mirror of https://github.com/encounter/SDL.git
Added initial support for the Sony PS5 Controller
This commit is contained in:
parent
e555d45331
commit
4d79f9662f
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@ -65,7 +65,8 @@ typedef enum
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SDL_CONTROLLER_TYPE_PS3,
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SDL_CONTROLLER_TYPE_PS4,
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SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO,
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SDL_CONTROLLER_TYPE_VIRTUAL
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SDL_CONTROLLER_TYPE_VIRTUAL,
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SDL_CONTROLLER_TYPE_PS5
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} SDL_GameControllerType;
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typedef enum
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@ -240,6 +240,7 @@ static const char *s_ControllerMappings [] =
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"030000004c050000a00b000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
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"030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
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"030000004c050000cc09000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
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"030000004c050000e60c000000000000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
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"030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,",
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"03000000d62000006dca000000000000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
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"03000000d62000009557000000000000,Pro Elite PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
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@ -423,6 +424,7 @@ static const char *s_ControllerMappings [] =
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"030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
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"030000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
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"030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
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"030000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
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"030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,",
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"030000008916000000fd000000000000,Razer Onza TE,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,",
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"03000000321500000204000000010000,Razer Panthera (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
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@ -658,6 +660,8 @@ static const char *s_ControllerMappings [] =
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"050000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
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"050000004c050000cc09000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,",
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"050000004c050000cc09000001800000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,",
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"030000004c050000e60c000011010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
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"050000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
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"030000004c050000da0c000011010000,Playstation Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,",
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"03000000c62400000053000000010000,PowerA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
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"03000000300f00001211000011010000,QanBa Arcade JoyStick,a:b2,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b9,x:b1,y:b3,",
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@ -1763,6 +1763,9 @@ SDL_GetJoystickGameControllerType(const char *name, Uint16 vendor, Uint16 produc
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case k_eControllerType_PS4Controller:
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type = SDL_CONTROLLER_TYPE_PS4;
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break;
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case k_eControllerType_PS5Controller:
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type = SDL_CONTROLLER_TYPE_PS5;
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break;
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case k_eControllerType_SwitchProController:
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case k_eControllerType_SwitchInputOnlyController:
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type = SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO;
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@ -1777,16 +1780,23 @@ SDL_GetJoystickGameControllerType(const char *name, Uint16 vendor, Uint16 produc
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}
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SDL_bool
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SDL_IsJoystickNintendoSwitchProInputOnly(Uint16 vendor, Uint16 product)
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SDL_IsJoystickPS5(Uint16 vendor_id, Uint16 product_id)
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{
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EControllerType eType = GuessControllerType(vendor, product);
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EControllerType eType = GuessControllerType(vendor_id, product_id);
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return (eType == k_eControllerType_PS5Controller);
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}
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SDL_bool
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SDL_IsJoystickNintendoSwitchProInputOnly(Uint16 vendor_id, Uint16 product_id)
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{
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EControllerType eType = GuessControllerType(vendor_id, product_id);
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return (eType == k_eControllerType_SwitchInputOnlyController);
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}
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SDL_bool
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SDL_IsJoystickSteamController(Uint16 vendor, Uint16 product)
