign 8 all data sections
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2022-08-10 19:08:58 -04:00 |
CArchMsgParmControllerStatus.s
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Match and link all CArchMsgParm*
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2022-10-08 12:38:29 -07:00 |
CArchMsgParmInt32.s
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Match and link all CArchMsgParm*
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2022-10-08 12:38:29 -07:00 |
CArchMsgParmInt32Int32VoidPtr.s
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Match and link all CArchMsgParm*
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2022-10-08 12:38:29 -07:00 |
CArchMsgParmNull.s
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Match and link all CArchMsgParm*
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2022-10-08 12:38:29 -07:00 |
CArchMsgParmReal32.s
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Match and link all CArchMsgParm*
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2022-10-08 12:38:29 -07:00 |
CArchMsgParmUserInput.s
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Match and link all CArchMsgParm*
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2022-10-08 12:38:29 -07:00 |
CArtifactDoll.s
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CActorParameters 99%
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2022-11-03 23:46:49 -04:00 |
CAudioStateWin.s
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Match but don't link CAudioStateWin
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2022-10-14 02:31:53 +03:00 |
CAutoMapper.s
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Fix symbols in CEulerAngles, add correct extab references to calcprogress
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2022-10-16 23:05:22 -07:00 |
CAxisAngle.s
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
CBallFilter.s
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Full deincbin
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2022-07-14 01:48:03 -04:00 |
CBoneTracking.s
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Create & link TCastTo.cpp
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2022-08-16 17:47:16 -04:00 |
CCollisionActor.s
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Change CEntity::SetActive argument to uchar
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2022-10-17 18:59:36 +03:00 |
CCollisionActorManager.s
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Add CCollisionActorManager
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2022-10-28 14:06:29 -07:00 |
CConsoleOutputWindow.s
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Match CConsoleOutputWindow, regswaps in constructor
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2022-10-08 23:55:36 -07:00 |
CControlMapper.s
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Add CControlMapper
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2022-10-22 13:57:30 -07:00 |
CCredits.s
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Add CMainFlow
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2022-10-23 18:44:54 -07:00 |
CDamageInfo.s
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Add CDamageVulnerability.cpp, fill header
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2022-10-02 00:39:52 +03:00 |
CDamageVulnerability.s
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Fix up .comm entries to account for MWCC bug
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2022-10-09 15:08:00 -04:00 |
CDecalManager.s
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Fix up .comm entries to account for MWCC bug
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2022-10-09 15:08:00 -04:00 |
CEffect.s
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Link CEffect
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2022-10-18 21:47:26 -04:00 |
CEntity.s
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Change CEntity::SetActive argument to uchar
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2022-10-17 18:59:36 +03:00 |
CEnvFxManager.s
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Add ~CStateManager
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2022-11-15 01:08:47 +02:00 |
CErrorOutputWindow.s
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Symbol fixes, headers & main progress
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2022-10-01 02:19:15 -04:00 |
CEulerAngles.s
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Fix symbols in CEulerAngles, add correct extab references to calcprogress
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2022-10-16 23:05:22 -07:00 |
CExplosion.s
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Link CEffect
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2022-10-18 21:47:26 -04:00 |
CFlameWarp.s
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Match and link CWarp
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2022-10-02 18:14:55 -07:00 |
CFluidPlane.s
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Fix splits & .balign 8 all data sections
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2022-08-10 19:08:58 -04:00 |
CFluidPlaneCPU.s
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Match and link CGameLight
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2022-10-19 01:00:44 +03:00 |
CFluidPlaneDoor.s
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Almost done with CGX
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2022-08-31 00:54:17 -04:00 |
CFluidPlaneManager.s
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Fix up .comm entries to account for MWCC bug
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2022-10-09 15:08:00 -04:00 |
CFluidPlaneRender.s
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Migrate to -common on; use .comm/.lcomm
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2022-08-10 21:17:58 -04:00 |
CFluidUVMotion.s
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Fix splits & .balign 8 all data sections
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2022-08-10 19:08:58 -04:00 |