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SDL_IsJoystickSteamController(Uint16 vendor_id, Uint16 product_id)
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{
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EControllerType eType = GuessControllerType(vendor, product);
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EControllerType eType = GuessControllerType(vendor_id, product_id);
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return (eType == k_eControllerType_SteamController ||
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eType == k_eControllerType_SteamControllerV2);
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}
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@ -61,6 +61,9 @@ extern char *SDL_CreateJoystickName(Uint16 vendor, Uint16 product, const char *v
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extern SDL_GameControllerType SDL_GetJoystickGameControllerTypeFromGUID(SDL_JoystickGUID guid, const char *name);
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extern SDL_GameControllerType SDL_GetJoystickGameControllerType(const char *name, Uint16 vendor, Uint16 product, int interface_number, int interface_class, int interface_subclass, int interface_protocol);
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/* Function to return whether a joystick is a PS5 controller */
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extern SDL_bool SDL_IsJoystickPS5(Uint16 vendor_id, Uint16 product_id);
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/* Function to return whether a joystick is a Nintendo Switch Pro controller */
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extern SDL_bool SDL_IsJoystickNintendoSwitchProInputOnly(Uint16 vendor_id, Uint16 product_id);
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@ -54,6 +54,7 @@ typedef enum
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k_eControllerType_SwitchInputOnlyController = 42,
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k_eControllerType_MobileTouch = 43,
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k_eControllerType_XInputSwitchController = 44, // Client-side only, used to mark Switch-compatible controllers as not supporting Switch controller protocol
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k_eControllerType_PS5Controller = 45,
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k_eControllerType_LastController, // Don't add game controllers below this enumeration - this enumeration can change value
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// Keyboards and Mice
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{ MAKE_CONTROLLER_ID( 0x0f0d, 0x0123 ), k_eControllerType_PS4Controller, NULL }, // HORI Wireless Controller Light (Japan only) - only over bt- over usb is xbox and pid 0x0124
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{ MAKE_CONTROLLER_ID( 0x146b, 0x0d13 ), k_eControllerType_PS4Controller, NULL }, // NACON Revolution 3
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{ MAKE_CONTROLLER_ID( 0x054c, 0x0ce6 ), k_eControllerType_PS5Controller, NULL }, // Sony PS5 Controller
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{ MAKE_CONTROLLER_ID( 0x0079, 0x0006 ), k_eControllerType_UnknownNonSteamController, NULL }, // DragonRise Generic USB PCB, sometimes configured as a PC Twin Shock Controller - looks like a DS3 but the face buttons are 1-4 instead of symbols
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{ MAKE_CONTROLLER_ID( 0x0079, 0x18d4 ), k_eControllerType_XBox360Controller, NULL }, // GPD Win 2 X-Box Controller
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@ -78,6 +78,19 @@ typedef struct
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Uint8 rgucTrackpadData2[ 3 ];
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} PS4StatePacket_t;
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typedef struct
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{
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Uint8 ucLeftJoystickX;
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Uint8 ucLeftJoystickY;
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Uint8 ucRightJoystickX;
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Uint8 ucRightJoystickY;
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Uint8 ucTriggerLeft;
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Uint8 ucTriggerRight;
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Uint8 ucCounter;
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Uint8 rgucButtonsAndHat[ 3 ];
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Uint8 rgucUnknown[ 53 ];
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} PS5StatePacket_t;
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typedef struct
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{
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Uint8 ucRumbleRight;
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} DS4EffectsState_t;
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typedef struct {
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SDL_bool is_PS5;
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SDL_bool is_dongle;
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SDL_bool is_bluetooth;
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SDL_bool audio_supported;
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Uint8 led_blue;
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Uint8 volume;
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Uint32 last_volume_check;
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PS4StatePacket_t last_state;
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union
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{
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PS4StatePacket_t PS4;
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PS5StatePacket_t PS5;
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} last_state;
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} SDL_DriverPS4_Context;
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/* Define this if you want to log all packets from the controller */
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/*#define DEBUG_PS4_PROTOCOL*/
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#define DEBUG_PS4_PROTOCOL
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#ifdef DEBUG_PS4_PROTOCOL
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static void
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DumpPacket(const char *prefix, Uint8 *data, int size)
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{
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int i;
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char *buffer;
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size_t length = SDL_strlen(prefix) + 11*(USB_PACKET_LENGTH/8) + (5*USB_PACKET_LENGTH) + 1 + 1;
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buffer = (char *)SDL_malloc(length);
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SDL_snprintf(buffer, length, prefix, size);
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for (i = 0; i < size; ++i) {
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if ((i % 8) == 0) {
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SDL_snprintf(&buffer[SDL_strlen(buffer)], length - SDL_strlen(buffer), "\n%.2d: ", i);
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}
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SDL_snprintf(&buffer[SDL_strlen(buffer)], length - SDL_strlen(buffer), " 0x%.2x", data[i]);
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}
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SDL_strlcat(buffer, "\n", length);
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SDL_Log("%s", buffer);
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SDL_free(buffer);
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}
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#endif /* DEBUG_PS4_PROTOCOL */
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/* Public domain CRC implementation adapted from:
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http://home.thep.lu.se/~bjorn/crc/crc32_simple.c
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*/
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static SDL_bool
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HIDAPI_DriverPS4_IsSupportedDevice(const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
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{
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return (type == SDL_CONTROLLER_TYPE_PS4);
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return (type == SDL_CONTROLLER_TYPE_PS4 || type == SDL_CONTROLLER_TYPE_PS5);
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}
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static const char *
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HIDAPI_DriverPS4_GetDeviceName(Uint16 vendor_id, Uint16 product_id)
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{
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if (vendor_id == USB_VENDOR_SONY) {
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return "PS4 Controller";
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if (SDL_IsJoystickPS5(vendor_id, product_id)) {
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return "PS5 Controller";
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} else {
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return "PS4 Controller";
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}
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}
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return NULL;
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}
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@ -291,6 +339,14 @@ HIDAPI_DriverPS4_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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}
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}
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/* Special handling for PS5 controller */
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ctx->is_PS5 = SDL_IsJoystickPS5(device->vendor_id, device->product_id);
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if (ctx->is_PS5) {
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/* Don't know how these work yet... */
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ctx->audio_supported = SDL_FALSE;
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ctx->rumble_supported = SDL_FALSE;
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}
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/* Initialize player index (needed for setting LEDs) */
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ctx->player_index = SDL_JoystickGetPlayerIndex(joystick);
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@ -368,7 +424,9 @@ HIDAPI_DriverPS4_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystic
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static SDL_bool
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HIDAPI_DriverPS4_HasJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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return SDL_TRUE;
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SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)device->context;
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return ctx->rumble_supported;
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}
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static int
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@ -381,16 +439,15 @@ HIDAPI_DriverPS4_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystic
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ctx->led_green = green;
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ctx->led_blue = blue;
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/* FIXME: Is there a better way to send this without sending another rumble packet? */
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return HIDAPI_DriverPS4_RumbleJoystick(device, joystick, ctx->rumble_left, ctx->rumble_right);
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}
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static void
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HIDAPI_DriverPS4_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverPS4_Context *ctx, PS4StatePacket_t *packet)
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HIDAPI_DriverPS4_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverPS4_Context *ctx, PS4StatePacket_t *packet, int size)
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{
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Sint16 axis;
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if (ctx->last_state.rgucButtonsHatAndCounter[0] != packet->rgucButtonsHatAndCounter[0]) {
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if (ctx->last_state.PS4.rgucButtonsHatAndCounter[0] != packet->rgucButtonsHatAndCounter[0]) {
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{
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Uint8 data = (packet->rgucButtonsHatAndCounter[0] >> 4);
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@ -445,7 +502,7 @@ HIDAPI_DriverPS4_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_
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}
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}
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if (ctx->last_state.rgucButtonsHatAndCounter[1] != packet->rgucButtonsHatAndCounter[1]) {