CFrontEndUI.s
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Add CMainFlow
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2022-10-23 18:44:54 -07:00 |
CGBASupport.s
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CGBASupport (#13)
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2022-10-16 13:20:36 -07:00 |
CGameArea.s
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Add CWorldLayerState
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2022-11-04 18:15:45 +02:00 |
CGameCollision.s
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Almost forgot these
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2022-10-05 16:26:43 -07:00 |
CGameCubeDoll.s
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CActorParameters 99%
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2022-11-03 23:46:49 -04:00 |
CGameLight.s
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Match and link CGameLight
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2022-10-19 01:00:44 +03:00 |
CGameProjectile.s
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Add CPowerBomb
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2022-11-10 01:45:24 +02:00 |
CGroundMovement.s
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Start work on CPhysicsActor
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2022-10-05 09:28:48 -07:00 |
CHealthInfo.s
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Finish splitting sbss
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2022-07-14 01:36:41 -04:00 |
CIOWin.s
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Fix splits & .balign 8 all data sections
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2022-08-10 19:08:58 -04:00 |
CIOWinManager.s
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Add CMainFlow
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2022-10-23 18:44:54 -07:00 |
CIkChain.s
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Fix splits & .balign 8 all data sections
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2022-08-10 19:08:58 -04:00 |
CInGameGuiManager.s
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Match and link CPauseScreenBlur
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2022-11-10 18:32:18 +02:00 |
CInGameTweakManager.s
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Fix splits & .balign 8 all data sections
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2022-08-10 19:08:58 -04:00 |
CInputGenerator.s
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Link Decode & CABSFlinch
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2022-10-16 20:46:56 -04:00 |
CInstruction.s
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Link CInstruction
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2022-10-18 23:40:52 -04:00 |
CInventoryScreen.s
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Match and link CFinalInput
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2022-10-08 15:05:33 -07:00 |
CLogBookScreen.s
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Match and link CFinalInput
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2022-10-08 15:05:33 -07:00 |
CMFGame.s
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Add CStateManager::CStateManager
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2022-11-15 03:08:30 +02:00 |
CMainFlow.s
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Add CMainFlow
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2022-10-23 18:44:54 -07:00 |
CMapArea.s
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
CMapUniverse.s
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
CMapWorld.s
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Match and link CVector2f
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2022-10-04 14:00:16 -07:00 |
CMapWorldInfo.s
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Rename CSaveWorld to CWorldSaveGameInfo, minor fixes
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2022-10-26 21:40:49 -07:00 |
CMappableObject.s
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Renaming & more CActor progress
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2022-08-15 22:14:28 -04:00 |
CMemoryCardDriver.s
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Remove CCallStack hack
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2022-10-14 21:33:23 -07:00 |
CMemoryDrawEnum.s
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Full deincbin
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2022-07-14 01:48:03 -04:00 |
CMessageScreen.s
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CSfxManager: Add kAllAreas, areaId to int
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2022-10-03 20:00:51 +03:00 |
CModelData.s
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More renaming
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2022-08-16 17:46:30 -04:00 |
CNESEmulator.s
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Remove CCallStack hack
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2022-10-14 21:33:23 -07:00 |
CObjectList.s
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Match and link CObjectList
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2022-10-13 21:50:56 -07:00 |
CParticleDatabase.s
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Link CParticleGenInfo
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2022-10-18 23:50:15 -04:00 |
CParticleGenInfo.s
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Link CParticleGenInfo
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2022-10-18 23:50:15 -04:00 |
CParticleGenInfoGeneric.s
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Add CParticleGenInfo and CParticleGenInfoGeneric
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2022-10-17 18:02:11 +03:00 |
CPauseScreen.s
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Add CScannableObjectInfo (this thing is a confusing mess)
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2022-10-22 20:02:37 -07:00 |
CPauseScreenBlur.s
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Match and link CPauseScreenBlur
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2022-11-10 18:32:18 +02:00 |
CPauseScreenFrame.s
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Add CGameOptions
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2022-10-31 18:19:47 +02:00 |
CPhysicsActor.s
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Add the rest of CPhysicsActor
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2022-11-04 14:22:09 +02:00 |
CPhysicsState.s
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Finish splitting sbss
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2022-07-14 01:36:41 -04:00 |
CPreFrontEnd.s
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Match and link CPreFrontEnd
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2022-10-17 14:47:47 +03:00 |
CProjectedShadow.s
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Add CScriptShadowProjector
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2022-11-08 17:42:10 +02:00 |
CRagDoll.s
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Halfway match CAABox; continue CBallCamera
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2022-09-29 19:55:43 -04:00 |
CRainSplashGenerator.s
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Renaming & more CActor progress
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2022-08-15 22:14:28 -04:00 |
CRipple.s
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Fix splits & .balign 8 all data sections
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2022-08-10 19:08:58 -04:00 |
CRippleManager.s
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CRippleManager has defeated me
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2022-10-20 03:25:03 +03:00 |
CRumbleManager.s
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Match and link CRumbleManager
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2022-10-17 14:10:16 +03:00 |
CSamusDoll.s
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CActorParameters 99%
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2022-11-03 23:46:49 -04:00 |
CSaveGameScreen.s
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CMemoryCardDriver progress
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2022-10-11 00:00:52 -04:00 |
CScriptMailbox.s
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Rename CSaveWorld to CWorldSaveGameInfo, minor fixes
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2022-10-26 21:40:49 -07:00 |
CSimpleShadow.s
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More renaming
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2022-08-16 17:46:30 -04:00 |
CSlideShow.s
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Match and link all CArchMsgParm*
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2022-10-08 12:38:29 -07:00 |
CSortedLists.s
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More renaming
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2022-08-16 17:46:30 -04:00 |
CSplashScreen.s
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Add CMainFlow
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2022-10-23 18:44:54 -07:00 |
CStateManager.s
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Add CStateManager::CStateManager
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2022-11-15 03:08:30 +02:00 |
CSteeringBehaviors.s
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Match and link CProjectileInfo
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2022-10-20 14:18:42 +03:00 |
CTargetReticles.s
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Start work on CPhysicsActor
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2022-10-05 09:28:48 -07:00 |
CTransitionDatabaseGame.s
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Fix splits & .balign 8 all data sections
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2022-08-10 19:08:58 -04:00 |
CVisorFlare.s
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Add CScriptVisorFlare and CVisorFlare
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2022-10-23 16:44:06 +03:00 |
CWeaponMgr.s
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Add CWeaponMgr
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2022-11-10 04:06:24 +02:00 |
CWorld.s
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Add CWorldLayerState
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2022-11-04 18:15:45 +02:00 |
CWorldShadow.s
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Renaming & more CActor progress
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2022-08-15 22:14:28 -04:00 |
CWorldTransManager.s
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Add CScriptWorldTeleporter
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2022-11-09 01:06:32 +02:00 |
Clamp_int.s
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Full deincbin
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2022-07-14 01:48:03 -04:00 |
Decode.s
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Link Decode & CABSFlinch
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2022-10-16 20:46:56 -04:00 |
GameObjectLists.s
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Create & link TCastTo.cpp
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2022-08-16 17:47:16 -04:00 |
IRenderer.s
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Match and link all CArchMsgParm*
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2022-10-08 12:38:29 -07:00 |
RumbleFxTable.s
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Match and link CRumbleManager
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2022-10-17 14:10:16 +03:00 |
ScriptLoader.s
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Start ScriptLoader
|
2022-11-14 15:37:44 +02:00 |
TCastTo.s
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Create & link TCastTo.cpp
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2022-08-16 17:47:16 -04:00 |
TGameTypes.s
|
Halfway to shiftable
|
2022-08-20 21:40:40 -04:00 |
UserNames.s
|
Halfway to shiftable
|
2022-08-20 21:40:40 -04:00 |
main.s
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Match and link CGSFidget
|
2022-11-08 01:20:36 +02:00 |