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if (ctx->last_state.PS4.rgucButtonsHatAndCounter[1] != packet->rgucButtonsHatAndCounter[1]) {
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Uint8 data = packet->rgucButtonsHatAndCounter[1];
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
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@ -465,7 +522,7 @@ HIDAPI_DriverPS4_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_
|
|||
packet->ucTriggerRight = (data & 0x08) && packet->ucTriggerRight == 0 ? 255 : packet->ucTriggerRight;
|
||||
}
|
||||
|
||||
if (ctx->last_state.rgucButtonsHatAndCounter[2] != packet->rgucButtonsHatAndCounter[2]) {
|
||||
if (ctx->last_state.PS4.rgucButtonsHatAndCounter[2] != packet->rgucButtonsHatAndCounter[2]) {
|
||||
Uint8 data = (packet->rgucButtonsHatAndCounter[2] & 0x03);
|
||||
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
|
@ -485,23 +542,119 @@ HIDAPI_DriverPS4_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_
|
|||
axis = ((int)packet->ucRightJoystickY * 257) - 32768;
|
||||
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
|
||||
|
||||
if (packet->ucBatteryLevel & 0x10) {
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
|
||||
} else {
|
||||
/* Battery level ranges from 0 to 10 */
|
||||
int level = (packet->ucBatteryLevel & 0xF);
|
||||
if (level == 0) {
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_EMPTY;
|
||||
} else if (level <= 2) {
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_LOW;
|
||||
} else if (level <= 7) {
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_MEDIUM;
|
||||
if (size >= 30) {
|
||||
if (packet->ucBatteryLevel & 0x10) {
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
|
||||
} else {
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_FULL;
|
||||
/* Battery level ranges from 0 to 10 */
|
||||
int level = (packet->ucBatteryLevel & 0xF);
|
||||
if (level == 0) {
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_EMPTY;
|
||||
} else if (level <= 2) {
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_LOW;
|
||||
} else if (level <= 7) {
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_MEDIUM;
|
||||
} else {
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_FULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SDL_memcpy(&ctx->last_state, packet, sizeof(ctx->last_state));
|
||||
SDL_memcpy(&ctx->last_state.PS4, packet, SDL_min(size, sizeof(ctx->last_state.PS4)));
|
||||
}
|
||||
|
||||
static void
|
||||
HIDAPI_DriverPS5_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverPS4_Context *ctx, PS5StatePacket_t *packet)
|
||||
{
|
||||
Sint16 axis;
|
||||
|
||||
if (ctx->last_state.PS5.rgucButtonsAndHat[0] != packet->rgucButtonsAndHat[0]) {
|
||||
{
|
||||
Uint8 data = (packet->rgucButtonsAndHat[0] >> 4);
|
||||
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
{
|
||||
Uint8 data = (packet->rgucButtonsAndHat[0] & 0x0F);
|
||||
SDL_bool dpad_up = SDL_FALSE;
|
||||
SDL_bool dpad_down = SDL_FALSE;
|
||||
SDL_bool dpad_left = SDL_FALSE;
|
||||
SDL_bool dpad_right = SDL_FALSE;
|
||||
|
||||
switch (data) {
|
||||
case 0:
|
||||
dpad_up = SDL_TRUE;
|
||||
break;
|
||||
case 1:
|
||||
dpad_up = SDL_TRUE;
|
||||
dpad_right = SDL_TRUE;
|
||||
break;
|
||||
case 2:
|
||||
dpad_right = SDL_TRUE;
|
||||
break;
|
||||
case 3:
|
||||
dpad_right = SDL_TRUE;
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 4:
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 5:
|
||||
dpad_left = SDL_TRUE;
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 6:
|
||||
dpad_left = SDL_TRUE;
|
||||
break;
|
||||
case 7:
|
||||
dpad_up = SDL_TRUE;
|
||||
dpad_left = SDL_TRUE;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left);
|
||||
}
|
||||
}
|
||||
|
||||
if (ctx->last_state.PS5.rgucButtonsAndHat[1] != packet->rgucButtonsAndHat[1]) {
|
||||
Uint8 data = packet->rgucButtonsAndHat[1];
|
||||
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data & 0x80) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
if (ctx->last_state.PS5.rgucButtonsAndHat[2] != packet->rgucButtonsAndHat[2]) {
|
||||
Uint8 data = (packet->rgucButtonsAndHat[2] & 0x03);
|
||||
|
||||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_PrivateJoystickButton(joystick, 15, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
axis = ((int)packet->ucTriggerLeft * 257) - 32768;
|
||||
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
|
||||
axis = ((int)packet->ucTriggerRight * 257) - 32768;
|
||||
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
|
||||
axis = ((int)packet->ucLeftJoystickX * 257) - 32768;
|
||||
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
|
||||
axis = ((int)packet->ucLeftJoystickY * 257) - 32768;
|
||||
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
|
||||
axis = ((int)packet->ucRightJoystickX * 257) - 32768;
|
||||
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
|
||||
axis = ((int)packet->ucRightJoystickY * 257) - 32768;
|
||||
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
|
||||
|
||||
SDL_memcpy(&ctx->last_state.PS5, packet, sizeof(ctx->last_state.PS5));
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
|
@ -520,13 +673,20 @@ HIDAPI_DriverPS4_UpdateDevice(SDL_HIDAPI_Device *device)
|
|||
}
|
||||
|
||||
while ((size = hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
|
||||
#ifdef DEBUG_PS4_PROTOCOL
|
||||
DumpPacket("PS4 packet: size = %d", data, size);
|
||||
#endif
|
||||
switch (data[0]) {
|
||||
case k_EPS4ReportIdUsbState:
|
||||
HIDAPI_DriverPS4_HandleStatePacket(joystick, device->dev, ctx, (PS4StatePacket_t *)&data[1]);
|
||||
if (ctx->is_PS5 && size > 10) {
|
||||
HIDAPI_DriverPS5_HandleStatePacket(joystick, device->dev, ctx, (PS5StatePacket_t *)&data[1]);
|
||||
} else {
|
||||
HIDAPI_DriverPS4_HandleStatePacket(joystick, device->dev, ctx, (PS4StatePacket_t *)&data[1], size - 1);
|
||||
}
|
||||
break;
|
||||
case k_EPS4ReportIdBluetoothState:
|
||||
/* Bluetooth state packets have two additional bytes at the beginning */
|
||||
HIDAPI_DriverPS4_HandleStatePacket(joystick, device->dev, ctx, (PS4StatePacket_t *)&data[3]);
|
||||
HIDAPI_DriverPS4_HandleStatePacket(joystick, device->dev, ctx, (PS4StatePacket_t *)&data[3], size - 3);
|
||||
break;
|
||||
default:
|
||||
#ifdef DEBUG_JOYSTICK
|
||||
|
|
|
@ -42,6 +42,7 @@
|
|||
#define USB_PRODUCT_SONY_DS4 0x05c4
|
||||
#define USB_PRODUCT_SONY_DS4_DONGLE 0x0ba0
|
||||
#define USB_PRODUCT_SONY_DS4_SLIM 0x09cc
|
||||
#define USB_PRODUCT_SONY_DS5 0x0ce6
|
||||
#define USB_PRODUCT_XBOX_ONE_ELITE_SERIES_1 0x02e3
|
||||
#define USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2 0x0b00
|
||||
#define USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2_BLUETOOTH 0x0b05
|
||||
|
|
Loading…
Reference in New Issue